Search found 2388 matches
- Sun, 24. Dec 23, 15:17
- Forum: X4: Foundations - Spoilers
- Topic: I made syndicate to strong...
- Replies: 7
- Views: 2288
Re: I made syndicate to strong...
i think the issue is that earlier in the game i was flying around keepsafe and they got annoyed with me after several warnings and went hostile. so now when i return if any of my ships get close it immediatly goes hostile, send out defence drones and turrets go live (if not hacked) and any patrollin...
- Sat, 23. Dec 23, 15:05
- Forum: X4: Foundations - Spoilers
- Topic: I made syndicate to strong...
- Replies: 7
- Views: 2288
I made syndicate to strong...
I think i have made earlking possesion impossible without wiping out the syndicate. I am late game with severl fleets, numerous factory complexed etc but im now stuck on earlking as ive been supporting the syndiacte economically through out the playthrough to make use of their wharf. But the problem...
- Wed, 22. Feb 23, 18:12
- Forum: X4: Foundations - Spoilers
- Topic: Going to start a custom game HOP only
- Replies: 7
- Views: 927
Re: Going to start a custom game HOP only
looking at an interactive map online the big issue looks like lack of ore and silicon in HOP space, loads in faulty logic but there are those xenon chaps to deal with lol
- Wed, 22. Feb 23, 18:07
- Forum: X4: Foundations - Spoilers
- Topic: Going to start a custom game HOP only
- Replies: 7
- Views: 927
Going to start a custom game HOP only
Has anyone tried this i.e i am a member of HOP from the start with hostile relations to the other paranid and the argon/ antigone and terrans. teladi and split im just a bit below neutral. Wondering if there is anything i should know in regards to economy restrictions etc beyond the obvious 5 sector...
- Fri, 17. Feb 23, 17:14
- Forum: X4: Foundations
- Topic: The Xenon are coming.... chat GTP
- Replies: 7
- Views: 723
Re: The Xenon are coming.... chat GTP
ah but you see how many people have asked chatgtp about x4 so far? the whole point of it is not to read out pre set information but to learn from source materials and create its own answers based on the initial texts, the more it is asked on a subject and in numerous ways, the smarter it gets!
- Sun, 12. Feb 23, 14:22
- Forum: X4: Foundations
- Topic: The Xenon are coming.... chat GTP
- Replies: 7
- Views: 723
The Xenon are coming.... chat GTP
ok so i was playing around with chat gtp and thought what if i ask about x4. now its not perfect but the answers came up quicker than i could do a google search. The reason i did not put this in off topic is using chat gtp "might" be useful for new players to get basic info quickly on how to play ce...
- Thu, 9. Feb 23, 11:37
- Forum: X4: Foundations - Spoilers
- Topic: Guide on Stealing Blueprints - With Pictures
- Replies: 39
- Views: 61796
Re: Guide on Stealing Blueprints - With Pictures
currently running 6.0 beta and when i launch emps they attach and go off properly and the 4 leaks appear but i get to scan one of them, they disappear and i do not optain any blueprints, i have done all the researches at HQ. I am currently trying to aquire the scrap processor off a teladi station...?
- Mon, 6. Feb 23, 12:01
- Forum: X4: Foundations - Public Beta Feedback
- Topic: Bug - shift D teleport
- Replies: 2
- Views: 129
Bug - shift D teleport
from trader corner back to ship (arg courier mineral), you teleport back to ship then immediatly back to previous position, elevators etc working fine.
- Wed, 2. Feb 22, 09:42
- Forum: X4: Foundations
- Topic: Anyone else miss Jump Drives?
- Replies: 48
- Views: 3685
Re: Anyone else miss Jump Drives?
Also from a lore point of view the races would be able to travel between their lost sectors theoretically. No, they couldn't, because jump drives made a connection to a working gate to jump. So, without a connected gate leading to a lost sector, races shouldn't be able to jump to them (and on the o...
- Wed, 2. Feb 22, 08:17
- Forum: X4: Foundations
- Topic: Anyone else miss Jump Drives?
- Replies: 48
- Views: 3685
Re: Anyone else miss Jump Drives?
Also from a lore point of view the races would be able to travel between their lost sectors theoretically.
- Sun, 30. Jan 22, 21:38
- Forum: X4: Foundations - Public Beta Feedback
- Topic: 5.00 b2 Casino Mission will not complete - DUP
- Replies: 7
- Views: 962
5.0 BETA 2 WELFARE MISSION
watched final race cutscene and recieved blueprint for casino module but mission guidence stuck saying "talk to drek wadda" but no interaction available. ie mission will not complete. I am able to build new blueprint though.
- Sat, 29. Jan 22, 20:20
- Forum: X4: Foundations
- Topic: Make Xenons great again
- Replies: 137
- Views: 11903
Re: Make Xenons great again
In my game (vanilla), they don't rebuild wharfs and shipyards. I let them reconquer the sector that had them and even after 80 hours, only a defence and solar power station popped up. Is this normal? Therefore the Xenon in my game nothing more than an annoyance. I even had to cheese the terran ship...
- Sat, 29. Jan 22, 20:18
- Forum: X4: Foundations
- Topic: Make Xenons great again
- Replies: 137
- Views: 11903
Re: Make Xenons great again
I think they are fine as they are tbh, in my 4.1+ game currently they conquered all the Zyarth space and would have taken argon and hat sectors if not for me blockading herectics end and hat choice. What should happen is the custom gamestarts both budgeted and unbudgeted should have options for xen...
- Fri, 28. Jan 22, 17:31
- Forum: X4: Foundations
- Topic: Make Xenons great again
- Replies: 137
- Views: 11903
Re: Make Xenons great again
I think they are fine as they are tbh, in my 4.1+ game currently they conquered all the Zyarth space and would have taken argon and hat sectors if not for me blockading herectics end and hat choice. What should happen is the custom gamestarts both budgeted and unbudgeted should have options for xeno...
- Fri, 28. Jan 22, 11:32
- Forum: X4: Foundations - Spoilers
- Topic: Space Distortion (Jump points)
- Replies: 6
- Views: 2087
Re: Space Distortion (Jump points)
Keep going through them early game until you find scale plate green lol
- Tue, 25. Jan 22, 07:04
- Forum: X4: Foundations
- Topic: [FEEDBACK]New Paranid Carrier can only carry 16 fighters? - WAI.
- Replies: 305
- Views: 16071
Re: [FEDDBACK]New Paranid Carrier can only carry 16 fighters? - WAI.
To be honest the only way to describe all the new paranoid capital ships is "style over substance"
- Sun, 23. Jan 22, 08:13
- Forum: X4: Foundations
- Topic: 5.0 Salvage mechanics - possible huge shipyard exploit?
- Replies: 15
- Views: 2234
Re: 5.0 Salvage mechanics - possible huge shipyard exploit?
not an exploit, just business! ill defo need to play a teladi when i do this. proffiittttzzzz
- Sat, 22. Jan 22, 16:39
- Forum: X4: Foundations - Public Beta Feedback
- Topic: Xenon not building stations properly.
- Replies: 8
- Views: 764
Re: Xenon not building stations properly.
they may simply be not getting build materials, xenon rely on materials being delivered like other factions. I have been conquering xenon space the last few days in my game and i see alot of xenon stations "started" but never continue building, i just send ships to destroy them.
- Sat, 22. Jan 22, 16:34
- Forum: X4: Foundations
- Topic: 5.00 Beta RC 3 now available
- Replies: 86
- Views: 42231
Re: 5.00 Public Beta now available
On bridge of terran supply xl (honshyu?) if i access any of the three front consoles, navigation,fleet etc the hud dissapears and i have no way of disingaging the console, the game does not freeze but i cannot exit them or walk away etc. hard shutdown to windows and reload is only option. perhaps t...
- Fri, 21. Jan 22, 11:16
- Forum: X4: Foundations
- Topic: 5.00 Beta RC 3 now available
- Replies: 86
- Views: 42231
Re: 5.00 Public Beta now available
On bridge of terran supply xl (honshyu?) if i access any of the three front consoles, navigation,fleet etc the hud dissapears and i have no way of disingaging the console, the game does not freeze but i cannot exit them or walk away etc. hard shutdown to windows and reload is only option. perhaps th...