Search found 80 matches

by Anomie
Sun, 19. May 24, 03:07
Forum: X4: Foundations - Public Beta Feedback
Topic: 7.00 BETA Sector "The Void" NPC Station Locations build in the dangerous region
Replies: 1
Views: 48

7.00 BETA Sector "The Void" NPC Station Locations build in the dangerous region

It's probably been like this since the start of beta 7.00 that I've noticed. I thought at the beginning, I just have to be careful with my ships with blacklists and that would be what egosoft wanted. Unfortunately, I'm increasingly seeing the NPC factions building a ship graveyard there and I think ...
by Anomie
Sat, 18. May 24, 15:40
Forum: X4: Foundations - Public Beta Feedback
Topic: Beta 7 Feedback Xenon too weak
Replies: 71
Views: 2663

Re: Beta 7 Feedback Xenon too weak

This is not rocket science Egosoft! Usually don't reply to frankly insulting posts like this, its wasted time, but I'm in a good mood and its Friday. Increase the strength of Xenon over time There are already systems in place that manage factions ability to produce ships and wage war on others. Thi...
by Anomie
Fri, 17. May 24, 02:13
Forum: X4: Foundations - Public Beta Feedback
Topic: Beta 7 Feedback Xenon too weak
Replies: 71
Views: 2663

Re: Beta 7 Feedback Xenon too weak

Either xenons are strong enough to smash defense/whatever stations at the gates early game, or they're not. Pick your poison. I's and K's are still erased at a station in seconds. silent witness a normal station medical supply factory, no idea what weapons it has, but they burst in less than a minu...
by Anomie
Fri, 17. May 24, 01:45
Forum: X4: Foundations - Public Beta Feedback
Topic: 7.00 BETA Ship destroyed at scrap processor???
Replies: 0
Views: 72

7.00 BETA Ship destroyed at scrap processor???

When I was in a sector with a few stations of mine and was enjoying my wealth and the beauty of the game, a miner committed suicide in the scrap processor. I was able to see it straight away, it was probably bugged in there somehow. This happened at my computronic/scrap station in silent witness and...
by Anomie
Thu, 16. May 24, 19:27
Forum: X4: Foundations - Public Beta Feedback
Topic: [Feedback] Subordinates Manual Ware Basket
Replies: 27
Views: 1218

Re: [Feedback] Subordinates Manual Ware Basket

Sometimes I can't just give the station the blacklist because it affects everyone, including the traders. So I have to click on each individual ship and do the travel blacklist manually. But you would have to set the range individually too no? Otherwise it affects all ships anyway. In addition rang...
by Anomie
Thu, 16. May 24, 18:04
Forum: X4: Foundations
Topic: Stations under construction will not be supplied
Replies: 2
Views: 139

Re: Stations under construction will not be supplied

Have you adjust the price on manuel? Post pictures of the supply out of the facility locistig page you want to trade! From In and out factory. (sorry for my english and you know what i mean :D ) It hears like wrong sell/buy optiones. Maybe you expanded a storage and/or storagemanagment is automatic...
by Anomie
Thu, 16. May 24, 17:56
Forum: X4: Foundations - Public Beta Feedback
Topic: Beta 7 Feedback Xenon too weak
Replies: 71
Views: 2663

Re: Beta 7 Feedback Xenon too weak

Here is a savegame that I started with beta 4. The xenons hold their sectors for the most part. Here and there the xenon send a few fleets, so far without any notable success. I have been setting up laser towers at some gates for a few hours so that my collectors have something to do. I would say t...
by Anomie
Thu, 16. May 24, 17:10
Forum: X4: Foundations - Public Beta Feedback
Topic: [Feedback] Subordinates Manual Ware Basket
Replies: 27
Views: 1218

Re: [Feedback] Subordinates Manual Ware Basket

Very good, but please expand on it, as it quickly becomes useless. I like to use large quantities of small ships for trading at my stations. There are no plans to expand this. Stations should work just in automated state, this is intended for micromanagement. With the mimic issue solved you can use...
by Anomie
Thu, 16. May 24, 16:27
Forum: X4: Foundations
Topic: Stations under construction will not be supplied
Replies: 2
Views: 139

Stations under construction will not be supplied

playing the beta and just have my hq and 4 other stations that were freshly created. So there are 5 stations currently under construction. I have several production stations and two trading stations, these are all within range (manager skill) of the stations. I blocked everyone else at the stations ...
by Anomie
Thu, 16. May 24, 03:17
Forum: X4: Foundations - Public Beta Feedback
Topic: [DUP][#2182]7 Beta - 5 Drone Wont Launch/Escort OOS
Replies: 6
Views: 125

Re: 7 Beta - 5 Drone Wont Launch/Escort OOS

Drones only come out OOS if you were in the sector and all drones are outside. Then they stay outside, or you give a ship repeat order attack targets in range, then the little ones come out too.
by Anomie
Thu, 16. May 24, 03:11
Forum: X4: Foundations - Public Beta Feedback
Topic: 7.00 BETA Patrol/Police Feedback
Replies: 4
Views: 139

Re: 7.00 BETA Patrol/Police Feedback

please adapt these commands, there are mods that do similar tasks and respond really well.
why can't vanilla do that? If these mods are "cheats" then just adjust these commands to sector owner and pilot 5 stars or something like that, then people would finally have a good reason to own sectors.
by Anomie
Thu, 16. May 24, 03:04
Forum: X4: Foundations - Public Beta Feedback
Topic: 7.00 BETA Patrol/Police Feedback
Replies: 4
Views: 139

7.00 BETA Patrol/Police Feedback

" Fleet leaders with 5 stars" If you are not in the sector, the fleets with this command only react to visual range, the police command is probably completely fu****, in my case the fleets flew past Khaak's several times with this command, there was exactly 1 meter of space between the ships and th...
by Anomie
Wed, 15. May 24, 20:26
Forum: X4: Foundations - Public Beta Feedback
Topic: Beta 7 Feedback Xenon too weak
Replies: 71
Views: 2663

Re: Beta 7 Feedback Xenon too weak

Here is a savegame that I started with beta 4. The xenons hold their sectors for the most part. Here and there the xenon send a few fleets, so far without any notable success. I have been setting up laser towers at some gates for a few hours so that my collectors have something to do. I would say t...
by Anomie
Wed, 15. May 24, 20:00
Forum: X4: Foundations - Public Beta Feedback
Topic: Beta 7 Feedback Xenon too weak
Replies: 71
Views: 2663

Re: Beta 7 Feedback Xenon too weak

Here is a savegame that I started with beta 4. The xenons hold their sectors for the most part. Here and there the xenon send a few fleets, so far without any notable success. I have been setting up laser towers at some gates for a few hours so that my collectors have something to do. I would say t...
by Anomie
Thu, 9. May 24, 18:38
Forum: X4: Foundations - Public Beta Feedback
Topic: 7.00 BETA 5 - HAT Trading Station
Replies: 0
Views: 69

7.00 BETA 5 - HAT Trading Station

My ships cannot trade with this station for some reason. There are 3 of my ships in front of this station right now and want to buy engine parts. Everything is going normal, they get the order to buy engine parts there -> they dock -> the trade is supposed to be executed and then it says “trade fail...
by Anomie
Wed, 8. May 24, 23:56
Forum: X4: Foundations - Public Beta Feedback
Topic: 7.00 BETA ugly subtleties
Replies: 4
Views: 188

Re: 7.00 BETA ugly subtleties

From a lore standpoint: Xenon F doesn't have any windows, just a camera in the front and you are looking through the monitors. Even if you can look slightly back such an advanced machine for sure have visibility enhancer to remove static obstructions from video feed (own chassis). And without any o...
by Anomie
Wed, 8. May 24, 23:30
Forum: X4: Foundations - Public Beta Feedback
Topic: 7.00 BETA 5 [BUG] - Captured H has enemy drones and N docked
Replies: 0
Views: 61

7.00 BETA 5 [BUG] - Captured H has enemy drones and N docked

Captured H here with enemy drones and one friendly N docked. its funny the N is bigger than I thought xD pic 1: https://www.dropbox.com/scl/fi/cufm81xmoas5yzhsxlt7t/20240508232051_1.jpg?rlkey=q91ihfpov1qk5xkg340ds5fbk&st=rdg5qqeo&dl=0 pic 2:https://www.dropbox.com/scl/fi/5o0cbcw1jeax1zqmetiwe/202405...
by Anomie
Wed, 8. May 24, 23:23
Forum: X4: Foundations - Public Beta Feedback
Topic: 7.00 BETA ugly subtleties
Replies: 4
Views: 188

Re: 7.00 BETA ugly subtleties

sounds plausible though :gruebel:
by Anomie
Wed, 8. May 24, 20:19
Forum: X4: Foundations - Public Beta Feedback
Topic: Beta 7 Feedback Xenon too weak
Replies: 71
Views: 2663

Re: Beta 7 Feedback Xenon too weak

Here is a savegame that I started with beta 4. The xenons hold their sectors for the most part. Here and there the xenon send a few fleets, so far without any notable success. I have been setting up laser towers at some gates for a few hours so that my collectors have something to do. I would say th...

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