Search found 6 matches
- Mon, 13. May 24, 01:17
- Forum: X4: Foundations - Public Beta Feedback
- Topic: Beta 7 Feedback Xenon too weak
- Replies: 71
- Views: 2667
Re: Beta 7 Feedback Xenon too weak
I absolutely agree that in 7.0. In each beta, I've seen the commonwealth overrun the xenon in some fashion removing xenon pressure and precious drops from entire regions of the game. Even in Beta 5: The Terran AI will consistently kill xenon a shipyard and warf within 2-3 hours of a gamestart. I'm w...
- Mon, 13. May 24, 00:05
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [7.0 Beta 5] Boarding Bug: ships begin teliporting random at stage 3
- Replies: 0
- Views: 57
[7.0 Beta 5] Boarding Bug: ships begin teliporting random at stage 3
Hello, When boarding ships will sometimes begin to randomly teliport around the sector during stage 3. I was able to catch this save and screenshot while attempting to board an Asguard. It began to randomly teliport around Emperor's Pride comically until finally stoping 3000K away when the boarding ...
- Sat, 27. Apr 24, 23:05
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [7.0 Beta 3 Bug Report] Boarded Phoenix E cannot be controled
- Replies: 7
- Views: 283
Re: [7.0 Beta 3 Bug Report] Boarded Phoenix E cannot be controled
After boarding a second Phoenix E, the issue persists. It seems to be impossible to control any SCA pirate Phoenix E after boarding.
[updated save file] https://www.dropbox.com/scl/fi/3oq2582i ... aqyrq&dl=0
[updated save file] https://www.dropbox.com/scl/fi/3oq2582i ... aqyrq&dl=0
- Sat, 27. Apr 24, 20:31
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [7.0 Beta 3 Bug Report] Boarded Phoenix E cannot be controled
- Replies: 7
- Views: 283
[7.0 Beta 3 Bug Report] Boarded Phoenix E cannot be controled
[7.0 Beta 3 Bug Report] Boarded Phoenix E cannot be controled. After boarding an SCA Phoenix E that was seconds away from destorying an L trader, the ship cannot be controled as the main console cannot be selected in anyway. Past fixes of changing camera or changing pilots have no effect. Image Link...
- Fri, 26. Apr 24, 21:29
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [#2257][7.0 Beta 3 Bug Report] Boron Ray Ion Beam bugs out when ship mods effecting reloads are added.
- Replies: 0
- Views: 55
[#2257][7.0 Beta 3 Bug Report] Boron Ray Ion Beam bugs out when ship mods effecting reloads are added.
Thank's for ya'lls hard work. Very grateful for the quality of life features added recently. After installing the Slasher Damage Modifer, the Boron Ion Projector seems to bug out. Normally you'd need to press and hold space for the weapon to fire and do damage. But after installing the Damage Mod, t...
- Sun, 30. Jul 23, 23:58
- Forum: X4: Foundations - Technical Support
- Topic: [#119][BUG] Budgeted game start - Casino blueprint (5.10) - Fix in a build after 6.10 HF1.
- Replies: 16
- Views: 1680
Re: [#119][BUG] Budgeted game start - Casino blueprint (5.10)
I'm having the same issue as well. Budgeted start, research completed, but no option to build the casino, only the end. Is there any solution to this by chance?