X4: Foundations - Public Beta Feedback
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X4 Foundations Public Beta - Version: 7.00 Beta 5 (531045) - Last updated: 2024-05-06
by CBJ » Thu, 6. Dec 18, 17:49 - 0 Replies
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Last post by CBJ
Thu, 6. Dec 18, 17:49
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- 0 Replies
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Last post by CBJ
Thu, 6. Dec 18, 17:48
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- 322 Replies
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Last post by Manawydn
Sat, 18. May 24, 01:47
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- 76 Replies
- 3300 Views
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Last post by BlueGreen
Fri, 17. May 24, 07:16
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- 129 Replies
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Last post by extaz93
Thu, 16. May 24, 23:13
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- 25 Replies
- 1109 Views
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Last post by Anomie
Thu, 16. May 24, 19:27
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- 64 Replies
- 2849 Views
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Last post by donzi
Wed, 15. May 24, 10:34
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- 69 Replies
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Last post by Zloth2
Sat, 11. May 24, 18:31
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- 0 Replies
- 12 Views
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Last post by reactormonk
Sun, 19. May 24, 09:10
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- 0 Replies
- 23 Views
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Last post by BlueGreen
Sun, 19. May 24, 07:15
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- 2 Replies
- 57 Views
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Last post by JMCorp
Sun, 19. May 24, 05:30
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- 3 Replies
- 78 Views
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Last post by SwizzleStick86
Sun, 19. May 24, 04:28
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7.00 BETA Sector "The Void" NPC Station Locations build in the dangerous region
by Anomie » Sun, 19. May 24, 03:07 - 1 Replies
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Last post by Anomie
Sun, 19. May 24, 03:10
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- 0 Replies
- 18 Views
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Last post by mabato
Sun, 19. May 24, 02:42
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[#2226][7B4HF1][BUG] Vast majority of my employees are not displayed in personnel list
by stillsuit » Sun, 5. May 24, 10:25 - 8 Replies
- 244 Views
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Last post by stillsuit
Sun, 19. May 24, 00:16
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- 3 Replies
- 93 Views
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Last post by rbayer
Sat, 18. May 24, 23:23
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[7.0 Beta] While Terraforming in Eighteen Billion, Sector Police Raise Armies
by nudasveritas » Sat, 18. May 24, 21:46 - 1 Replies
- 41 Views
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Last post by nudasveritas
Sat, 18. May 24, 21:49
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[7. beta 5 feedback] Neither I nor npc can rescue people in Xenon ship.
by Socratatus » Thu, 16. May 24, 17:33 - 10 Replies
- 211 Views
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Last post by Socratatus
Sat, 18. May 24, 21:49
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[7.0 Beta 5] New Attack Capital Ships First turret setting does not seem to work
by Neithy » Sat, 18. May 24, 01:47 - 1 Replies
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Last post by Pesanur
Sat, 18. May 24, 20:15
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- 2 Replies
- 101 Views
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Last post by RomanKost
Sat, 18. May 24, 17:04
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- 13 Replies
- 964 Views
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Last post by Mr.Killer
Sat, 18. May 24, 16:56
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- 2 Replies
- 91 Views
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Last post by Mr.Killer
Sat, 18. May 24, 16:49
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- 6 Replies
- 122 Views
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Last post by SwizzleStick86
Sat, 18. May 24, 15:43
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- 69 Replies
- 2549 Views
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Last post by Anomie
Sat, 18. May 24, 15:40
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- 4 Replies
- 115 Views
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Last post by Mr.Killer
Sat, 18. May 24, 15:10
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- 1 Replies
- 73 Views
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Last post by SpaceCadet11864
Sat, 18. May 24, 04:23
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- 3 Replies
- 139 Views
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Last post by Falcrack
Sat, 18. May 24, 03:05
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- 4 Replies
- 153 Views
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Last post by rudi_pioneer
Sat, 18. May 24, 01:51
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[7.00 BETA 3] X4 Foundations Bug Exposed: In-Sector vs. Out-of-Sector AI Combat
by brunocasado » Fri, 26. Apr 24, 03:55 - 7 Replies
- 506 Views
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Last post by Daemonjax
Fri, 17. May 24, 23:37
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- 5 Replies
- 208 Views
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Last post by alt3rn1ty
Fri, 17. May 24, 21:51
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- 1 Replies
- 91 Views
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Last post by abc0000
Fri, 17. May 24, 21:25
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- 0 Replies
- 47 Views
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Last post by Wultan
Fri, 17. May 24, 16:58
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- 7 Replies
- 179 Views
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Last post by Fazmaster
Fri, 17. May 24, 14:15
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[Feedback] Make music fade in/out rather than abruptly start/stop
by Daemonjax » Fri, 17. May 24, 01:34 - 1 Replies
- 68 Views
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Last post by extaz93
Fri, 17. May 24, 09:02
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- 0 Replies
- 68 Views
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Last post by Anomie
Fri, 17. May 24, 01:45
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[DUP][#2226]Stranded start - Axiom is added to your starter ship's crew
by Daemonjax » Fri, 17. May 24, 01:22 - 0 Replies
- 44 Views
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Last post by Daemonjax
Fri, 17. May 24, 01:22
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- 0 Replies
- 47 Views
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Last post by oddgit
Fri, 17. May 24, 00:02
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- 14 Replies
- 374 Views
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Last post by Khugan
Thu, 16. May 24, 23:23
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[7.0 BETA 5] Split connection - To the other side bugged - fixed on save load
by Huib-Bloodstone » Wed, 15. May 24, 17:52 - 1 Replies
- 62 Views
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Last post by Huib-Bloodstone
Thu, 16. May 24, 18:05
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[7B5] "Follow" Subordinate should stay docked if the setting is "docked"
by flywlyx » Tue, 14. May 24, 05:15 - 4 Replies
- 139 Views
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Last post by flywlyx
Thu, 16. May 24, 16:37
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- 4 Replies
- 137 Views
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Last post by Neurosis404
Thu, 16. May 24, 16:01
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Feedback: Accessibility and suggestion: persistent guidance
by GlitchedVision » Thu, 16. May 24, 14:58 - 0 Replies
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Last post by GlitchedVision
Thu, 16. May 24, 14:58
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Feedback: The Wayward Scion character is the same as The Young Gun, diversification is good.
by Omni-Orb » Thu, 16. May 24, 13:09 - 0 Replies
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Last post by Omni-Orb
Thu, 16. May 24, 13:09
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[DUP][#2000][7. BETA5] Fleet stuck in docking Cycle with support vessel
by Tankqull » Thu, 16. May 24, 10:21 - 0 Replies
- 38 Views
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Last post by Tankqull
Thu, 16. May 24, 10:21
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[#2285] Building S ships with only torpedo launchers doesn't equip the torpedoes
by Magister92 » Wed, 15. May 24, 22:45 - 3 Replies
- 115 Views
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Last post by SpaceCadet11864
Thu, 16. May 24, 08:56
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- 0 Replies
- 31 Views
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Last post by Khugan
Wed, 15. May 24, 23:28
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[7.0 Beta 4] [Bug] Mission "Diplomatic Outpost in Teladi Space" - no repro in non modified game
by DrunkenOrca » Thu, 2. May 24, 19:59 - 11 Replies
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Last post by gbjbaanb
Wed, 15. May 24, 23:25
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- 0 Replies
- 28 Views
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Last post by Khugan
Wed, 15. May 24, 23:22
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[7.0 Beta 4 HF1] Boso Ta keeps talking about the CPU ship (save)
by SpaceCadet11864 » Sat, 4. May 24, 20:49 - 2 Replies
- 129 Views
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Last post by Casishur
Wed, 15. May 24, 22:05
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[Feedback] Wayward Scion start (and base game starts in general)
by pithica42 » Wed, 15. May 24, 21:58 - 0 Replies
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Last post by pithica42
Wed, 15. May 24, 21:58
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- 4 Replies
- 158 Views
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Last post by SpaceCadet11864
Wed, 15. May 24, 18:25
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[#2066][7.0 Beta 2] ARG Blueprint Pricing Error? (S/M Bolt Repeater) - in future update
by Scoob » Mon, 15. Apr 24, 23:25 - 7 Replies
- 211 Views
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Last post by Ketraar
Wed, 15. May 24, 15:12
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