I see one case where the MOD Faster Capital Ships has the following diff file as the Teladi DLC:
\assets\props\EngineSystems\macros\engine_size_l_te_kit_liquid_03_macro.xms
Faster Capital Ship MOD
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<diff>
<!-- Changes construction speed-->
<replace sel="//acceleration[@forward='10']">
<acceleration forward="15" reverse="15" strafe="7.5" pitch="1.5" yaw="1.5" roll="0.3" />
</replace>
<replace sel="//speed[@forward='80']">
<speed forward="120" reverse="-30" strafe="30" pitch="15" yaw="15" roll="3" />
</replace>
</diff>
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<!--Exported by: Lino (192.168.3.137) at 18.01.2016_11-15-11-->
<macros>
<macro name="engine_size_l_te_kit_liquid_03_macro" class="engine">
<component ref="props_enginesystems_engine_m" />
<properties>
<identification name="{20104,1201}" description="{20104,1202}" unique="0" />
<acceleration forward="10" reverse="10" strafe="5" pitch="1" yaw="1" roll="0.2" />
<angular roll="20" pitch="60" />
<speed forward="80" reverse="-20" strafe="20" pitch="10" yaw="10" roll="2" />
<hull max="30000" threshold="0.25" integrated="0" />
<effects>
<explosion ref="explosion_engine_l" />
<sefx_shield ref="sefx_shield_l_01" />
</effects>
<sounds>
<ambient ref="engineambient_large" />
</sounds>
</properties>
<connections>
<connection ref="connection_booster01">
<macro ref="enginebooster_size_m_01_macro" connection="engine" />
</connection>
</connections>
</macro>
</macros>
Who gets to midify the vanilla file ?