Benchmark X3:TC
Moderator: DJ Die
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- Posts: 696
- Joined: Wed, 23. Aug 06, 18:25
Benchmark X3:TC
Pokud má někdo náladu na testíky HW s TC tak sem s ním:
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista Ultimate
DirectX Version: DirectX 10
Graphics Card Info: NVIDIA GeForce 9800 GTX/9800 GTX+ [1024 MB] Driver: 7.15.0011.7824
CPU Info: Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz (2 CPUs), ~3.2GHz
Usable System Memory: 3326 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 43.3 average fps 16.0 minimum fps 97.0 maximum fps
Scene "Fight" 73.8 average fps 34.0 minimum fps 117.0 maximum fps
Scene "Build" 88.7 average fps 17.0 minimum fps 128.0 maximum fps
Scene "Think" 43.9 average fps 29.0 minimum fps 78.0 maximum fps
Overall average framerate: 62.4 fps
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista Ultimate
DirectX Version: DirectX 10
Graphics Card Info: NVIDIA GeForce 9800 GTX/9800 GTX+ [1024 MB] Driver: 7.15.0011.7824
CPU Info: Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz (2 CPUs), ~3.2GHz
Usable System Memory: 3326 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 43.3 average fps 16.0 minimum fps 97.0 maximum fps
Scene "Fight" 73.8 average fps 34.0 minimum fps 117.0 maximum fps
Scene "Build" 88.7 average fps 17.0 minimum fps 128.0 maximum fps
Scene "Think" 43.9 average fps 29.0 minimum fps 78.0 maximum fps
Overall average framerate: 62.4 fps
INTEL Core(TM) i9-13900K@3,00GHz, MB GIGABYTE Z790 Aorus Elite AX - Intel Z790, GIGABYTE VGA NVIDIA GeForce RTX 4090 GAMING OC 24G, 2x kingston fury 16gb ddr5 &6000mts, Kingston FURY Renegade NVMe 1TB, 49” Super Ultra-Wide Dual QHD 32:9 Gaming monitor ...
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- Joined: Sun, 13. Aug 06, 16:16
Sakriš, kam se ti uložil výstup z benche?
Jinak, teda taky sem to čekal trochu plynulejší
Jinak, teda taky sem to čekal trochu plynulejší
:: AMD Athlon 64 X2 5600+ (@3GHz) Windsor AM2, AC Freezer 64 Pro, 2x1GB + 2x512MB DDR2 667MHz A-Data, Asus M2R32-MVP PCI-E, Gigabyte Radeon HD4850 512MB GDDR3 + Accelero S1, 2x250GB Western Digital SataII 16MB, Xilence Power 600W ::
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Cesta ve Vistách je: c:\Users\Tom\Documents\Egosoft\X3TC-Demo\xperf_20081115_180222.txtCirrus CZ wrote:Sakriš, kam se ti uložil výstup z benche?
A ještě jeden test na 40" LCD:
Operating System: Windows Vista
DirectX Version: DirectX 10
Graphics Card Info: NVIDIA GeForce 9800 GTX/9800 GTX+ [1024 MB] Driver: 7.15.0011.7824
CPU Info: Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz (2 CPUs), ~3.2GHz
Usable System Memory: 3326 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: disabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 40.5 average fps 14.0 minimum fps 92.0 maximum fps
Scene "Fight" 67.4 average fps 34.0 minimum fps 105.0 maximum fps
Scene "Build" 79.2 average fps 14.0 minimum fps 112.0 maximum fps
Scene "Think" 40.1 average fps 26.0 minimum fps 70.0 maximum fps
Overall average framerate: 56.8 fps
INTEL Core(TM) i9-13900K@3,00GHz, MB GIGABYTE Z790 Aorus Elite AX - Intel Z790, GIGABYTE VGA NVIDIA GeForce RTX 4090 GAMING OC 24G, 2x kingston fury 16gb ddr5 &6000mts, Kingston FURY Renegade NVMe 1TB, 49” Super Ultra-Wide Dual QHD 32:9 Gaming monitor ...
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- Posts: 150
- Joined: Sun, 13. Aug 06, 16:16
No, tak to jsem docela zklamanej:
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: ATI Radeon HD 4800 Series [512 MB] Driver: 6.14.0010.6833
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 5600+, MMX, 3DNow (2 CPUs), ~2.8GHz
Usable System Memory: 3072 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 23.5 average fps 13.0 minimum fps 48.0 maximum fps
Scene "Fight" 49.8 average fps 18.0 minimum fps 118.0 maximum fps
Scene "Build" 62.3 average fps 37.0 minimum fps 91.0 maximum fps
Scene "Think" 28.5 average fps 16.0 minimum fps 45.0 maximum fps
Overall average framerate: 41.0 fps
ale musím podotknout, že mám před reinstalem celýho systému,tak snad se pak výkon krapet zvýší...
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: ATI Radeon HD 4800 Series [512 MB] Driver: 6.14.0010.6833
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 5600+, MMX, 3DNow (2 CPUs), ~2.8GHz
Usable System Memory: 3072 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 23.5 average fps 13.0 minimum fps 48.0 maximum fps
Scene "Fight" 49.8 average fps 18.0 minimum fps 118.0 maximum fps
Scene "Build" 62.3 average fps 37.0 minimum fps 91.0 maximum fps
Scene "Think" 28.5 average fps 16.0 minimum fps 45.0 maximum fps
Overall average framerate: 41.0 fps
ale musím podotknout, že mám před reinstalem celýho systému,tak snad se pak výkon krapet zvýší...
:: AMD Athlon 64 X2 5600+ (@3GHz) Windsor AM2, AC Freezer 64 Pro, 2x1GB + 2x512MB DDR2 667MHz A-Data, Asus M2R32-MVP PCI-E, Gigabyte Radeon HD4850 512MB GDDR3 + Accelero S1, 2x250GB Western Digital SataII 16MB, Xilence Power 600W ::
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- Joined: Sun, 13. Aug 06, 16:16
Tak sem taktnul procák zase na 3GHz a průměrné fps se zvýšilo o 10%... takt a vůbec výkon procáku má na X3 velmi podstatný vliv...
:: AMD Athlon 64 X2 5600+ (@3GHz) Windsor AM2, AC Freezer 64 Pro, 2x1GB + 2x512MB DDR2 667MHz A-Data, Asus M2R32-MVP PCI-E, Gigabyte Radeon HD4850 512MB GDDR3 + Accelero S1, 2x250GB Western Digital SataII 16MB, Xilence Power 600W ::
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- Posts: 66
- Joined: Wed, 25. May 05, 05:35
Zdar, tak na mojí sestavě to vypadá takhle (grafika je Zotac AMP!):
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 9600 GT [512 MB] Driver: 6.14.0011.7416
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 4800+, MMX, 3DNow (2 CPUs), ~2.5GHz
Usable System Memory: 2046 MB
Video Settings During Benchmark:
Screen Resolution: 1152 x 864 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 22.3 average fps 6.0 minimum fps 44.0 maximum fps
Scene "Fight" 45.5 average fps 16.0 minimum fps 111.0 maximum fps
Scene "Build" 60.5 average fps 35.0 minimum fps 107.0 maximum fps
Scene "Think" 26.2 average fps 14.0 minimum fps 44.0 maximum fps
Overall average framerate: 38.6 fps
<edit>Mírně jsem upgradoval a napadlo mě postnout nové výsledky.
Game Version: 1.2.0.0
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 260 [2667 MB] Driver: 8.17.0011.9777
CPU Info: AMD Phenom(tm) II X3 720 Processor (3 CPUs), ~2.8GHz
Usable System Memory: 4096 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 34.8 average fps 12.0 minimum fps 75.0 maximum fps
Scene "Fight" 77.7 average fps 28.0 minimum fps 175.0 maximum fps
Scene "Build" 99.9 average fps 61.0 minimum fps 136.0 maximum fps
Scene "Think" 43.8 average fps 25.0 minimum fps 71.0 maximum fps
Overall average framerate: 64.1 fps
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 9600 GT [512 MB] Driver: 6.14.0011.7416
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 4800+, MMX, 3DNow (2 CPUs), ~2.5GHz
Usable System Memory: 2046 MB
Video Settings During Benchmark:
Screen Resolution: 1152 x 864 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 22.3 average fps 6.0 minimum fps 44.0 maximum fps
Scene "Fight" 45.5 average fps 16.0 minimum fps 111.0 maximum fps
Scene "Build" 60.5 average fps 35.0 minimum fps 107.0 maximum fps
Scene "Think" 26.2 average fps 14.0 minimum fps 44.0 maximum fps
Overall average framerate: 38.6 fps
<edit>Mírně jsem upgradoval a napadlo mě postnout nové výsledky.
Game Version: 1.2.0.0
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 260 [2667 MB] Driver: 8.17.0011.9777
CPU Info: AMD Phenom(tm) II X3 720 Processor (3 CPUs), ~2.8GHz
Usable System Memory: 4096 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 34.8 average fps 12.0 minimum fps 75.0 maximum fps
Scene "Fight" 77.7 average fps 28.0 minimum fps 175.0 maximum fps
Scene "Build" 99.9 average fps 61.0 minimum fps 136.0 maximum fps
Scene "Think" 43.8 average fps 25.0 minimum fps 71.0 maximum fps
Overall average framerate: 64.1 fps
Last edited by CubiCubi on Fri, 20. Aug 10, 09:41, edited 1 time in total.
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ja se radsi s vysledky ani nepodelim
CPU: Athlon II 250 MB: GA-Ma770t-ud3p GPU: ATi HD4770 RAM: Patriot 2x1GB DDR3 1600 CL7 HD:Samsung HD502HJ + Silentbox Acutake Darcdisk 2 PSU: Enermax ECO80+ 400W Cooling: Thermalright Venomous X Black, Enermax Magma @5V, Out-take Enermax T.B. Silence
OC: CPU: 3.00 @ 3.7GHz
OC: CPU: 3.00 @ 3.7GHz
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- Posts: 20
- Joined: Fri, 9. Jan 09, 12:34
musis si ho stiahnut, www.egosoft.com x3: TC demo
CPU: Athlon II 250 MB: GA-Ma770t-ud3p GPU: ATi HD4770 RAM: Patriot 2x1GB DDR3 1600 CL7 HD:Samsung HD502HJ + Silentbox Acutake Darcdisk 2 PSU: Enermax ECO80+ 400W Cooling: Thermalright Venomous X Black, Enermax Magma @5V, Out-take Enermax T.B. Silence
OC: CPU: 3.00 @ 3.7GHz
OC: CPU: 3.00 @ 3.7GHz
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- Posts: 81
- Joined: Sat, 23. Jun 07, 10:39
vám ty vaše stroje závidim
ale už šilham po novým procáku
no ale chystam se na reinstall a zkustit Win7 tak sem zvědavej jak to bude šlapat tam
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 9800 GT [512 MB] Driver: 6.14.0011.8120
CPU Info: AMD Athlon(tm) 64 Processor 3200+, MMX, 3DNow, ~2.0GHz
Usable System Memory: 1536 MB
Video Settings During Benchmark:
Screen Resolution: 1152 x 864 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 14.9 average fps 3.0 minimum fps 30.0 maximum fps
Scene "Fight" 29.5 average fps 8.0 minimum fps 77.0 maximum fps
Scene "Build" 41.3 average fps 24.0 minimum fps 79.0 maximum fps
Scene "Think" 16.8 average fps 2.0 minimum fps 25.0 maximum fps
Overall average framerate: 25.6 fps
-------------------------------------------------------------------------------
A JEŠTĚ NA PLNO
-------------------------------------------------------------------------------
koukam na minimální rozdíl
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 9800 GT [512 MB] Driver: 6.14.0011.8120
CPU Info: AMD Athlon(tm) 64 Processor 3200+, MMX, 3DNow, ~2.0GHz
Usable System Memory: 1536 MB
Video Settings During Benchmark:
Screen Resolution: 1152 x 864 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 14.7 average fps 3.0 minimum fps 29.0 maximum fps
Scene "Fight" 29.2 average fps 8.0 minimum fps 76.0 maximum fps
Scene "Build" 40.2 average fps 23.0 minimum fps 76.0 maximum fps
Scene "Think" 15.6 average fps 3.0 minimum fps 24.0 maximum fps
Overall average framerate: 24.9 fps
-----------------------------------------------------------------
PO INSTALACI WinXP Pro 64bit
o něco lepší
-----------------------------------------------------------------
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional x64 Edition (5.2, Build 3790) Service Pack 1 (3790.srv03_sp1_rtm.050324-1447)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 9800 GT [512 MB] Driver: 6.14.0011.8120
CPU Info: AMD Athlon(tm) 64 Processor 3200+, ~2.0GHz
Usable System Memory: 1536 MB
Video Settings During Benchmark:
Screen Resolution: 1024 x 768 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 19.3 average fps 4.0 minimum fps 37.0 maximum fps
Scene "Fight" 38.8 average fps 13.0 minimum fps 89.0 maximum fps
Scene "Build" 45.4 average fps 25.0 minimum fps 80.0 maximum fps
Scene "Think" 16.0 average fps 8.0 minimum fps 30.0 maximum fps
Overall average framerate: 29.9 fps
ale už šilham po novým procáku
no ale chystam se na reinstall a zkustit Win7 tak sem zvědavej jak to bude šlapat tam
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 9800 GT [512 MB] Driver: 6.14.0011.8120
CPU Info: AMD Athlon(tm) 64 Processor 3200+, MMX, 3DNow, ~2.0GHz
Usable System Memory: 1536 MB
Video Settings During Benchmark:
Screen Resolution: 1152 x 864 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 14.9 average fps 3.0 minimum fps 30.0 maximum fps
Scene "Fight" 29.5 average fps 8.0 minimum fps 77.0 maximum fps
Scene "Build" 41.3 average fps 24.0 minimum fps 79.0 maximum fps
Scene "Think" 16.8 average fps 2.0 minimum fps 25.0 maximum fps
Overall average framerate: 25.6 fps
-------------------------------------------------------------------------------
A JEŠTĚ NA PLNO
-------------------------------------------------------------------------------
koukam na minimální rozdíl
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 9800 GT [512 MB] Driver: 6.14.0011.8120
CPU Info: AMD Athlon(tm) 64 Processor 3200+, MMX, 3DNow, ~2.0GHz
Usable System Memory: 1536 MB
Video Settings During Benchmark:
Screen Resolution: 1152 x 864 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 14.7 average fps 3.0 minimum fps 29.0 maximum fps
Scene "Fight" 29.2 average fps 8.0 minimum fps 76.0 maximum fps
Scene "Build" 40.2 average fps 23.0 minimum fps 76.0 maximum fps
Scene "Think" 15.6 average fps 3.0 minimum fps 24.0 maximum fps
Overall average framerate: 24.9 fps
-----------------------------------------------------------------
PO INSTALACI WinXP Pro 64bit
o něco lepší
-----------------------------------------------------------------
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional x64 Edition (5.2, Build 3790) Service Pack 1 (3790.srv03_sp1_rtm.050324-1447)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 9800 GT [512 MB] Driver: 6.14.0011.8120
CPU Info: AMD Athlon(tm) 64 Processor 3200+, ~2.0GHz
Usable System Memory: 1536 MB
Video Settings During Benchmark:
Screen Resolution: 1024 x 768 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 19.3 average fps 4.0 minimum fps 37.0 maximum fps
Scene "Fight" 38.8 average fps 13.0 minimum fps 89.0 maximum fps
Scene "Build" 45.4 average fps 25.0 minimum fps 80.0 maximum fps
Scene "Think" 16.0 average fps 8.0 minimum fps 30.0 maximum fps
Overall average framerate: 29.9 fps
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- Posts: 13
- Joined: Fri, 26. Dec 08, 10:03
Jaký vliv má podle vás na výkon u TC pamět?
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: ATI Radeon HD 3800 Series [512 MB] Driver: 6.14.0010.6983
CPU Info: AMD Athlon(tm) 7850 Dual-Core Processor, MMX, 3DNow (2 CPUs), ~3.2GHz
Usable System Memory: 2048 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 2x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 29.4 average fps 9.0 minimum fps 65.0 maximum fps
Scene "Fight" 53.3 average fps 22.0 minimum fps 88.0 maximum fps
Scene "Build" 65.1 average fps 48.0 minimum fps 91.0 maximum fps
Scene "Think" 31.9 average fps 16.0 minimum fps 54.0 maximum fps
Overall average framerate: 44.9 fps
Kdybych dokoupil dejmetomu další giga paměti, mělo by to podstatný vliv na chod hry? Nebo je spíš slabina v grafiké kartě. I těch pet snímků navíc by mi stačilo
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: ATI Radeon HD 3800 Series [512 MB] Driver: 6.14.0010.6983
CPU Info: AMD Athlon(tm) 7850 Dual-Core Processor, MMX, 3DNow (2 CPUs), ~3.2GHz
Usable System Memory: 2048 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 2x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 29.4 average fps 9.0 minimum fps 65.0 maximum fps
Scene "Fight" 53.3 average fps 22.0 minimum fps 88.0 maximum fps
Scene "Build" 65.1 average fps 48.0 minimum fps 91.0 maximum fps
Scene "Think" 31.9 average fps 16.0 minimum fps 54.0 maximum fps
Overall average framerate: 44.9 fps
Kdybych dokoupil dejmetomu další giga paměti, mělo by to podstatný vliv na chod hry? Nebo je spíš slabina v grafiké kartě. I těch pet snímků navíc by mi stačilo
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- Posts: 195
- Joined: Thu, 18. Feb 10, 16:50
Neporadím, ale odhadem ... nějaký menší zlepšení tam určitě bude .. stejně si myslím, že 2GB je dost
Jinak se taky "pochlubím" (je smutný, že Crysis hraju v tomto rozlišení, DX10 - very high, 2 AA, a zahraju si krásně plynule, Xko mi je schopný klesnout i pod 4 fps ... škoda )
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7600) (7600.win7_gdr.100226-1909)
DirectX Version: DirectX 11
Graphics Card Info: ATI Radeon HD 4800 Series [2808 MB] Driver: 8.14.0001.6105
CPU Info: AMD Phenom(tm) II X4 940 Processor (4 CPUs), ~3.0GHz
Usable System Memory: 4096 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 2x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 35.5 average fps 12.0 minimum fps 77.0 maximum fps
Scene "Fight" 80.1 average fps 29.0 minimum fps 183.0 maximum fps
Scene "Build" 110.7 average fps 66.0 minimum fps 190.0 maximum fps
Scene "Think" 50.4 average fps 27.0 minimum fps 93.0 maximum fps
Overall average framerate: 69.2 fps
Jinak se taky "pochlubím" (je smutný, že Crysis hraju v tomto rozlišení, DX10 - very high, 2 AA, a zahraju si krásně plynule, Xko mi je schopný klesnout i pod 4 fps ... škoda )
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7600) (7600.win7_gdr.100226-1909)
DirectX Version: DirectX 11
Graphics Card Info: ATI Radeon HD 4800 Series [2808 MB] Driver: 8.14.0001.6105
CPU Info: AMD Phenom(tm) II X4 940 Processor (4 CPUs), ~3.0GHz
Usable System Memory: 4096 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 2x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 35.5 average fps 12.0 minimum fps 77.0 maximum fps
Scene "Fight" 80.1 average fps 29.0 minimum fps 183.0 maximum fps
Scene "Build" 110.7 average fps 66.0 minimum fps 190.0 maximum fps
Scene "Think" 50.4 average fps 27.0 minimum fps 93.0 maximum fps
Overall average framerate: 69.2 fps
"Hope Dies Last, But It Dies..."
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- Posts: 527
- Joined: Fri, 8. May 09, 15:39
tak to ja si nemyslim ze 2 GB je dost protoze mam ted win xp a kdyz spustim tc tak mam plnou ramku a to nemam vsechno na max ikdyz na win 7 to bylo ohodne horsi jeden sektor se mi tam tak sekal ze kdyz sem se jen trochu otocil doprava tak mi to nacitalo snad minutu na xp uz to jen trochu laguje nic vic taky se podelim o svuj testik ale az dostahuju demo
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- Posts: 527
- Joined: Fri, 8. May 09, 15:39
tak tady je benchmark a muzete mi poradit v mem pripade je v cem problem?
Maximum
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100216-1514)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8500 GT [512 MB] Driver: 6.14.0011.6921
CPU Info: Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz (2 CPUs)
Usable System Memory: 2046 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 12.5 average fps 4.0 minimum fps 22.0 maximum fps
Scene "Fight" 13.4 average fps 7.0 minimum fps 19.0 maximum fps
Scene "Build" 7.8 average fps 4.0 minimum fps 11.0 maximum fps
Scene "Think" 8.1 average fps 1.0 minimum fps 6.0 maximum fps
Overall average framerate: 10.5 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Minimum
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100216-1514)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8500 GT [512 MB] Driver: 6.14.0011.6921
CPU Info: Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz (2 CPUs)
Usable System Memory: 2046 MB
Video Settings During Benchmark:
Screen Resolution: 1024 x 768 * [32], fullscreen
Using Shader Profile: 1.1
Antialias Mode: NONE
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: low
Shader Quality: low
High Quality Bumpmaps: disabled
Environment Mapping: disabled
Glow Filter: disabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 39.1 average fps 13.0 minimum fps 81.0 maximum fps
Scene "Fight" 59.2 average fps 26.0 minimum fps 133.0 maximum fps
Scene "Build" 32.0 average fps 18.0 minimum fps 56.0 maximum fps
Scene "Think" 12.5 average fps 8.0 minimum fps 24.0 maximum fps
Overall average framerate: 35.7 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Maximum
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100216-1514)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8500 GT [512 MB] Driver: 6.14.0011.6921
CPU Info: Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz (2 CPUs)
Usable System Memory: 2046 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 12.5 average fps 4.0 minimum fps 22.0 maximum fps
Scene "Fight" 13.4 average fps 7.0 minimum fps 19.0 maximum fps
Scene "Build" 7.8 average fps 4.0 minimum fps 11.0 maximum fps
Scene "Think" 8.1 average fps 1.0 minimum fps 6.0 maximum fps
Overall average framerate: 10.5 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Minimum
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100216-1514)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8500 GT [512 MB] Driver: 6.14.0011.6921
CPU Info: Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz (2 CPUs)
Usable System Memory: 2046 MB
Video Settings During Benchmark:
Screen Resolution: 1024 x 768 * [32], fullscreen
Using Shader Profile: 1.1
Antialias Mode: NONE
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: low
Shader Quality: low
High Quality Bumpmaps: disabled
Environment Mapping: disabled
Glow Filter: disabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 39.1 average fps 13.0 minimum fps 81.0 maximum fps
Scene "Fight" 59.2 average fps 26.0 minimum fps 133.0 maximum fps
Scene "Build" 32.0 average fps 18.0 minimum fps 56.0 maximum fps
Scene "Think" 12.5 average fps 8.0 minimum fps 24.0 maximum fps
Overall average framerate: 35.7 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
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- Posts: 607
- Joined: Fri, 28. Aug 09, 09:27
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- Posts: 527
- Joined: Fri, 8. May 09, 15:39
tak mam doma jak 4 gb ram tak 240 gt tady je vysledek benche no cekal jsem ze to bude lepsi ale zase je to mnohem lepsi nez na 8500 gt o moc lepsi
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.100218-0019)
DirectX Version: DirectX 10
Graphics Card Info: NVIDIA GeForce GT 240 [1638 MB] Driver: 8.16.0011.9107
CPU Info: Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz (2 CPUs), ~2.7GHz
Usable System Memory: 2814 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 33.4 average fps 9.0 minimum fps 72.0 maximum fps
Scene "Fight" 52.5 average fps 27.0 minimum fps 77.0 maximum fps
Scene "Build" 54.9 average fps 36.0 minimum fps 79.0 maximum fps
Scene "Think" 26.3 average fps 16.0 minimum fps 43.0 maximum fps
Overall average framerate: 41.8 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.100218-0019)
DirectX Version: DirectX 10
Graphics Card Info: NVIDIA GeForce GT 240 [1638 MB] Driver: 8.16.0011.9107
CPU Info: Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz (2 CPUs), ~2.7GHz
Usable System Memory: 2814 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 33.4 average fps 9.0 minimum fps 72.0 maximum fps
Scene "Fight" 52.5 average fps 27.0 minimum fps 77.0 maximum fps
Scene "Build" 54.9 average fps 36.0 minimum fps 79.0 maximum fps
Scene "Think" 26.3 average fps 16.0 minimum fps 43.0 maximum fps
Overall average framerate: 41.8 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
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- Posts: 696
- Joined: Wed, 23. Aug 06, 18:25
Jedem zde někomu X:TC na OS Windows 7 rozumnou rychlostí? Mám z toho škubání epileptický záchvaty. Na XP nebo Vista mi to jede jako z praku.
INTEL Core(TM) i9-13900K@3,00GHz, MB GIGABYTE Z790 Aorus Elite AX - Intel Z790, GIGABYTE VGA NVIDIA GeForce RTX 4090 GAMING OC 24G, 2x kingston fury 16gb ddr5 &6000mts, Kingston FURY Renegade NVMe 1TB, 49” Super Ultra-Wide Dual QHD 32:9 Gaming monitor ...