Xenon_Slayer wrote:We're still hard at work on 2.50 and have just released another private beta for L5 DevNet. Of course we want it to get to public beta soon but just not quite yet. Still, I'm able to pass the changelog as it stands right now.
Enjoy.
2.50 Pre-Public Beta Changelog
[ external image ]
• New Feature: New side-bar based main menu (with option for legacy main menu.)
• New Feature: External camera view.
• New Feature: Free look in cockpit.
• New Feature: New shipyards for small and medium sized ships.
• Added respawning of specialists with increasing hire fees.
• Added incoming remotely ordered wares to item trader menu.
• Added auto-refuel setting.
• Added small ship traders.
• Added primary shields to large ships which did not already have them.
• Added "civil war" behaviour between Pluatrch and Heart of Albion in Albion.
• Added ability to replace destroyed CVs so that station construction can can continue.
• Added event monitor display to drone control mode.
• Improved event monitor with "picture-in-picture" mode.
• Improved hacking gameplay.
• Improved engine animation and effects.
• Improved ship AI behaviour in numerous situations.
• Improved generation of mission enemies.
• Improved mission target indicator to point always to the closest mission target.
• Improved trade offers menu (shopping list is included in ship cargo).
• Improved docking behaviour of drones.
• Improved build tree menu user experience.
• Improved several mission briefings.
• Improved Open Comm Link menu in legacy main menu.
• Improved rendering of distant objects to reduce flickering slightly.
• Improved Mission Bar so it no longer obstructs menus.
• Fixed player ship cover faction not being reset from Xenon after plot.
• Fixed several plot and other mission issues.
• Fixed player ship slowing down when a menu is opened in a highway.
• Fixed left mouse clicks not closing ability/interact menus in some cases.
• Fixed double clicks on current target not always opening interact menu.
• Fixed stuck scroll-bar when returning to a previous menu.
• Fixed various other issues with UI and targeting behaviour.
• Fixed pressing ESC/DEL on loading screen returning to startmenu after loading is done.
• Fixed targets being lost with mouse-controls in certain cases (e.g. when mission targets update).
• Fixed upgrade resources being counted twice for building.
• Fixed upgrade level rounding issues resulting in incorrect upgrade counts.
• Fixed an issue with station expansions not completing out-of-sector.
• Fixed multiple ship dealers per platform.
• Fixed escort ships disappearing after loading a savegame.
• Fixed a pathing issue for ships flying to stations.
• Fixed an issue with gas collectors not collecting.
• Fixed production module animations being stuck after having been out-of-sector.
• Fixed problems with transport drones not picking up containers.
• Fixed drones failing to get a new commander if theirs is destroyed.
• Fixed ability to comm from a remote control drone using the "C" shortcut.
• Fixed stuck shift keys when alt-tabbing or changing window focus.
• Fixed inconsistent upgrade counts between encyclopedia and ship dealer.
• Fixed player ship selectable in Assign to Commander conversation.
• Fixed managers pestering the player for money.
• Fixed stuck trade offers and refunded money to all participants.
• Fixed excessively bright lights on certain objects.
• Fixed problem involving disappearing wares.
• Fixed input actions and states mapped to axis on joystick 3-8 not working.
• Fixed several of the most common causes of crashes.
• Fixed mining drones not picking up asteroids in some cases.
• Fixed rare cases of hotkey buttons not working.
• Fixed occasional freeze when opening the options menu.
• Fixed ships getting stuck waiting for drones.
• Fixed some ships not shooting at large objects.
• Fixed certain invisible ship/station components being selectable as target.
• Various optimisations resulting in performance improvements.
+rozmýšlam že niekedy v budúcnosti vytvorím nový thread, kde budem prekladať všetky changelogy od vydania hry, aj budúce changelogy.