Interesting in game event, don't know if it was intended

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ravisoul
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Re: Interesting in game event, don't know if it was intended

Post by ravisoul » Sun, 9. Dec 18, 12:50

are you using the vanilla game patches or are you using your own changes?
curious to know :)

BlackRain
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Re: Interesting in game event, don't know if it was intended

Post by BlackRain » Sun, 9. Dec 18, 13:27

I will have to check if it is a pirate but this is a sector which is not under HOP control so it shouldn't have anything to do with policing unless it is bugged lol. This is a sector actually under my control.
Last edited by BlackRain on Sun, 9. Dec 18, 13:30, edited 1 time in total.

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Re: Interesting in game event, don't know if it was intended

Post by BlackRain » Sun, 9. Dec 18, 13:28

ravisoul wrote:
Sun, 9. Dec 18, 12:50
are you using the vanilla game patches or are you using your own changes?
curious to know :)
Right now in that game I am just using vanilla.

(/\)arped
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Re: Interesting in game event, don't know if it was intended

Post by (/\)arped » Sun, 9. Dec 18, 15:12

Is there a right to rule/honor mechanic added like in Mount and Blade? Perhaps you aren't considered worthy enough to own your own system :)

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Re: Interesting in game event, don't know if it was intended

Post by BlackRain » Sun, 9. Dec 18, 18:14

(/\)arped wrote:
Sun, 9. Dec 18, 15:12
Is there a right to rule/honor mechanic added like in Mount and Blade? Perhaps you aren't considered worthy enough to own your own system :)
Heh, would be cool but no. Not sure of the reason maybe it had something to do with me having illegal goods to them? It hasn't happened again so waiting to see if it does

karti
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Re: Interesting in game event, don't know if it was intended

Post by karti » Sun, 9. Dec 18, 20:37

I claimed the same sector and watched something similar happen.

HOP gathered there (i had +30 Rep with them) waited on the gate and just jumped into the godrealm system camping their trading stations for a few hours until the godrealm sent a response fleet to kill them.

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LordFlinx
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Re: Interesting in game event, don't know if it was intended

Post by LordFlinx » Sun, 9. Dec 18, 21:54

BlackRain wrote:
Sun, 9. Dec 18, 06:20
It happened again! Ugh leave me alone HOP
Ah come on... you only have 2 eyes, what are you whining about ?
Its not like you owned space or something.
:P :D

Best guess: Devs coded a trigger for contested systems, somebody fit enough to check ?
<inserting Signature as soon as X4 is free of bugs>

Warum ich X4 spiele ?
Weil ich RL nicht beim einkaufen auf Falschparker schießen kann :D

Notak
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Re: Interesting in game event, don't know if it was intended

Post by Notak » Mon, 10. Dec 18, 00:27

Hi, if you do the "Stations:Building" tutorial you will get the answer to this

Building stations in unclaimed territories do not require a Plot licence fee, the tutorial states that building in these places and bypassing the fee can be seen as an act of aggression.

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Re: Interesting in game event, don't know if it was intended

Post by argon_emperor » Mon, 10. Dec 18, 00:37

Notak wrote:
Mon, 10. Dec 18, 00:27
Hi, if you do the "Stations:Building" tutorial you will get the answer to this

Building stations in unclaimed territories do not require a Plot licence fee, the tutorial states that building in these places and bypassing the fee can be seen as an act of aggression.
Pretty sure the act of aggression is when you build in race territories and don't pay the license fee (you're not forced to in order to place the plot :P ) The whole point of unclaimed/Xenon space is that it's dangerous and therefore free
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Notak
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Re: Interesting in game event, don't know if it was intended

Post by Notak » Mon, 10. Dec 18, 00:47

argon_emperor wrote:
Mon, 10. Dec 18, 00:37
Notak wrote:
Mon, 10. Dec 18, 00:27
Hi, if you do the "Stations:Building" tutorial you will get the answer to this

Building stations in unclaimed territories do not require a Plot licence fee, the tutorial states that building in these places and bypassing the fee can be seen as an act of aggression.
Pretty sure the act of aggression is when you build in race territories and don't pay the license fee (you're not forced to in order to place the plot :P ) The whole point of unclaimed/Xenon space is that it's dangerous and therefore free
True but it does provide a logical answer to the question, building in race territories and paying the fee means your station is safe, protected by the locals,

building somewhere and not paying the fee means you have no protection so it makes sense that someone would come along and give you a reason to reconsider paying

Edit: either way this is an awesome mechanic, having risk free unlicensed stations in unclaimed territories would be boring

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TerrorTrooper
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Re: Interesting in game event, don't know if it was intended

Post by TerrorTrooper » Mon, 10. Dec 18, 01:36

Didn’t you mention in your topic stating we can take over sectors that the AI will act aggressively to try and take sectors too? Even yours??

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Re: Interesting in game event, don't know if it was intended

Post by BlackRain » Mon, 10. Dec 18, 01:48

TerrorTrooper wrote:
Mon, 10. Dec 18, 01:36
Didn’t you mention in your topic stating we can take over sectors that the AI will act aggressively to try and take sectors too? Even yours??
If you are an enemy to them, but I am not their enemy (I am even their friend lol)

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Re: Interesting in game event, don't know if it was intended

Post by BlackRain » Mon, 10. Dec 18, 01:49

Notak wrote:
Mon, 10. Dec 18, 00:47
argon_emperor wrote:
Mon, 10. Dec 18, 00:37
Notak wrote:
Mon, 10. Dec 18, 00:27
Hi, if you do the "Stations:Building" tutorial you will get the answer to this

Building stations in unclaimed territories do not require a Plot licence fee, the tutorial states that building in these places and bypassing the fee can be seen as an act of aggression.
Pretty sure the act of aggression is when you build in race territories and don't pay the license fee (you're not forced to in order to place the plot :P ) The whole point of unclaimed/Xenon space is that it's dangerous and therefore free
True but it does provide a logical answer to the question, building in race territories and paying the fee means your station is safe, protected by the locals,

building somewhere and not paying the fee means you have no protection so it makes sense that someone would come along and give you a reason to reconsider paying

Edit: either way this is an awesome mechanic, having risk free unlicensed stations in unclaimed territories would be boring
It has nothing to do with that. That is when building in another faction's territory.

Phipsz
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Re: Interesting in game event, don't know if it was intended

Post by Phipsz » Mon, 10. Dec 18, 02:03

I'd also guess the Pirate smuggled himself into the HOP-Patrol. If pirates are attacked before they are revealed, they call for help. Either sector owner/security will respond, friendly ships close by or both. So my best gues would be to scan the aggressor. If it's a pirate, smash. If it's really HOP, bad luck :roll:

Notak
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Re: Interesting in game event, don't know if it was intended

Post by Notak » Mon, 10. Dec 18, 02:09

TerrorTrooper wrote:
Mon, 10. Dec 18, 01:36
Didn’t you mention in your topic stating we can take over sectors that the AI will act aggressively to try and take sectors too? Even yours??
Well spotted, seems like hes already answered his own question
viewtopic.php?f=146&t=405584

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Re: Interesting in game event, don't know if it was intended

Post by BlackRain » Mon, 10. Dec 18, 02:13

Notak wrote:
Mon, 10. Dec 18, 02:09
TerrorTrooper wrote:
Mon, 10. Dec 18, 01:36
Didn’t you mention in your topic stating we can take over sectors that the AI will act aggressively to try and take sectors too? Even yours??
Well spotted, seems like hes already answered his own question
viewtopic.php?f=146&t=405584
Wow, nice way to write 'Well spotted' but you didn't spot my reply to his comment about that lol

Notak
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Re: Interesting in game event, don't know if it was intended

Post by Notak » Mon, 10. Dec 18, 02:24

BlackRain wrote:
Mon, 10. Dec 18, 02:13
Notak wrote:
Mon, 10. Dec 18, 02:09
TerrorTrooper wrote:
Mon, 10. Dec 18, 01:36
Didn’t you mention in your topic stating we can take over sectors that the AI will act aggressively to try and take sectors too? Even yours??
Well spotted, seems like hes already answered his own question
viewtopic.php?f=146&t=405584
Wow, nice way to write 'Well spotted' but you didn't spot my reply to his comment about that lol
What? it was well spotted? whats with all the hostility?

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Re: Interesting in game event, don't know if it was intended

Post by BlackRain » Mon, 10. Dec 18, 02:27

Notak wrote:
Mon, 10. Dec 18, 02:24
BlackRain wrote:
Mon, 10. Dec 18, 02:13
Notak wrote:
Mon, 10. Dec 18, 02:09


Well spotted, seems like hes already answered his own question
viewtopic.php?f=146&t=405584
Wow, nice way to write 'Well spotted' but you didn't spot my reply to his comment about that lol
What? it was well spotted? whats with all the hostility?
I was joking around, what I meant was I replied already to his post up in this thread. I was pointing out the irony (not in a hostile way) but maybe i misunderstood you. Who were you referring to when you said "well spotted" and who were you referring to when you said "hes already answered". I thought you were saying that he spotted me answering my question already (but he was wrong in referring back to that post) which is why I said what I said but I might have misunderstood.

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