Mod that changes BUC behavior
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Mod that changes BUC behavior
Does anyone know of a mod that has the sole purpose of changing the behaviour of BUC, so don't destroy satellites?
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- Posts: 27
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Re: Mod that changes BUC behavior
Why that was ever created is beyond me.
Those ships are independent of the Faction & Relations have no effect on them.
I'm 75 so my modding days are finished, if you can find the Job(s) in the files that spawn them its easy to Null them out.
Those ships are independent of the Faction & Relations have no effect on them.
I'm 75 so my modding days are finished, if you can find the Job(s) in the files that spawn them its easy to Null them out.
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- EGOSOFT
- Posts: 1890
- Joined: Mon, 23. Nov 15, 18:02
Re: Mod that changes BUC behavior
Easiest way would probably be by modding the jobs file. Remove all instances of:
or
Code: Select all
<param name="targetclasses" value="[class.ship, class.satellite]"/>
Code: Select all
<param name="targetclasses" value="[class.satellite]"/>