ziplock815 wrote: ↑Tue, 23. Apr 24, 22:07
I got to say, XRSGE with Folker's music mod feels fantastic! No dark ambient, lots of Rebirth's tracks and new visualisation of sectors, very immersive. Right now I'm flying in asteroid field in Belt of Aguilar Mimas. So cool
I regret a bit that you can't see nebulae in close to sun sectors anymore, but if it's a tradeoff for realism, so be it
Thanks is greatly appreciate, today I make a break in station, instead of that, I continu to look the music of Alexei Zakharov, and this music are very beautiful, I think that I will put this soundtracks in exploration section tomorow.
In more tomorow I will try to find the e-mail address of Max Bain who made Economy Overhaul, because he has been inactive on egosoft for some time. To find out how he made these modules, which are very well taken from XRebirth.
If worst comes to worst, I'll keep checking his mod and the X4 files to find out how they went about implementing modules. I already have XR, so I have the assets, the problem is implementing them in the game. But take some of time.
I will make the same thing that Subtoll Development, who is very kind.
ziplock815 wrote: ↑Tue, 23. Apr 24, 22:07
Folker/Realspace, speaking of realism and immersion. I continue to vote for adding Galaxy News System to the game, X-Tended style. What do you think about that? I could help with writing of the articles, but don't know how to put them into the game (and if it's difficult to implement into the game and worth it) . Especially event driven
For me I don't know, it's a very good idea with random event to see like pirate fleet spawn or others. But I reuse the simply tool and I know to mod a little (like weapons, ship, shield, music, libreary like ware), I don't have the knowledge and the experience for more advanced things, if only because of the station mod I'm making, I'm already at my limit when it comes to importing new modules. The scripting is more hard.
The idea is very good, I don't say the opposite. But for me, now, is very difficult. I think that kuertee is the more skilled on script, because he make many script mod, and UI Mods. He know more than Realspace and me, is what I think.
After that, Realspace can give you his opinion, I don't speak for him. Maybe he'll have another opinion on the subject. Because he's more advanced in modding than I am.
PS : At Realspace and you, and other mens. You want that I share my VRO Modified ? I prefer to demand to you before that I request to Shuulo, Max Bain for weapon pack and snackynak for XR weapons for not disturb them if you are not interested. I think can be an excellent addition to REM. but the organization is poorly done in terms of identifiers, as I did when I started out. It works very well, but you have to find your way around the t-file. I'd rather say that and be honest than give a poisoned gift. It's very good, it picks up the XR and X3 aspect of the fight, of the prices, but it needs to be rearranged, it's a bit of a knitting bag. I say this especially for Realspace, because I know we'll have to use it again if he wants to take it.