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Player damage reduction modding

Posted: Wed, 20. Mar 24, 13:02
by chef0death
Hi, new to the game and trying to get my head around some basic modding.
Is there a variable to reduce the amount of damage the player receives? Not invulnerability, but just reduced damage. like say 30%?

Re: Player damage reduction modding

Posted: Wed, 20. Mar 24, 14:15
by euclid
Welcome :-)

The damage your ship received (shields/hull) is determined by the weapons (bullets). So unless you modify all of them (that would include your own) there is no way to reduce it.

Cheers Euclid

Re: Player damage reduction modding

Posted: Tue, 26. Mar 24, 22:00
by osv
You can customize OOS damage, try find get_attackstrength apply_attackstrength in xml scripts