[HELP] Enable Xenon ships to accept paintjobs?

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RayF
Posts: 456
Joined: Wed, 22. May 13, 12:30

[HELP] Enable Xenon ships to accept paintjobs?

Post by RayF » Wed, 8. May 24, 22:18

Hello to all,

I am not a modder. In my resent gameplay i am capturing XENON Is. Unfortunately i cannot redesign them.
Is there a mod that can do this?

Is it easy to enable redesign on Xenon I ?

Rothank
Posts: 46
Joined: Mon, 11. Aug 14, 22:48
x4

Re: [HELP] Enable Xenon ships to accept paintjobs?

Post by Rothank » Thu, 9. May 24, 07:03

You would need to crack open the ships in Blender and create paint masks for them (they do not have them at all). Then you would need to re-export the models.
Relatively simple (but a bit time-consuming) task for a ship modder, but cannot be done without using Blender and mod tools.
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RayF
Posts: 456
Joined: Wed, 22. May 13, 12:30

Re: [HELP] Enable Xenon ships to accept paintjobs?

Post by RayF » Thu, 9. May 24, 14:21

I have no idea how to do that, but thank you!
lol.

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