[#2253]7.00 BETA BUG Highway/Fleet - working as intended
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[#2253]7.00 BETA BUG Highway/Fleet - working as intended
Ships traveling in a fleet do not use the highway. For me it's all m-ships. Instead of using the highway, they fly parallel to the highway like L-ships
Last edited by Tranxalive on Fri, 10. May 24, 17:37, edited 1 time in total.
Re: 7.00 BETA BUG Highway/Fleet
Once again, a savegame please.
Re: 7.00 BETA BUG Highway/Fleet
https://previews.dropbox.com/p/thumb/AC ... LWg/p.jpeg
savegame - https://www.dropbox.com/scl/fi/a8b2u2he ... 3u2ta&dl=0
I have a 100x large ASP raider fleet here. This is on the way from Getsu Fune towards the player location. Here you can clearly see how the entire fleet flies next to the highway and doesn't use it.
savegame - https://www.dropbox.com/scl/fi/a8b2u2he ... 3u2ta&dl=0
I have a 100x large ASP raider fleet here. This is on the way from Getsu Fune towards the player location. Here you can clearly see how the entire fleet flies next to the highway and doesn't use it.
Re: [#2253]7.00 BETA BUG Highway/Fleet
We've checked this, and it's working as intended. Fleets are designed to stay together all the time. Staying together on highways as well requires them to sync each of their highway transitions, which makes them more vulnerable and usually takes longer. Flying outside the highway is therefore a more effective solution.
Re: [#2253]7.00 BETA BUG Highway/Fleet
makes senseCBJ wrote: ↑Thu, 23. May 24, 11:13We've checked this, and it's working as intended. Fleets are designed to stay together all the time. Staying together on highways as well requires them to sync each of their highway transitions, which makes them more vulnerable and usually takes longer. Flying outside the highway is therefore a more effective solution.
i noticed the fleet behavior has generally improved, keeping the formation etc. you guys doing a good job so far and I'm grateful for that.