7.0 beta 3 - ship model issues

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unheardof
Posts: 20
Joined: Tue, 18. May 21, 22:48
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7.0 beta 3 - ship model issues

Post by unheardof » Fri, 26. Apr 24, 00:08

things i found on the new ships

xen B - a lot of texture issues on this model and several of the parts of the ship are miss aligned, clipping through other parts of the ship or not connected to the ship
xen SE - this ship has a single thruster nozzle on the top of the ship right in the first seam of the shell armor there is no thruster assigned to this area maybe left over part from design?
xen PE - top front thruster nozzles have a weird placement and angle kind of makes them look like there clipping through the shell armor
xen B - only ship out of the new models that are not bug looking that does not have position lights not sure if this is as intended or not
all new xen ships have missile storage but no weapon to use them not sure if a launcher will be available in the future or not
xen PE - only has access to use the impulse projector and not the plasma cutter and xen - B is reversed in this selection not sure if this is intended or not
all ships and ships sizes now have a red/orange glow shinning on them from the bottom right in the buy/build menu
Attachments
xen - B Front.jpg
xen - B Rear.jpg
xen - B Side.jpg
xen - B Top.jpg
xen - PE.jpg

linolafett
EGOSOFT
EGOSOFT
Posts: 3373
Joined: Mon, 26. Mar 12, 14:57
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Re: 7.0 beta 3 - ship model issues

Post by linolafett » Fri, 26. Apr 24, 15:16

Most GFX related issues have been resolved.

Orange light is intended.
Weapon compatibility is a different question and i cant answer it. Please do not mix report like that in one thread.
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My art stuff

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