7.00 beta 5. M pilots behavior is completely broken

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VlReaderr
Posts: 15
Joined: Tue, 1. Jun 21, 09:31
x4

7.00 beta 5. M pilots behavior is completely broken

Post by VlReaderr » Thu, 9. May 24, 14:28

1. M-fleet does not use highways to reach the destination.
2. Only leader on M-fleet uses travel mode being sent to another sector. So, it could take forever to catch a target in another sector.
https://i.imgur.com/eMEgHyL.png
3. Sometimes pilot freezes ship heading 'south' for no reason at all. Example is at 3:24 in video: https://www.youtube.com/watch?v=7jrRJfl_d9s

Save file: https://drive.google.com/file/d/1Alpwwk ... sp=sharing

VlReaderr
Posts: 15
Joined: Tue, 1. Jun 21, 09:31
x4

Re: 7.00 beta 5. M pilots behavior is completely broken

Post by VlReaderr » Thu, 9. May 24, 14:44

When you load the savegame, open map and go to Grand Exchange I to look up the remarkable M-pilot performance.

VlReaderr
Posts: 15
Joined: Tue, 1. Jun 21, 09:31
x4

Re: 7.00 beta 5. M pilots behavior is completely broken

Post by VlReaderr » Thu, 9. May 24, 15:09

It looks like you have problems with calculating 3D-direction to the target.
Sometimes pilot turns the ship away from the target up to 90 degrees. And then sin or cos changes sign, and pilot turns ship in right direction at last.

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