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RC's Architecture-Collection
Posted: Mon, 1. May 23, 11:52
by rc1149
Here you can find a collection of my latest station designs. More to be added over time.
ARG / BOR / PAR / SPL / TEL / TER - Plan only uses modules of this faction.
COF - Plan uses modules of different factions of the Community of Planets.
UNI - Plan is using a variety of modules.
UNI - Mining-Station.xml
BOR - Wharf.xml
BOR - Trading-Station - Container.xml
BOR - Trading-Station - Liquid+Solid.xml
TER - Defense-Station.xml
edit 2-5-23: replaced TER - Defense-Station with a centered version.
Re: RC's Architecture-Collection
Posted: Mon, 1. May 23, 17:59
by rudi_pioneer
can't wait, love the designs!
Re: RC's Architecture-Collection
Posted: Tue, 2. May 23, 03:26
by ZeroBoogie
thank you
Re: RC's Architecture-Collection
Posted: Tue, 2. May 23, 19:41
by rc1149
New arrival:
BOR - Fabrication-Frame.xml
Re: RC's Architecture-Collection
Posted: Wed, 3. May 23, 18:32
by rc1149
New arrival:
TER - Fortress.xml
TER - Fortress with solar-panels.xml
Re: RC's Architecture-Collection
Posted: Sun, 14. May 23, 21:59
by Omniwrath
BOR - Trading-Station - Liquid+Solid.xml won't import for some reason. No errors, no problems with the container storage.
Edit: Simple fix, just need to either rename the file or change the station name inside the file. They need to match.
BOR - Mining-Station.xml
Re: RC's Architecture-Collection
Posted: Wed, 24. May 23, 14:48
by rc1149
New arrival:
TER - Shipyard - S_M_L_XL.xml
As for the naming issue, I'll take a look into this as soon as possible and I'll try to prevent it as well.
Re: RC's Architecture-Collection
Posted: Sun, 7. Jan 24, 02:26
by rc1149
New arrival: (It's been a while)
right now I'm working on my first plan for a Player HQ
Stage II - WIP:
to be found here:
viewtopic.php?f=195&t=459645
Re: RC's Architecture-Collection
Posted: Mon, 18. Mar 24, 17:09
by rc1149
now final:
UNI - Headquarter - Stage V.zip
UNI - Headquarter - Stage V - unarmed.zip
Features:
- a complex structure with a central tower and 6 attached sections
- shipyards of all sizes
- storrage: 70M container, 26M liquid, 36M solid (I strongly recommend to manualy adjust some allocations)
- several grids with accessible snappoints to add additional production
- production modules (4-5 for most wares) + additional modules for wares used in bulk for terraforming and to supply the population
- Residential modules for 8.500 Argon and 16.600 Terran / ~72.000 optimal Workers
- a large number of M and L/XL-docks and a few S-docks
- armement: TER L Pulse, TER M Beam, TER L/M Shield Mk3
Re: RC's Architecture-Collection
Posted: Wed, 24. Apr 24, 22:07
by rc1149
New Arrivals:
SPL - Tradingstation
viewtopic.php?f=195&t=461727
ARG - Tradingstation
viewtopic.php?f=195&t=461823&p=5224936#p5224936
ARG - Ship Technology Complex
ARG - Ship Technology Complex.xml
Features:
- everything to produce all Argon products using ore, gas and sunlight.
- housing and supply production for optimal workforce ( ~46.000 )
Re: RC's Architecture-Collection
Posted: Thu, 25. Apr 24, 22:10
by rc1149
Got inspired yesterday.
New arrival:
TEL - Tradingstation
viewtopic.php?f=195&t=461867
Re: RC's Architecture-Collection
Posted: Fri, 3. May 24, 01:39
by rc1149
New arrival:
BOR - Tradingharbor
viewtopic.php?f=195&t=462074