Since I've seen a lot of over-engineered, a few artistic and only very few "normal" (X4-Style/lore friendly) stations here, I'd like to share some of my attempts with the focus on stylistic fitting and believeable Construction Plans with you.
Of course I start with Duke's Haven, as it's one of the more interesting ones and I haven't seen real "Paranid Style" Builds so far.
Q: "What is Paranid Style anyway?"
A: "Everything with the geometric layout of being a multiple of 3"
Description:
Spoiler
Show
I used a small amount of clipping and got a bit creative for the central Admin-Module, as the Paranid Admin Module (for some odd reason) has got 4, instead of 3 or 6 connection points on it (an unholy oversight by the art team imo).
Also the 4th L Habitat (again, why not 3/6/9?) is slightly clipped into the Admin Module from below, but in a way that it looks like being a single module, with lining up textures/geometry and even unobstructed Advertisement greebles or Mass Traffic Tubes.
All other Launch Tubes are also unaffected and not obstructed.
This Plan satisfies all the requirements of the Mission to build "Duke's Haven" while also satisfying the Paranid Art Style.
The required Def-Modules are in place and only have to be populated with the desired loadout.
The best dimensions of the Build Cube are:
-10 / +10
-5 / +5
-10 / +10
This makes sure, the Station Icon gets centered in the Admin Module.
The Orientation can stay untouched (no rotation of the Build Cube in Map Mode) as it already aligns the primary Docking Ports towards the Gates.
The Building Storage is also easily supplied by the "south" side of the Cube and doesn't obstruct any Ports (looking at you, Teladi Trade Station).
Also the 4th L Habitat (again, why not 3/6/9?) is slightly clipped into the Admin Module from below, but in a way that it looks like being a single module, with lining up textures/geometry and even unobstructed Advertisement greebles or Mass Traffic Tubes.
All other Launch Tubes are also unaffected and not obstructed.
This Plan satisfies all the requirements of the Mission to build "Duke's Haven" while also satisfying the Paranid Art Style.
The required Def-Modules are in place and only have to be populated with the desired loadout.
The best dimensions of the Build Cube are:
-10 / +10
-5 / +5
-10 / +10
This makes sure, the Station Icon gets centered in the Admin Module.
The Orientation can stay untouched (no rotation of the Build Cube in Map Mode) as it already aligns the primary Docking Ports towards the Gates.
The Building Storage is also easily supplied by the "south" side of the Cube and doesn't obstruct any Ports (looking at you, Teladi Trade Station).
Spoiler
Show
Hope you enjoy and any feedback/ new nifty techniques are appreciated!
Cheers,
Nilus