Build your own paper XPerimental - Test builders wanted!
Posted: Mon, 12. Aug 13, 23:17
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Build your own Xperimental
A few years ago I started creating a paper model of the Xperimental shuttle. I based it off of the X3 version but with a greatly simplified geometry.
Shortly after, when I was mostly finished with the modeling, somebody released a model of the same ship, apparently taken directly from X:BtF or one of the later games that still contained the original model. This discouraged me a bit, but since the original game textures were fairly low-res, I thought I could do better. I set out to completely re-do all the textures in high resolution, only using Inkscape (a vector-graphics editor).
Eventually my interest in the project slowly faded, mainly due to my lack of skills in texturing models like this, and it was left to rot somewhere on my hard disk.
When I heard that X:Reunion might be finished in the forseeable future, my interest was sparked anew and I finally finished what I had started. I now have a complete paper model (6 pages, about 200 parts).
I want to release a polished version with instructions shortly before the launch of X:Rebirth (in October). Before that, I'd like to get some feedback and make some last tweaks. For this purpose, I'm looking for people to test-build the model!
You can download the PDF with some assembly instructions here.
The model is intended to be buildable by beginner papercrafters, but there are some more involved parts that might need a few tries to get right by a beginner. Since the instructions are still very limited, you might struggle to get everything right if you have never built a paper model before. Nevertheless, I encourage you to give it a try and give your feedback in this thread. The most important things to remember are to cut exactly and to score all folding lines before folding the paper.
Please print the model on thick paper or thin cardboard. For european folks, 160g/m² is ideal. I don't know about paper densities in other countries, but the paper you use should be about double the thickness of your regular office paper to give best results. If you want a glossy look like in the pictures, you might have to use a laser printer or visit a copy shop.
If you have more questions, feel free to ask. If not, have fun cutting and glueing and report back if you run into problems.
More pics: http://imgur.com/a/Zk5zJ
PDF Download
Build your own Xperimental
A few years ago I started creating a paper model of the Xperimental shuttle. I based it off of the X3 version but with a greatly simplified geometry.
Shortly after, when I was mostly finished with the modeling, somebody released a model of the same ship, apparently taken directly from X:BtF or one of the later games that still contained the original model. This discouraged me a bit, but since the original game textures were fairly low-res, I thought I could do better. I set out to completely re-do all the textures in high resolution, only using Inkscape (a vector-graphics editor).
Eventually my interest in the project slowly faded, mainly due to my lack of skills in texturing models like this, and it was left to rot somewhere on my hard disk.
When I heard that X:Reunion might be finished in the forseeable future, my interest was sparked anew and I finally finished what I had started. I now have a complete paper model (6 pages, about 200 parts).
I want to release a polished version with instructions shortly before the launch of X:Rebirth (in October). Before that, I'd like to get some feedback and make some last tweaks. For this purpose, I'm looking for people to test-build the model!
You can download the PDF with some assembly instructions here.
The model is intended to be buildable by beginner papercrafters, but there are some more involved parts that might need a few tries to get right by a beginner. Since the instructions are still very limited, you might struggle to get everything right if you have never built a paper model before. Nevertheless, I encourage you to give it a try and give your feedback in this thread. The most important things to remember are to cut exactly and to score all folding lines before folding the paper.
Please print the model on thick paper or thin cardboard. For european folks, 160g/m² is ideal. I don't know about paper densities in other countries, but the paper you use should be about double the thickness of your regular office paper to give best results. If you want a glossy look like in the pictures, you might have to use a laser printer or visit a copy shop.
If you have more questions, feel free to ask. If not, have fun cutting and glueing and report back if you run into problems.
More pics: http://imgur.com/a/Zk5zJ
PDF Download