![Surprised :o](./images/smilies/icon_surprised.gif)
Schade, dass es praktisch keine 26er mehr gibt. So einen mit Nativ 1600p hätte ich mir für X schon sehr gewünscht.
Moderator: Moderatoren für Deutsches X-Forum
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X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120330-1504)
DirectX Version: DirectX 11
Graphics Card Info: AMD Radeon HD 6670 [2795 MB] Driver: 8.17.0010.1124
CPU Info: Intel(R) Pentium(R) CPU G630 @ 2.70GHz (2 CPUs), ~2.7GHz
Usable System Memory: 4096 MB
Video Settings During Benchmark:
Screen Resolution: 1024 x 768 * [32], fullscreen
Using Shader Profile: 1.1
Antialias Mode: NONE
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: low
Shader Quality: low
High Quality Bumpmaps: disabled
Environment Mapping: disabled
Glow Filter: disabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 59.2 average fps 22.0 minimum fps 111.0 maximum fps
Scene "Fight" 111.3 average fps 40.0 minimum fps 246.0 maximum fps
Scene "Build" 163.2 average fps 103.0 minimum fps 297.0 maximum fps
Scene "Think" 81.5 average fps 46.0 minimum fps 136.0 maximum fps
Overall average framerate: 103.8 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Code: Select all
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120330-1504)
DirectX Version: DirectX 11
Graphics Card Info: AMD Radeon HD 6670 [2795 MB] Driver: 8.17.0010.1124
CPU Info: Intel(R) Pentium(R) CPU G630 @ 2.70GHz (2 CPUs), ~2.7GHz
Usable System Memory: 4096 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 42.0 average fps 15.0 minimum fps 91.0 maximum fps
Scene "Fight" 59.8 average fps 34.0 minimum fps 83.0 maximum fps
Scene "Build" 59.9 average fps 39.0 minimum fps 93.0 maximum fps
Scene "Think" 25.7 average fps 15.0 minimum fps 54.0 maximum fps
Overall average framerate: 46.9 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Code: Select all
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X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120330-1504)
DirectX Version: DirectX 11
Graphics Card Info: AMD Radeon HD 6670 [2795 MB] Driver: 8.17.0010.1124
CPU Info: Intel(R) Pentium(R) CPU G630 @ 2.70GHz (2 CPUs), ~2.7GHz
Usable System Memory: 4096 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 4x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: disabled
Ship Color Variations: enabled
More Dynamic Lights: disabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 42.7 average fps 15.0 minimum fps 93.0 maximum fps
Scene "Fight" 72.3 average fps 33.0 minimum fps 139.0 maximum fps
Scene "Build" 92.4 average fps 57.0 minimum fps 135.0 maximum fps
Scene "Think" 37.9 average fps 24.0 minimum fps 77.0 maximum fps
Overall average framerate: 61.3 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Code: Select all
Game Version: 1.2.0.0
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120330-1504)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 460 [4065 MB] Driver: 8.17.0012.9610
CPU Info: Intel(R) Core(TM) i5-2500 CPU @ 3.30GHz (4 CPUs), ~3.3GHz
Usable System Memory: 8192 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: disabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 66.7 average fps 28.0 minimum fps 147.0 maximum fps
Scene "Fight" 128.9 average fps 54.0 minimum fps 247.0 maximum fps
Scene "Build" 153.3 average fps 106.0 minimum fps 216.0 maximum fps
Scene "Think" 76.9 average fps 48.0 minimum fps 133.0 maximum fps
Overall average framerate: 106.5 fps
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--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120330-1504)
DirectX Version: DirectX 11
Graphics Card Info: AMD Radeon HD 6900 Series [1756 MB] Driver: 8.17.0010.1119
CPU Info: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Usable System Memory: 16384 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 79.3 average fps 32.0 minimum fps 177.0 maximum fps
Scene "Fight" 170.0 average fps 66.0 minimum fps 374.0 maximum fps
Scene "Build" 195.7 average fps 137.0 minimum fps 265.0 maximum fps
Scene "Think" 80.8 average fps 57.0 minimum fps 154.0 maximum fps
Overall average framerate: 131.5 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Code: Select all
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120330-1504)
DirectX Version: DirectX 11
Graphics Card Info: AMD Radeon HD 6900 Series [1756 MB] Driver: 8.17.0010.1119
CPU Info: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Usable System Memory: 16384 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 79.6 average fps 31.0 minimum fps 178.0 maximum fps
Scene "Fight" 164.4 average fps 66.0 minimum fps 363.0 maximum fps
Scene "Build" 181.1 average fps 122.0 minimum fps 261.0 maximum fps
Scene "Think" 69.2 average fps 48.0 minimum fps 141.0 maximum fps
Overall average framerate: 123.5 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Code: Select all
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120330-1504)
DirectX Version: DirectX 11
Graphics Card Info: AMD Radeon HD 6900 Series [1756 MB] Driver: 8.17.0010.1119
CPU Info: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Usable System Memory: 16384 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 84.0 average fps 34.0 minimum fps 184.0 maximum fps
Scene "Fight" 167.9 average fps 70.0 minimum fps 353.0 maximum fps
Scene "Build" 173.7 average fps 114.0 minimum fps 254.0 maximum fps
Scene "Think" 64.2 average fps 44.0 minimum fps 136.0 maximum fps
Overall average framerate: 122.4 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Code: Select all
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120305-1505)
DirectX Version: DirectX 11
Graphics Card Info: Intel(R) HD Graphics [4065 MB] Driver: 8.15.0010.2182
CPU Info: Intel(R) Core(TM) i5 CPU M 460 @ 2.53GHz (4 CPUs), ~2.5GHz
Usable System Memory: 8192 MB
Video Settings During Benchmark:
Screen Resolution: 1366 x 768 * [32], fullscreen
Using Shader Profile: 1.1
Antialias Mode: 4x
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: low
Shader Quality: low
High Quality Bumpmaps: disabled
Environment Mapping: disabled
Glow Filter: disabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 37.4 average fps 14.0 minimum fps 78.0 maximum fps
Scene "Fight" 38.6 average fps 11.0 minimum fps 131.0 maximum fps
Scene "Build" 46.7 average fps 26.0 minimum fps 96.0 maximum fps
Scene "Think" 22.8 average fps 12.0 minimum fps 37.0 maximum fps
Overall average framerate: 36.4 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Code: Select all
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120330-1504)
DirectX Version: DirectX 11
Graphics Card Info: Intel(R) HD Graphics [4065 MB] Driver: 8.15.0010.2182
CPU Info: Intel(R) Core(TM) i5 CPU M 460 @ 2.53GHz (4 CPUs), ~2.5GHz
Usable System Memory: 8192 MB
Video Settings During Benchmark:
Screen Resolution: 1366 x 768 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: disabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 35.6 average fps 9.0 minimum fps 77.0 maximum fps
Scene "Fight" 73.2 average fps 27.0 minimum fps 164.0 maximum fps
Scene "Build" 94.0 average fps 57.0 minimum fps 153.0 maximum fps
Scene "Think" 42.0 average fps 23.0 minimum fps 71.0 maximum fps
Overall average framerate: 61.2 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Code: Select all
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100427-1636)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTX [768 MB] Driver: 6.14.0012.5896
CPU Info: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz (2 CPUs) (2*2,88ghz)
Usable System Memory: 3328 MB
Video Settings During Benchmark:
Screen Resolution: 1152 x 864 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 36.9 average fps 11.0 minimum fps 76.0 maximum fps
Scene "Fight" 77.6 average fps 26.0 minimum fps 211.0 maximum fps
Scene "Build" 97.4 average fps 58.0 minimum fps 145.0 maximum fps
Scene "Think" 43.6 average fps 24.0 minimum fps 72.0 maximum fps
Overall average framerate: 63.9 fps
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Scene "Trade" 78.4 average fps 30.0 minimum fps 161.0 maximum fps
Scene "Fight" 159.3 average fps 52.0 minimum fps 379.0 maximum fps
Scene "Build" 212.2 average fps 119.0 minimum fps 436.0 maximum fps
Scene "Think" 97.4 average fps 50.0 minimum fps 177.0 maximum fps
Overall average framerate: 136.8 fps
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Operating System: Windows 8 64-bit (6.2, Build 9200) (9200.win8_gdr.120926-1855)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 680 [4042 MB] Driver: 9.18.0013.1106
CPU Info: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz (12 CPUs), ~3.2GHz
Usable System Memory: 16384 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 66.3 average fps 26.0 minimum fps 152.0 maximum fps
Scene "Fight" 146.2 average fps 53.0 minimum fps 321.0 maximum fps
Scene "Build" 196.7 average fps 114.0 minimum fps 420.0 maximum fps
Scene "Think" 88.3 average fps 47.0 minimum fps 168.0 maximum fps
Overall average framerate: 124.4 fps
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Scene "Trade" 65.4 average fps 24.0 minimum fps 149.0 maximum fps
Scene "Fight" 152.5 average fps 57.0 minimum fps 338.0 maximum fps
Scene "Build" 204.5 average fps 115.0 minimum fps 434.0 maximum fps
Scene "Think" 91.9 average fps 49.0 minimum fps 174.0 maximum fps
Overall average framerate: 128.6 fps
JanB wrote:Ja bald gehts los.
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130828-1532)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 690 [4004 MB] Driver: 9.18.0013.2723
CPU Info: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz (8 CPUs), ~3.9GHz
Usable System Memory: 16384 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 69.7 average fps 28.0 minimum fps 159.0 maximum fps
Scene "Fight" 152.5 average fps 57.0 minimum fps 349.0 maximum fps
Scene "Build" 209.8 average fps 123.0 minimum fps 463.0 maximum fps
Scene "Think" 93.5 average fps 50.0 minimum fps 176.0 maximum fps
Overall average framerate: 131.4 fps
Das kann ich Dir erklären. X3: Terran Conflict ist CPU-Limitiert. Schau mal auf den folgenden Benchmark. Dann siehst Du, dass ich trotz wesentlich besserer Grafikkarte ein schlechteres Ergebnis erziehle.Waylon wrote: Heftig das es kaum Unterschied gibt aber preislich sooo ein gewaltigen xD
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-------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130318-1533)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 660 Ti [4042 MB] Driver: 9.18.0013.1422
CPU Info: AMD Phenom(tm) II X4 970 Processor (4 CPUs), ~3.5GHz
Usable System Memory: 16384 MB
Video Settings During Benchmark:
Screen Resolution: 1024 x 768 * [32], fullscreen
Using Shader Profile: 1.1
Antialias Mode: NONE
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: low
Shader Quality: low
High Quality Bumpmaps: disabled
Environment Mapping: disabled
Glow Filter: disabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 59.8 average fps 23.0 minimum fps 114.0 maximum fps
Scene "Fight" 122.9 average fps 41.0 minimum fps 295.0 maximum fps
Scene "Build" 187.3 average fps 112.0 minimum fps 361.0 maximum fps
Scene "Think" 83.4 average fps 46.0 minimum fps 143.0 maximum fps
Overall average framerate: 113.3 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Code: Select all
------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130318-1533)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 660 Ti [4042 MB] Driver: 9.18.0013.1422
CPU Info: AMD Phenom(tm) II X4 970 Processor (4 CPUs), ~3.5GHz
Usable System Memory: 16384 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 44.4 average fps 17.0 minimum fps 96.0 maximum fps
Scene "Fight" 98.0 average fps 36.0 minimum fps 225.0 maximum fps
Scene "Build" 139.0 average fps 80.0 minimum fps 301.0 maximum fps
Scene "Think" 61.1 average fps 34.0 minimum fps 110.0 maximum fps
Overall average framerate: 85.6 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Code: Select all
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X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.130707-1535)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 750 Ti [4022 MB] Driver: 9.18.0013.3788
CPU Info: AMD FX(tm)-4100 Quad-Core Processor (4 CPUs), ~3.6GHz
Usable System Memory: 7128 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: disabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 40.5 average fps 15.0 minimum fps 93.0 maximum fps
Scene "Fight" 88.0 average fps 33.0 minimum fps 199.0 maximum fps
Scene "Build" 120.1 average fps 68.0 minimum fps 221.0 maximum fps
Scene "Think" 55.0 average fps 28.0 minimum fps 105.0 maximum fps
Overall average framerate: 75.9 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Code: Select all
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_ldr.140303-2307)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 760 [4038 MB] Driver: 9.18.0013.3788
CPU Info: Intel(R) Xeon(R) CPU E3-1231 v3 @ 3.40GHz (8 CPUs), ~3.4GHz
Usable System Memory: 8192 MB
Video Settings During Benchmark:
Screen Resolution: 1024 x 768 * [32], fullscreen
Using Shader Profile: 1.1
Antialias Mode: NONE
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: low
Shader Quality: low
High Quality Bumpmaps: disabled
Environment Mapping: disabled
Glow Filter: disabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 105.2 average fps 44.0 minimum fps 210.0 maximum fps
Scene "Fight" 206.5 average fps 68.0 minimum fps 468.0 maximum fps
Scene "Build" 300.7 average fps 187.0 minimum fps 559.0 maximum fps
Scene "Think" 140.2 average fps 76.0 minimum fps 240.0 maximum fps
Overall average framerate: 188.2 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Code: Select all
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_ldr.140303-2307)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 760 [4038 MB] Driver: 9.18.0013.3788
CPU Info: Intel(R) Xeon(R) CPU E3-1231 v3 @ 3.40GHz (8 CPUs), ~3.4GHz
Usable System Memory: 8192 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 76.8 average fps 31.0 minimum fps 170.0 maximum fps
Scene "Fight" 166.7 average fps 64.0 minimum fps 368.0 maximum fps
Scene "Build" 222.6 average fps 138.0 minimum fps 366.0 maximum fps
Scene "Think" 100.2 average fps 57.0 minimum fps 187.0 maximum fps
Overall average framerate: 141.6 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com