AL Plugin : X3 Race Response Fleets Final 1.7a 3/12/07
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
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- Sith Lord
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Eladin did not merge all the threads, I did!
because
a) they are all rrf related (i wrote it, i know;) )
b) when i fix problems it's much eaiser when i can look at them all in one thread.
If your threads being booted around has upset you i apologise but the reasons are clear and that's in addition to the Posting Rules for Scripts and Modding Forum
anyhow
here's what i've managed in the last few hrs
xi sector mission, timer increased , works fine for me
100's of response ships in sector
i've played with the m6 logic and it should disperse them now (i think another script/mod may be causing it)
1000's of fighters in ke/1 sector
destruct code added and command changed so hopefully it won't happen
while i test i'm also adding a little surprise for 1.8
now stop bitching ladies or i'll have to get all Imperial on y'all
because
a) they are all rrf related (i wrote it, i know;) )
b) when i fix problems it's much eaiser when i can look at them all in one thread.
If your threads being booted around has upset you i apologise but the reasons are clear and that's in addition to the Posting Rules for Scripts and Modding Forum
anyhow
here's what i've managed in the last few hrs
xi sector mission, timer increased , works fine for me
100's of response ships in sector
i've played with the m6 logic and it should disperse them now (i think another script/mod may be causing it)
1000's of fighters in ke/1 sector
destruct code added and command changed so hopefully it won't happen
while i test i'm also adding a little surprise for 1.8
now stop bitching ladies or i'll have to get all Imperial on y'all
LV's TC Scripts
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
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oh!LV wrote:Eladin did not merge all the threads, I did!
eladan was the only mod that i saw was on at the time, your too stealthy, ninja'ing threads from here to there, not telling anyone.
@Zoed Vega, I see what you are saying, but would like to mention that mods dont require overwriting of stuff... just a different cat/dat number...
And I dont know why youu would get such a preformance decrease when a few xenon ships appear; Perhaps it is because dozens of RFF craft decide to appear and spew PPC bolts at people?
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Well....some things:Zoed Vega wrote:I respectfully disagree, I have several mods I have installed,Lancefighter wrote: @Zoed Vega, I see what you are saying, but would like to mention that mods dont require overwriting of stuff... just a different cat/dat number...
and they have [Scripts] folder and [T] Folder and [Maps] folder,
that asks to over write when I try to transfer the contents from the Mod Zip file or .RAR file over to the installed directory.
And when I try to, windows ask, would you like to [Overwrite].
Also, as by what I understand, The MODS Security File and DAT file,
is suppose to go into the MOD folder in the X3 directory.
and NOT have its name changed into a number.
So I say yes, because I am thinking that in order for the mod to work,
These files have to be in those folders.
See what I am saying now ?
If you still think I am incorrect, I can send pictures of the event when it happens.
I would re-install a Mod so you can see what I am talking about.
Most Mods come with:
1 - [Security File] - I place in MOD Folder
2 - [DAT File] - I place in MOD folder
3 - [Scripts Files] - I place in Scripts folder
4 - [T Files] - I place in T Folder
5 - [Map XML Files] - I place in MAP folder
Unless I am doing something wrong ?
Please let me know, so I may correct it.
- The .cat-File is called "catalog"
- just because windows says "overwrite" it doesn't mean, that something will be overwritten. The content of the old scripts-folder f.e. gets together with the files from the "new" scripts-folder, same with the t-folder. Doesn't mean that single files won't be overwritten, but that is not what windows means.
- The main difference between fake patches and mods is that you can have numerous fake patches activated, but just one mod. So it's unimportant if you install a mod as fake patch or as mod in the mods-folder
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Stubborn, aren't we?
At least in my experience, if you take two folders named the same thing, one containing say "1.cat" and the other containing "2.cat" and put them together, it warns you that some files may be overwritten but you'll end up with a folder with "1.cat" and "2.cat." Now, if any of the file names actually were the same, it will overwrite them.
At least in my experience, if you take two folders named the same thing, one containing say "1.cat" and the other containing "2.cat" and put them together, it warns you that some files may be overwritten but you'll end up with a folder with "1.cat" and "2.cat." Now, if any of the file names actually were the same, it will overwrite them.
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If you take a new folder and try and merge it with another one (for example, dropping a folder called 'scripts' into your base X3 directory), windows will ask you if you want to overwrite or not.
What this means is it will copy the files from the new folder into the old one, overwriting any file that happens to have the same name as one of the new files. The dates on the files don't matter, and files in the old folder that don't have the name of a file in the new folder will be untouched.
What this means is it will copy the files from the new folder into the old one, overwriting any file that happens to have the same name as one of the new files. The dates on the files don't matter, and files in the old folder that don't have the name of a file in the new folder will be untouched.
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Hi LV
I checked a couple of pages back to see if this question was asked. It was, but it was never answered. So I'm asking it now
How on earth do you find the Yaki haker ships? Are they in the same sector you get the message from? Or elsewhere? I keep thinking I'm finding them (I'm finding ships with the exact same name), but I'm obviously not, as I get a message shortly after saying that the hacker has escaped
I checked a couple of pages back to see if this question was asked. It was, but it was never answered. So I'm asking it now
How on earth do you find the Yaki haker ships? Are they in the same sector you get the message from? Or elsewhere? I keep thinking I'm finding them (I'm finding ships with the exact same name), but I'm obviously not, as I get a message shortly after saying that the hacker has escaped
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Warning . . . Destroyer . . . Entering System
I have looked for tha answer to this, but as usual . . . you know the score.
I think I have this query in the right place, but feel free to move it if I'm being dense.
Anyway, sometimes when I'm in a sector I get a WARNING message (I think it probably comes from one of the scripts I have downloaded, but am not sure which one).
Sometimes it says WARNING, and that's it.
Sometimes it says WARNING . . . DESTROYER.
And sometimes it says WARNING . . . DESTROYER . . . ENTERING SYSTEM.
I think I have the words exactly right.
What I'm trying to find out is the difference between these warning messages. I know that the last one means a destroyer (usually Khaak or Xenon), possibly a carrier too, is just about to wreak havoc in your current sector, but I've never really worked out what the first two foretell.
Any help would be much appreciated.
Smiley
I think I have this query in the right place, but feel free to move it if I'm being dense.
Anyway, sometimes when I'm in a sector I get a WARNING message (I think it probably comes from one of the scripts I have downloaded, but am not sure which one).
Sometimes it says WARNING, and that's it.
Sometimes it says WARNING . . . DESTROYER.
And sometimes it says WARNING . . . DESTROYER . . . ENTERING SYSTEM.
I think I have the words exactly right.
What I'm trying to find out is the difference between these warning messages. I know that the last one means a destroyer (usually Khaak or Xenon), possibly a carrier too, is just about to wreak havoc in your current sector, but I've never really worked out what the first two foretell.
Any help would be much appreciated.
Smiley
If you can keep your head while all around are losing theirs . . . you'll be taller than them.
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- Posts: 1119
- Joined: Fri, 16. Jan 04, 16:34
I have the following scripts installed (according to my plugin manager)
Arena
BBS Offers
Bounty Boost
Convoys
Deathmatch Arena Redux
Dock TS
Escort
Forum Name Library
Freight Transported Upgrade
Heavy Assault Technology
Jumpdrive Delivery
LV's Cheats
Medusa Rapid Fire Missile Interface
Player Response Fleets
Race Response Fleets Final
Self Repairing Hull Technology
Shield Boost
Universal Trader Protection + Warning Systems
If I remember correctly, these all came as a bargain bucket LV package.
Can't find anything like this described in the Race Response script (or any other for that matter). I have used the extra search with key words 'WARNING' and 'DESTROYER', narrowing the search to Modding and Scripting. It comes up with 2 threads, and this thread is one of them.
Smiley
Arena
BBS Offers
Bounty Boost
Convoys
Deathmatch Arena Redux
Dock TS
Escort
Forum Name Library
Freight Transported Upgrade
Heavy Assault Technology
Jumpdrive Delivery
LV's Cheats
Medusa Rapid Fire Missile Interface
Player Response Fleets
Race Response Fleets Final
Self Repairing Hull Technology
Shield Boost
Universal Trader Protection + Warning Systems
If I remember correctly, these all came as a bargain bucket LV package.
Can't find anything like this described in the Race Response script (or any other for that matter). I have used the extra search with key words 'WARNING' and 'DESTROYER', narrowing the search to Modding and Scripting. It comes up with 2 threads, and this thread is one of them.
Smiley
If you can keep your head while all around are losing theirs . . . you'll be taller than them.
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- Sith Lord
- Posts: 8255
- Joined: Wed, 6. Nov 02, 20:31
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- Posts: 1119
- Joined: Fri, 16. Jan 04, 16:34
Cheers LV.LV wrote:it is rrf and iirc warning only = xenon warning destroyer = khaak
you will not find those words as that's not the way commands work
merging into rrf thread
What's the difference between the warnings I get then?
WARNING
WARNING . . . DESTROYER
WARNING . . . DESTROYER . . . ENTERING SYSTEM
Smiley
If you can keep your head while all around are losing theirs . . . you'll be taller than them.