I have a "little" problem. I'm playing with XTM and a variety of other mods/scripts, all of which "should" play nice together (no one reports conflicts and some are made for XTM). These include CMOD2, PilotAI, Ashley's, Complex Cleaner, and a bunch of little stuff that shouldn't be any problem.
The game was going well until I just recently installed RRF. I was using RRF in my previous game, but then I started this new one and just now installed RRF after playing for some time without.
Anyway, I have this nasty little habit of starting wars.
I might "hire" a TL, ask it to jump into a hostile sector (a race sector that hates the race of the TL), or using the Super Tractor script, hijack and drag an M1/M2 (or similar) into a hostile sector (most races are enemies with Terrans), and then find a safe spot to watch the fireworks.
The problem is, the fireworks cause a game crash.
I'm not sure if this happens with ANY 2 races, or only with Terrans, as the only wars I've been present for involved Terran RRF ships.
In my last game, I never had this problem, and I was using XTM in that one, too. I was NOT using some of the other mods (CMOD2, for example), so I don't know if that could be a cause...but I also don't recall any serious Terran RRF ships and did NOT notice Terrans going to war with anyone, so that might also have been part of it.
The crash seems to be inevitable, given enough time. I had one war between Boron and Terran ships and it crashed almost immediately once things got hot. In another war between Terrans and Split, it would crash, but repeated reloading saw the crash occur at different moments, giving me time to save/reload and hope to get more time in the game to collect loot and bailed ships before the next crash.
This only seems to occur IS...OOS doesn't have this problem.
I'm thinking it might be a problem with some particular ship, maybe a Terran ship (I'll need to try it between 2 other races, if I can find someone angry enough to fight). I never had these crashes in my other game, but that game, as I said, never had wars involving Terrans. It's very frustrating cuz I START these wars to pick up free loot (using MARS goblins) and ships (with Cycrow's SCS), hoping to pick up something precious. But in order to do this, I have to be IS for the loot to drop. Grr!
EDIT (Next Day)
Ok, I think I might have found the problem, but only by accident of luck (and mine ain't all that great, either!).
During my most recent battle, I managed to "coerce" the Boron and Teladi to fight (found a Boron Shark that didn't like Teladi, so I introduced them up close and personal). Had the same crashes as before, so it's not solely related to Terrans.
However, during the many saves/reloads and in-between the many crashes (most are lock-ups and a few are CTD), one of my ships sent a pop-up message (I think it was set to send a msg on completion of a command). You know how these messages go if you have multiple previous messages that need user action to click an OK button, or similar, and if you have a pop-up, it pops up all those others before you get to the one that did the popping...? Well, in this case, one of the string of messages I had been ignoring up till now was an infinite loop detection message from the OCS Apollo set, which is another new one I have been trying out. I never had a problem with it before, but I didn't have RRF installed before. It might be a problem that only shows up in extreme cases when you have full scale wars only the RRF can create.
I took it out to see if it helped, and I was able to enjoy the full effect of the carnage without any more hangs. I even sent in Terrans and Split to join the party. In the end, I filled up something like 4 or 5 super freighters XL class (plus one or two smaller TS's I capped along the way) with loot and reeled in a couple dozen varied ships. Woot!