[ALPLUGIN] Xenon Migration V1.40 : Update 09/01/2007
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
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Dont worry, they got bugged only in Xenon Sector's (534 and 596 in my case )Mind_Mage wrote:I can't seem to download the updated version... can anyone help?
I really want the mod, but don't like the prospect of invulnerable enemies spawning...
Xenon's you encounter wile "traveling" are dying as supposed to
And im confirming problem with hosting site (again) ... doh
Never take life too seriously. Nobody gets out alive anyway.
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i have an update ready, ftp://cycrow.allsoftstudios.com/XenonMi ... 1.2007.spk
I think this link is broken.
Does anyone a have a copy of this version I can download?
I think this link is broken.
Does anyone a have a copy of this version I can download?
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I don't know if it was the script or X3 itself but omicron lyr and nyana hideout have been completely wiped offf the map. I hit extreme one night and have since disabled it. suffice to say the group consisted of a carrier and 20+ other ships. I don't mind now, cause now i have two empty sectors to build in.
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I just wanted to thank you again for making this script, I modified it so the invasions happen every 60 seconds on extreme mode and the entire right quadrant of the universe is almost completely Xenon, LOL. Also with a few other scripts that I have moded for more invasions the core sectors and original universe is under constant attack from Kha'ak and Xenon. Im fighting for my life, and the universe is slowly being conquered. It’s perfect.
Just one question, when are you going to release your Kha'ak script so I can add that for ultimate destruction and a real challenge?
Just one question, when are you going to release your Kha'ak script so I can add that for ultimate destruction and a real challenge?
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Hi Cycrow. Yeah, I edited my last post: I've set the script to medium, and found some baddies in Black Hole Sun. Thanks...cool script!Cycrow wrote:what level did u set the scirpt too ?
also, how long did u wait, it will take awhile before ships start to appear. and when they do, it will take them time to fly out of the xenon sectors. So u might just need to give it more time
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OMG...I don't know what parameters your script uses (fighter rank, etc), but when these Xenon come and play, they stay!! They don't just simply move from one sector to another. Them seem to circle around an entire sector before leaving...assuming they even leave.
One example was in Treasure Chest. I bought 5 Mercuries at Omicron, and sent them to get their jumpdrives. They got destroyed at Treasure Chest. I didn't have a sat there, so after about 10 or 15 minutes, I finally flew over there to see if there were any pirates. To my surprise, there was a K, LXs, Ls, Ms, a few Ps...I was like WOW. They were hovering (not dead just simply moving around that area) between the West and North gate. I was very surprised because it had been such a long time since my Mercuries were destroyed, I would have expected the area to be clean.
Well....my Ody made sure the area became clean
One example was in Treasure Chest. I bought 5 Mercuries at Omicron, and sent them to get their jumpdrives. They got destroyed at Treasure Chest. I didn't have a sat there, so after about 10 or 15 minutes, I finally flew over there to see if there were any pirates. To my surprise, there was a K, LXs, Ls, Ms, a few Ps...I was like WOW. They were hovering (not dead just simply moving around that area) between the West and North gate. I was very surprised because it had been such a long time since my Mercuries were destroyed, I would have expected the area to be clean.
Well....my Ody made sure the area became clean
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Alright. I think I've found the best way to categorize this.
Easy: Better make sure your M3 is fully stacked to finish the job.
Medium: Your M7 will last.... a few minutes. But at least you'll take down about 20 of them before it's time to use your jumpdrive.
Hard: It's time to call in the big guns.
X-Treme: Make an alliance with the Kha'ak.
Easy: Better make sure your M3 is fully stacked to finish the job.
Medium: Your M7 will last.... a few minutes. But at least you'll take down about 20 of them before it's time to use your jumpdrive.
Hard: It's time to call in the big guns.
X-Treme: Make an alliance with the Kha'ak.
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