Elite: Dangerous looks better already!
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Combat has got more challenging for me in my Viper. Had to disengage a couple of times and run for it. The new interdiction gameplay is interesting but so far i've found it easy to escape the npc attempts.
The rewards for courier missions are much more balanced at the start now. not sure how they relate to reputation. The graphics continue to get better - the new look planets in particular.
All in all it looks like it's going to be a solid release that will continue to be built upon.
The rewards for courier missions are much more balanced at the start now. not sure how they relate to reputation. The graphics continue to get better - the new look planets in particular.
All in all it looks like it's going to be a solid release that will continue to be built upon.
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One thing I only thought about after it was too difficult to do anything about it, is get some "real" combat missions under your belt whilst you're still in your newbie Sidewinder. If you upgrade asap into a Hauler, for instance, you're really not going to want to try combat out for the first time.
Better to get blown up a few times first, the newbie Sidewinder is replaced for free.
Better to get blown up a few times first, the newbie Sidewinder is replaced for free.
I can't breathe.
- George Floyd, 25th May 2020
- George Floyd, 25th May 2020
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I love this game! Its just stunning!
A few screenshots:
https://dl.dropboxusercontent.com/u/927 ... -viper.jpg Viper Fighter
https://dl.dropboxusercontent.com/u/927 ... -Cobra.jpg Cobra Mk III with Mining lasers and a flash paint job.
Some videos i did.
http://youtu.be/Zkx1jctTZes Fuel scooping around a Pink star.
http://youtu.be/jWQhzBKsm6Q Glesting, a huge blue star. (I barely made it out of the docking bay! )
A few screenshots:
https://dl.dropboxusercontent.com/u/927 ... -viper.jpg Viper Fighter
https://dl.dropboxusercontent.com/u/927 ... -Cobra.jpg Cobra Mk III with Mining lasers and a flash paint job.
Some videos i did.
http://youtu.be/Zkx1jctTZes Fuel scooping around a Pink star.
http://youtu.be/jWQhzBKsm6Q Glesting, a huge blue star. (I barely made it out of the docking bay! )
Last edited by RichardDaborn on Sun, 9. Nov 14, 20:15, edited 1 time in total.
http://rdaborn.tumblr.com/
Sci-fi Artwork website.
Sci-fi Artwork website.
Did you upgrade your Viper?SteveMill wrote:Combat has got more challenging for me in my Viper. Had to disengage a couple of times and run for it. The new interdiction gameplay is interesting but so far i've found it easy to escape the npc attempts.
The rewards for courier missions are much more balanced at the start now. not sure how they relate to reputation. The graphics continue to get better - the new look planets in particular.
All in all it looks like it's going to be a solid release that will continue to be built upon.
Because I now have 2 beams on the front and 2 multi cannons, all on Gimbal mounts, along with a missle and chaff counter measures on board. Also upgraded my thrusters. Along with engines, and main hyperspace drive. Oh and I upgraded my power unit. I have the most powerful on board. Lets just say that any NPC runs from me now, which is really funny, and annoying at the same time. Because I want the kills.
The thing is when you upgrade, you can out run and out gun nearly any other NPC ship. Only thing I have not upgraded yet is the hull. Which I am working on at the moment. I just wanted the important stuff first.
Star Trek Phase II watch new episodes now at
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You do not have to keep moving to get the fuel. I normally sit around 110C with no speed, and fill up in a few seconds. Better then trying to fly around because that can go wrong. Just thought I would let you know, next time I do some refuelling, Ill post a video of it on here, and you can see what I mean.RichardDaborn wrote:I love this game! Its just stunning!
A few screenshots:
https://dl.dropboxusercontent.com/u/927 ... -viper.jpg Viper Fighter
https://dl.dropboxusercontent.com/u/927 ... -Cobra.jpg Cobra Mk III with Mining lasers and a flash paint job.
Some videos i did.
http://youtu.be/Zkx1jctTZes Fuel scooping around a Pink star.
http://youtu.be/jWQhzBKsm6Q Glesting, a huge blue star. (I barely made it out of the docking bay! )
Star Trek Phase II watch new episodes now at
http://www.startreknewvoyages.com
My computer is fast very very fast
Follow me on Twitter @Formula1Dragon
http://www.startreknewvoyages.com
My computer is fast very very fast
Follow me on Twitter @Formula1Dragon
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Takes a bit longer in a cobra. Man that ship's thirsty
Note to self
Finish scooping and get clear of star *before* engaging junpdrive.
Note to self
Finish scooping and get clear of star *before* engaging junpdrive.
Last edited by brucewarren on Mon, 10. Nov 14, 00:06, edited 1 time in total.
Yea, my Viper is pretty well upgraded. I'm both old and slow and out of practice. Not played for a few weeks. Got multi cannons and bean lasers. As far as I know chaff still isn't working though. Not sure beams are a good choice, might be bursts would do me better. (Remembering which controls did what on the x55 would probably help also.)AjRyder wrote:Did you upgrade your Viper?SteveMill wrote:Combat has got more challenging for me in my Viper. Had to disengage a couple of times and run for it. The new interdiction gameplay is interesting but so far i've found it easy to escape the npc attempts.
The rewards for courier missions are much more balanced at the start now. not sure how they relate to reputation. The graphics continue to get better - the new look planets in particular.
All in all it looks like it's going to be a solid release that will continue to be built upon.
Because I now have 2 beams on the front and 2 multi cannons, all on Gimbal mounts, along with a missle and chaff counter measures on board. Also upgraded my thrusters. Along with engines, and main hyperspace drive. Oh and I upgraded my power unit. I have the most powerful on board. Lets just say that any NPC runs from me now, which is really funny, and annoying at the same time. Because I want the kills.
The thing is when you upgrade, you can out run and out gun nearly any other NPC ship. Only thing I have not upgraded yet is the hull. Which I am working on at the moment. I just wanted the important stuff first.
But that's one of the great things about ED I think. No matter what your age or skill you can carve yourself a little niche.
Thanks for the vids Rusti. Subscribed.RichardDaborn wrote:I love this game! Its just stunning!
A few screenshots:
https://dl.dropboxusercontent.com/u/927 ... -viper.jpg Viper Fighter
https://dl.dropboxusercontent.com/u/927 ... -Cobra.jpg Cobra Mk III with Mining lasers and a flash paint job.
Some videos i did.
http://youtu.be/Zkx1jctTZes Fuel scooping around a Pink star.
http://youtu.be/jWQhzBKsm6Q Glesting, a huge blue star. (I barely made it out of the docking bay! )
I've put a layout of my Warthog on the 2nd screen as background with labels which button does what. Helps a lot if you had been away for a few days and are playing other games too in the time between.SteveMill wrote:(Remembering which controls did what on the x55 would probably help also.)
Now I finally am able again to do a full speed leave out of stations. Took me a few tries to get it right again. Launch -> full speed -> and out of the station. Now that I've put yaw on a button on the throttle unit it's much easier for me.
... what is a drop of rain, compared to the storm? ... what is a thought, compared to the mind? ... our unity is full of wonder which your tiny individualism cannot even conceive ... I've heard it all before ... you're saying nothing new ... I thought I saw a rainbow ... but I guess it wasn't true ... you cannot make me listen ... I cannot make you hear ... you find your way to heaven ... I'll meet you when you're there ...
I am looking for more friends in game also peeps. So if you want to add me please feel free.
Going by the name Kirk Ryder in game. Because of sci fi of course!!!
Here is how I refuel from a star...
https://www.youtube.com/watch?v=TJaBI4T ... z_1vJ3PZ-Q
And I just looked at Star Citizen on youtube. Is it me, or does it look like its going to be another pay to win game...
Its nice to know Elite is not going to be pay to win. As David said, he wanted it so no matter what ship you are in, you stand a good chance of doing what you want to in space. I feel I have picked the better game.
Also did not like the way, you can die in SC and then bam you are right where you left off, with the same ship and as if nothing ever happened. That seems more like an arcade game to me, not a simulator...
Going by the name Kirk Ryder in game. Because of sci fi of course!!!
Here is how I refuel from a star...
https://www.youtube.com/watch?v=TJaBI4T ... z_1vJ3PZ-Q
And I just looked at Star Citizen on youtube. Is it me, or does it look like its going to be another pay to win game...
Its nice to know Elite is not going to be pay to win. As David said, he wanted it so no matter what ship you are in, you stand a good chance of doing what you want to in space. I feel I have picked the better game.
Also did not like the way, you can die in SC and then bam you are right where you left off, with the same ship and as if nothing ever happened. That seems more like an arcade game to me, not a simulator...
Star Trek Phase II watch new episodes now at
http://www.startreknewvoyages.com
My computer is fast very very fast
Follow me on Twitter @Formula1Dragon
http://www.startreknewvoyages.com
My computer is fast very very fast
Follow me on Twitter @Formula1Dragon
Yes, SC is unashamably Pay For Advantage, if not to Win although I don't know what Winning looks like in these sandbox games. But selling ships fr hundreds of dollars is what's given them the funds. I don't really mind so long as they deliver the kind of magnificent sandbox they promise.
However I do prefer the Elite way of things. It's true that early backers get a leg up but the best you can get is something like a Cobra and that doesn't take too much getting from scratch.
I was under the impression the final game has an insurance based system like Elite, but built into the subscription? I think the current instant reincarnation is just part of the demo.
But I could be wrong, I am a backer but I am not following it too closely. Waiting for it to become more substantial.
However I do prefer the Elite way of things. It's true that early backers get a leg up but the best you can get is something like a Cobra and that doesn't take too much getting from scratch.
I was under the impression the final game has an insurance based system like Elite, but built into the subscription? I think the current instant reincarnation is just part of the demo.
But I could be wrong, I am a backer but I am not following it too closely. Waiting for it to become more substantial.
Ok Well keep us informed... I am right in saying, it looks like a completely different game to Elite, focusing more on warfare then anything else?SteveMill wrote:Yes, SC is unashamably Pay For Advantage, if not to Win although I don't know what Winning looks like in these sandbox games. But selling ships fr hundreds of dollars is what's given them the funds. I don't really mind so long as they deliver the kind of magnificent sandbox they promise.
However I do prefer the Elite way of things. It's true that early backers get a leg up but the best you can get is something like a Cobra and that doesn't take too much getting from scratch.
I was under the impression the final game has an insurance based system like Elite, but built into the subscription? I think the current instant reincarnation is just part of the demo.
But I could be wrong, I am a backer but I am not following it too closely. Waiting for it to become more substantial.
Also been told that the system is better for people playing on keyboard and mouse, a bit like War Thunder. If that is the case, I hope they change it for you backers, because that seems a bit off to me.
Star Trek Phase II watch new episodes now at
http://www.startreknewvoyages.com
My computer is fast very very fast
Follow me on Twitter @Formula1Dragon
http://www.startreknewvoyages.com
My computer is fast very very fast
Follow me on Twitter @Formula1Dragon
Well i've bought into the beta on a whim too last week, im enjoying it mostly, though some things need a little clearing for me,'so if any of you got this info ready at hand feel free to enlighten me:
Even though i've played open world a bit and am now a member of the mobius PVE group, the game doesn't seem to stimulate working together at all (hell when i compared open to solo the only reall difference i noticed is that sometimes i would have to avoid interdiction several times by the same ship whereas npc only try to interdict me once and leave.
So any plans to at least put in some squadron type thingy or something with scalable missions perhaps?
Also nav points? i understand the game-mechanic as in it's a traffic hub, where you can either bounty hunt or pirate or whatever, i dont understand their place in the universe, what purpose does it serve ships to drop out if supercruise near a sun fly a little in sub-light and then jump out again? Something like that can be a bit of immersion breaker for me, since as im flying around blowing up wanted folks i can't help but wonder what they and the other ships are doing there in the first place?
I would also like it if the game talked to me a bit more, the sound effects etc are great, i just feel it needs more unique dialogue concerning f.e. welcome messages at docking stations and some other things.
I don't know what the plan for the factions are, so if someone feels the need to inform me go right ahead.
Well, as said i mostly play in this PVE group called mobius (wich isn't like a guild or something, just a group where people who don't like pvp that much can still play online) But if you wanna add me as a friend, my name ingame is simply Grimlock, the pve group is open to anyone so if you want to join that this is their site http://elitepve.com/
Ow yeah and for those of you that make vids, what software do you use, and how much resources does it need, since i'd like to make a vid but im pretty sure ED is taxing my system close to it's max so im not sure if it's a possiblilty for me.
Even though i've played open world a bit and am now a member of the mobius PVE group, the game doesn't seem to stimulate working together at all (hell when i compared open to solo the only reall difference i noticed is that sometimes i would have to avoid interdiction several times by the same ship whereas npc only try to interdict me once and leave.
So any plans to at least put in some squadron type thingy or something with scalable missions perhaps?
Also nav points? i understand the game-mechanic as in it's a traffic hub, where you can either bounty hunt or pirate or whatever, i dont understand their place in the universe, what purpose does it serve ships to drop out if supercruise near a sun fly a little in sub-light and then jump out again? Something like that can be a bit of immersion breaker for me, since as im flying around blowing up wanted folks i can't help but wonder what they and the other ships are doing there in the first place?
I would also like it if the game talked to me a bit more, the sound effects etc are great, i just feel it needs more unique dialogue concerning f.e. welcome messages at docking stations and some other things.
I don't know what the plan for the factions are, so if someone feels the need to inform me go right ahead.
Well, as said i mostly play in this PVE group called mobius (wich isn't like a guild or something, just a group where people who don't like pvp that much can still play online) But if you wanna add me as a friend, my name ingame is simply Grimlock, the pve group is open to anyone so if you want to join that this is their site http://elitepve.com/
Ow yeah and for those of you that make vids, what software do you use, and how much resources does it need, since i'd like to make a vid but im pretty sure ED is taxing my system close to it's max so im not sure if it's a possiblilty for me.
Megatron: "You don't scare me, you mechanical throwbacks!"
GrimLock: "Good Megatron, we love stupid enemies"
GrimLock: "Good Megatron, we love stupid enemies"
I use the software that comes with my Geforce graphics card. And it works really well. Its called Shadow play.
Although it will only work with a high end GPU.
Although it will only work with a high end GPU.
Star Trek Phase II watch new episodes now at
http://www.startreknewvoyages.com
My computer is fast very very fast
Follow me on Twitter @Formula1Dragon
http://www.startreknewvoyages.com
My computer is fast very very fast
Follow me on Twitter @Formula1Dragon
No - it's going to be a huge persistent universe that we can do trading and all the other ED stuff. Including walking around in ships and on bases. If all goes to plan it'll make Elite D look obsolete. There is interim stand-alone solo game being released along wing Commander lines.AjRyder wrote:
Ok Well keep us informed... I am right in saying, it looks like a completely different game to Elite, focusing more on warfare then anything else?
Also been told that the system is better for people playing on keyboard and mouse, a bit like War Thunder. If that is the case, I hope they change it for you backers, because that seems a bit off to me.
According to a recent review the flight controls are now joystick friendly.
But it's all a long way off and i expect to be happily playing ED for some time.
How will it make Elite look obsolete? Considering Elite is going to have all these features and more, and it is based on a real universe... So what you are saying does not really ring true does it.SteveMill wrote:No - it's going to be a huge persistent universe that we can do trading and all the other ED stuff. Including walking around in ships and on bases. If all goes to plan it'll make Elite D look obsolete. There is interim stand-alone solo game being released along wing Commander lines.AjRyder wrote:
Ok Well keep us informed... I am right in saying, it looks like a completely different game to Elite, focusing more on warfare then anything else?
Also been told that the system is better for people playing on keyboard and mouse, a bit like War Thunder. If that is the case, I hope they change it for you backers, because that seems a bit off to me.
According to a recent review the flight controls are now joystick friendly.
But it's all a long way off and i expect to be happily playing ED for some time.
SC is a made up space sim, which is there for the backers only and no one else. Elite Dangerous is for everyone, backer or not. You see it is the minds behind the game, that make it great. And Frontier started off space sims online.
Star Trek Phase II watch new episodes now at
http://www.startreknewvoyages.com
My computer is fast very very fast
Follow me on Twitter @Formula1Dragon
http://www.startreknewvoyages.com
My computer is fast very very fast
Follow me on Twitter @Formula1Dragon
As far as I can tell SC is going to be a lot more detailed, including multi-crewed ships and first person combat on ships. And running corporations. given that it has many times the money being thrown at it, it'd better deliver more than ED. It's hugely ambitious and (big IF coming) IF it delivers it will deliver a lot more than Elite D will. Except on galaxy size where it goes for hand-crafted systems not procedural generation.
IF they pull it off. I remember the massive gap between what Freelancer was going to deliver and the little arcade adventure we got so for the time being that 'IF' is going to remain capitalised and i'm going to continue having a great time in ED.
To be honest - I think i'm maybe too old and slow for SC combat from what I've seen.
And as a backer I do wish they'd spend more time developing and less time selling new ships for hundreds of dollars. But they are rolling out new feature demo's regularly.
Say goodbye to the class-based MMO leveling systems. Star Citizen doesn't introduce arbitrary limitations to drive players to continue to play: it creates an experience they will want to come back to, where their own skill is the limit of their abilities. Whether you want to haul cargo while dodging pirates, join the military, be a smuggler of illicit goods, run a successful corporation, or even be a pirate there are dozens of ships at your disposal all the way from single seat fighters to corvettes to 2km long carriers that can be captured by an intrepid group.
Elite is my first Space Sim love and its charm are unique. It's quintessentially British. SC is going to be typically American - big, bold and brash. Wing Commander meets Eve.No more churning out gold: the Star Citizen universe will have a fully simulated game economy driven by supply and demand. The commodities and credits in the game will change the way the universe evolves in dramatic ways, shaped by the player's actions. Failing to mine raw materials means a planet will stop producing missiles and players will compete to arm their ships; mining a surplus will decrease costs. Everything from space pirate attacks to planetary disasters to coordinated efforts from player groups will have a noticeable impact on how goods work in Star Citizen. Everything in turn generates jobs for players and NPCs alike, from planets hiring mercenaries to restore their supply lines to additional haulers to move surplus goods where they're needed.
IF they pull it off. I remember the massive gap between what Freelancer was going to deliver and the little arcade adventure we got so for the time being that 'IF' is going to remain capitalised and i'm going to continue having a great time in ED.
To be honest - I think i'm maybe too old and slow for SC combat from what I've seen.
And as a backer I do wish they'd spend more time developing and less time selling new ships for hundreds of dollars. But they are rolling out new feature demo's regularly.
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Agreed. Also, AjRyder, have you considered preparing yourself to be disappointed by Elite Dangerous? I hope you're not (and more to the point I hope I am not!), but your posts read as being seriously over-invested in the success of the title.
There's simply no way it can live up to all the expectations of it.
There's simply no way it can live up to all the expectations of it.
I can't breathe.
- George Floyd, 25th May 2020
- George Floyd, 25th May 2020
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Nor can it's rival for that matter.
No product can live up to the hype if the hype machine runs out of control. Sad fact of life.
At least no one at FD was foolish enough to use BDSSE in their marketing. No matter how good SC turns out to be, and I hope it's a solid addition to CIGs stable that term is going to to come back and bite them.
Personally I'm expecting two good solid games to be produced. (I just wish CIG would lower their minimum requirements a bit. Not everyone is going to be willing to splash out on the latest whizz-bang gear.)
No product can live up to the hype if the hype machine runs out of control. Sad fact of life.
At least no one at FD was foolish enough to use BDSSE in their marketing. No matter how good SC turns out to be, and I hope it's a solid addition to CIGs stable that term is going to to come back and bite them.
Personally I'm expecting two good solid games to be produced. (I just wish CIG would lower their minimum requirements a bit. Not everyone is going to be willing to splash out on the latest whizz-bang gear.)
This worries me also. i'm okay with how ED is because all I ever wanted was the old Frontier game sandbox. Once they implement planet landings i'm pretty much sorted.RegisterMe wrote:Agreed. Also, AjRyder, have you considered preparing yourself to be disappointed by Elite Dangerous? I hope you're not (and more to the point I hope I am not!), but your posts read as being seriously over-invested in the success of the title.
There's simply no way it can live up to all the expectations of it.
I do think that players new to the franchise are going to not be as satisfied as me. They are going to find the procedurally generated galaxy empty and sterile once you move out from the core. The missions are going to look and feel repetitive no matter how tied in to faction rep gameplay they are. They cannot compete with the richness hand-crafted content can deliver.
And I'm not sure everyone wants to spend 9 months earning enough for a fully maxxed Dropship. I'm fine with it but I'm expecting players and reviewers to be very divided.
I'm just thrilled to be out in the galaxy each time I play because I have a rich story playing out in my head.
I also think that, as in every pvp element game, there's going to be a lot of trouble with the type of player whose sole reason for playing is to aggravate other players.
PvP always attracts the jerks and asshole 'oh i'm roleplaying a psychopath' element and I can see new players getting really put off.