Here is my first installment for a 3D modeling tutorial. More to come time permitting.antoniut wrote:We are waiting (im)patienly for it!
[Tool] .xmf/.xac <-> .dae converter
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yep. but its still a command line tool, so double-clicking it wont work, it expects some parameters you need to deliver on startup.
btw: i wonder if there would be intrest in some Extraction Scripts for XR which extracts the whole Game from the Cats/Dats and converts everything possible to work-able formats?
btw: i wonder if there would be intrest in some Extraction Scripts for XR which extracts the whole Game from the Cats/Dats and converts everything possible to work-able formats?
if not stated otherwise everything i post is licensed under WTFPL
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help
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How do you now it crashes?oliverjanda wrote:the crates example does not work for me, it just crashes.
i'm using win7 64bit
The CMD/.bat window will disappear if it succeeds or not.
Place a "Pause" in the .bat file at the end so that you can read what it prints out in the console if any.
Spami
Learn from yesterday, live for today, hope for tomorrow. The important thing is not to stop questioning.
- Albert Einstein
Learn from yesterday, live for today, hope for tomorrow. The important thing is not to stop questioning.
- Albert Einstein
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X Rebirth. and EGOs internal tools maybe.oliverjanda wrote:What programs can deal with xac and xmf natively?
if not stated otherwise everything i post is licensed under WTFPL
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help
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xac/xmf are proprietary formats of a company with a generic sounding name that I don't remember. They come with a license agreement that doesn't allow sharing tools or file specs with third parties, so _arc's deconstruction of them is pretty amazing.
They're used by rendering packages like EMotion FX or maybe Granny.
They're used by rendering packages like EMotion FX or maybe Granny.
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I think that Egosoft has a customized plugin made from Emotion FX Enterprise to work with 3Ds Max (this is my hypothesis, not verified)
It's a pitty that modders can't work with body meshes or ship meshes, like in Skyrim. There are some mods in Skyrim that atracts tons of players.
Maybe in future, modders could have a "Modder license" to work withs xacs and so. Only a wish...
It's a pitty that modders can't work with body meshes or ship meshes, like in Skyrim. There are some mods in Skyrim that atracts tons of players.
Maybe in future, modders could have a "Modder license" to work withs xacs and so. Only a wish...
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Just a note:
I'm using Blender 2.73a (latest) and the converter on the first page and it is working perfectly, so far.
Importing with the built-in COLLADA plugin that Blender comes with and choosing "Import Units" as an option (not sure if that is even needed). Modifying things in Blender, exporting it with the default COLLADA settings. Using arc_'s tool to convert prior, and afterwards of course.
I'm using Blender 2.73a (latest) and the converter on the first page and it is working perfectly, so far.
Importing with the built-in COLLADA plugin that Blender comes with and choosing "Import Units" as an option (not sure if that is even needed). Modifying things in Blender, exporting it with the default COLLADA settings. Using arc_'s tool to convert prior, and afterwards of course.
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The tool does not for me.NodusCursorius wrote:Just a note:
I'm using Blender 2.73a (latest) and the converter on the first page and it is working perfectly, so far.
Importing with the built-in COLLADA plugin that Blender comes with and choosing "Import Units" as an option (not sure if that is even needed). Modifying things in Blender, exporting it with the default COLLADA settings. Using arc_'s tool to convert prior, and afterwards of course.
Which operating system do you use?
cmd or Powershell?
tell me anything that may be usefull!
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oliverjanda wrote:The tool does not for me.
Which operating system do you use?
cmd or Powershell?
tell me anything that may be usefull!
- Windows 8.1 64x
- cmd.exe
- Blender 2.73a 64x
- .cat files extracted with official X Rebirth Tools
- Boxer-briefs, for the combination of support and comfort.
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