[X3LU] Satellites Monitoring 1.8
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[X3LU] Satellites Monitoring 1.8
Version 1.8 (Litcube's Universe only)
23/07/2017
A simple script that show you some useful informations when you have an advanced satellite and when the object (either an enemy ship, an enemy station, an abandoned ship, a potential smuggler or a flying ware) is in its range.
"Enemy stations" are the ones that don't allow you to dock. Phanon's essentially.
"Smugglers" are Pirates disguised as normal ships. You need a freight scanner to reveal them. If you have EMS installed, that will give you a mission. Smugglers are only scanned if you own a Police license.
You have three options when you click on a sector : View sector, Send the reaper, Jump.
The menu is accessible via a hotkey.
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Changelog
Version 1.8:
- Added an option to select whether or not you want the Reaper to go home after collecting all wares in sector.
Version 1.7:
- Added waresCount for each listed sector.
Version 1.6b:
- I'm stupid : 'M5', 'M4', 'TP', 'M3', 'TS', 'M8', 'TM', 'M6', 'TL', 'M7', 'M2', 'M1'.
Version 1.6:
- Added an "Abandoned ships minimum class filter" option (see the screenshot). It will browse through all ship classes, following this order : 'M5', 'M4', 'M3', 'TP', 'TS', 'TM', 'M8', 'M7', 'M6', 'TL', 'M1', 'M2'.
Version 1.5b:
- Did you find the bug fixed by this version ? Probably not.
Version 1.5:
- Fancy stuff : your sector line in purple, better layout, avoid multiple instances of the menu and minor useless details. See the screenshot.
Version 1.4c:
- Sh*t's f*ucked.
Version 1.4b:
- Ultimate code improvements. Performance greatly increased due to a single f* line !
Version 1.4:
- New scanned category : Potential smugglers. You need a Police licence for this to work.
- More code improvements.
Version 1.3b:
- Added a line to change the number of elements displayed on each page.
Version 1.3:
- Reduce stutters a lot !
- Check if the playership has a jumpdrive.
Version 1.2b:
- Code has been improved. It's still a bit stuttery when you have many satellites but it should be better...
- Now "enemy stations" are stations that do not allow you to dock. The previous [Find.Enemy] flag was acting strangely.
Version 1.2:
- Added a non selectable line "No satellites detected" when you have no satellites.
- Data are now updated in real time (every second).
Version 1.1b:
- Fix a bug where beacons were recognized as "Abandoned Ships".
Version 1.1 :
- Added page browsing.
- Added click options.
23/07/2017
A simple script that show you some useful informations when you have an advanced satellite and when the object (either an enemy ship, an enemy station, an abandoned ship, a potential smuggler or a flying ware) is in its range.
"Enemy stations" are the ones that don't allow you to dock. Phanon's essentially.
"Smugglers" are Pirates disguised as normal ships. You need a freight scanner to reveal them. If you have EMS installed, that will give you a mission. Smugglers are only scanned if you own a Police license.
You have three options when you click on a sector : View sector, Send the reaper, Jump.
The menu is accessible via a hotkey.
-----------------
Changelog
Version 1.8:
- Added an option to select whether or not you want the Reaper to go home after collecting all wares in sector.
Version 1.7:
- Added waresCount for each listed sector.
Version 1.6b:
- I'm stupid : 'M5', 'M4', 'TP', 'M3', 'TS', 'M8', 'TM', 'M6', 'TL', 'M7', 'M2', 'M1'.
Version 1.6:
- Added an "Abandoned ships minimum class filter" option (see the screenshot). It will browse through all ship classes, following this order : 'M5', 'M4', 'M3', 'TP', 'TS', 'TM', 'M8', 'M7', 'M6', 'TL', 'M1', 'M2'.
Version 1.5b:
- Did you find the bug fixed by this version ? Probably not.
Version 1.5:
- Fancy stuff : your sector line in purple, better layout, avoid multiple instances of the menu and minor useless details. See the screenshot.
Version 1.4c:
- Sh*t's f*ucked.
Version 1.4b:
- Ultimate code improvements. Performance greatly increased due to a single f* line !
Version 1.4:
- New scanned category : Potential smugglers. You need a Police licence for this to work.
- More code improvements.
Version 1.3b:
- Added a line to change the number of elements displayed on each page.
Version 1.3:
- Reduce stutters a lot !
- Check if the playership has a jumpdrive.
Version 1.2b:
- Code has been improved. It's still a bit stuttery when you have many satellites but it should be better...
- Now "enemy stations" are stations that do not allow you to dock. The previous [Find.Enemy] flag was acting strangely.
Version 1.2:
- Added a non selectable line "No satellites detected" when you have no satellites.
- Data are now updated in real time (every second).
Version 1.1b:
- Fix a bug where beacons were recognized as "Abandoned Ships".
Version 1.1 :
- Added page browsing.
- Added click options.
Last edited by X2-Illuminatus on Sun, 22. Oct 23, 12:55, edited 52 times in total.
Reason: fixed download link display
Reason: fixed download link display
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Maybe a button to send the Reap shuttle to the selected sector?
EDIT: To expand on this without seeming like I'm asking for features without thinking about it: Pressing enter on a line could bring the user to a secondary menu with such entries as "View Sector", "Jump To Sector", "Send Reap Shuttle"
EDIT: To expand on this without seeming like I'm asking for features without thinking about it: Pressing enter on a line could bring the user to a secondary menu with such entries as "View Sector", "Jump To Sector", "Send Reap Shuttle"
Last edited by ITFUncleDave on Thu, 11. Jun 15, 19:01, edited 1 time in total.
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This will definitely be useful in my pirate game. Thanks a lot!
I'm sorry, I can't hear you over the sound of how awesome I am
DiDs:
Eye of the storm Completed
Eye of the storm - book 2 Inactive
Black Sun - Completed
Endgame - Completed
DiDs:
Eye of the storm Completed
Eye of the storm - book 2 Inactive
Black Sun - Completed
Endgame - Completed
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