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Lasers are equipped by ships and often traded by Equipment Docks and Military Outposts, or their Terran equivalents; types of lasers able to be equipped are dependent on ship type. Lasers require Energy Cells, Ore and Food wares to be produced.

The basic tool for ship-to-ship combat comes in the form of lasers. The firing of lasers consumes onboard Laser Energy which if depleted will prevent firing, resulting in a reduction in the rate of fire (RoF) until the ship's weapon energy has regenerated enough (the Laser Energy Reload Rate of the ship will determine how long this takes). Some "lasers" consume ammo to fire but these tend to require very little laser energy.

Several lasers have special effects making them even more dangerous. The choice of lasers used on a ship depends greatly on the laser energy reload rate of the ship and whether it will see combat In-Sector or Out-of-Sector: for example ammo-consuming weapons are extremely deadly IS but inefficient OOS; however ships such as the Xenon J can quickly run out of laser energy IS (thus limiting their firepower), while OOS they can make full use of their multiple Photon Pulse Cannons.

 

Highlighted lasers require appropriate ammo
NameShield Damage Per Shot (IS)Shield Damage Per Shot (OOS)Shield DPS (IS)Hull Damage Per Shot (IS)Hull Damage Per Shot (OOS)Hull DPS (IS)Energy Cost Per Shot (MJ)Energy Cost Per Second (MJ/s) (IS)Rounds Per MinuteRange (km)Projectile Speed (m/s)Turret Turn Speed (rpm)SpecialAvailability
Alpha Kyon Emitter7002792,333.333501391,166.671756.672001.85,99428.8BeamRandom claimable ship only
Beta Kyon Emitter2,5009955,0001,5005973,0001503001203.49,76628.8BeamRandom claimable ship only
Cluster Flak Array11,781 (220)4,695 (88)12,083.081,758 (21)700 (9)1,803.08675692.361.52 (0.8)2,200 (2,100)54

Chargeable (0)

Fragmentation (4)

Available for Purchase
Concussion Impulse Generator7,8453,1269,806.252,6151,0423,268.75246307.5753.542032.4Has KnockbackAvailable for Purchase
Electro-Magnetic Plasma Cannon2,0008365,235.68003342,092.233181.15157.1258850.6Dot (1,000/2s)Available for Purchase
Energy Bolt Chaingun1,3575408,927.63217861,427.63426.32394.72.860438.4-Available for Purchase
Experimental Electro-Magnetic Plasma Cannon2,0008364,694.838003341,877.932872.77140.82.258850.6Dot (1,000/2s)Available for Purchase
Flak Artillery Array13,8605,52312,833.332,0938341,937.97680629.6355.62.17,05156.2Chargeable (0)Available for Purchase
Fragmentation Bomb Launcher2,793 (220)1,113 (88)8,810.73471 (21)188 (9)1,485.861192.43189.32 (0.15)359 (500)43.2Fragmentation (5)Available for Purchase
Fusion Beam Cannon3,7801,1589,0005,4001,65512,857.15117278.57142.96.62,66122.4

Dot (0/0s)

Beam

Not found in vanilla
Gamma Kyon Emitter7,5002,98910,714.284,5001,7936,428.57500714.2885.74.912,41328.8BeamNot found in vanilla
Gauss Cannon28,5406,13042,218.9312,1302,60517,943.7886127.2288.84.83533-Available for Purchase
High Energy Plasma Thrower1,9957959,410.383321321,566.0340188.682832.343135.8-Available for Purchase
Impulse Ray Emitter220881,466.67219140426.674001.391,16250.4-Available for Purchase
Incendiary Bomb Launcher50,86010,92346,236.379,0001,9338,181.82526478.1854.55.13123.6

Chargeable (2)

DoT (5000/5s)

Available for Purchase
Ion Cannon119,14825,59066,193.336,8401,4693,800907503.8833.35.13871.8

Reduce Speed (30%)

Equipment Damage

Drain Weapons (500)

Chargeable (2)

Available for Purchase
Ion Disrupter1,5754823,329.825210.5778164.9126.80.92,02722.4

Reduce Speed (15%)

Equipment Damage

'Chains' to nearby ships (including friendlies!)

Available for Purchase
Ion Pulse Generator12,5635,00613,086.47523208544.845647562.53.934730

Reduce Speed (20%)

Fragmentation (1)

Available for Purchase
Ion Shard Railgun2,6711,06410,273.089623833,700124476.92230.83.349836

Drain Weapons (45)

Available for Purchase
Mass Driver0004513555.55112.35740.7173952.2

Ignore Shields

Available for Purchase
Matter/Anti-Matter Launcher8,3503,32710,024.023,0951,2333,715.484554.02723.644536-Available for Purchase
Mobile Drilling System2,362638118.16,5001,75632541520.7534.8841.2Asteroid KillerAvailable for Purchase
Particle Accelerator Cannon1,1554606,047.1214356748.6823120.42314.11.9370341-Available for Purchase
Phased Array Laser Cannon3,9691,5819,4502,9701,1837,071.43117278.57142.96.42,56131.2

Multiple Hits

Beam

Fight Mission M7s

UFJD sectors

Phased Repeater Gun6802717,234.057229765.9513138.3638.32.31,56049.2-Available for Purchase
Phased Shockwave Generator1,99616,4702,529.78106875134.35449569.07761.425410.8

Multiple Hits

Area of Effect

Available for Purchase
Photon Pulse Cannon63,77813,69846,553.2811,3402,4358,277.37576420.4343.86.63332.2Chargeable (4)Available for Purchase
Plasma Beam Cannon14,2804,37623,8006,5001,99210,833.33202336.671005.910,64422.4BeamUnpacking Lasertower(s)
Plasma Burst Generator4683,576427.4120916109.58170155.2554.80.837529.8

Multiple Hits

Area of Effect

DoT (560/1.2s)

Available for Purchase
Point Singularity Projector252,31068,19225,23195,81225,8959,581.22,50025066.43211.2Chargeable (2)Available for Purchase
Prototype Matter/Anti-Matter Launcher8,3503,3278,911.423,0951,2333,303.14548.03643.644536-Available for Purchase
Prototype Starburst Shockwave Cannon20,7858,28311,776.23,3741,3441,911.621,200679.883422,00057.8-Available for Purchase
Pulsed Beam Emitter94528618,173.083511673.0814269.231153.816,98059.4-Available for Purchase
Repair Laser0004016200201003002.24,40012

Repairs Ships

Ignore Shields

Beam

Unavailable in vanilla except through EVA
Spare Laser 111,781 (220)1,532 (88)12,083.081,758 (21)229 (9)1,803.086566.6761.5100 (0.8)25,000 (2,100)54

Chargeable (0)

Fragmentation (12)

Not found in vanilla
Spare Laser 2700912,333.33350461,166.671756.672001.85,99428.8BeamNot found in vanilla
Starburst Shockwave Cannon20,7858,28313,163.43,3741,3442,136.81,200759.973822,00057.8-Available for Purchase
Tractor Beam0000001,0002,00012024,00012

Can Tow Ships And Stations

Beam

Available for Purchase
Tri-Beam Cannon7,5322,30811,158.525,3211,6317,882.97253374.8288.96.25,63018BeamNot found in vanilla

 

 

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2 Comments

  1. Although the  parameters for these weapons are stored within a file called tlasers, they're not actually all "lasers" in the true sense of the word. Having said that, the Ship Info screen does list "Compatible Lasers" so it is consistent to call them lasers here even if it doesn't seem that logical.

    1. Anonymous

      Game files call them lasers all the UI calls them lasers.   Lets just stick with it so as to not confuse people. -DSE