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Description Summary

Welcome to the Station Manager Information Guide.

Instead of Rather than manually managing your own stations and factories, you can instead hire a Station Manager to take over that role for you.
The station manager Station Manager will take control of the ships that are homebased at the station, these ships need to have the whose homebase is set to that station. These ships require Navigation Command Software MK1 installed to by able to be commanded by be installed, in order for the Station Manager .
To Hire the station manager, you will need to go into the stations to take control of them. When the Station Manager takes control, these ships will only accept orders from the Station Manager; you will no longer have direct control over them.

To hire a Station Manager, go to the station's advanced command options, select one of the a command slotsslot, and select the choose a Station Manager to run from there.   To remove the station manager, select the slot currently running it, and switch it to None.
In the Advanced command menu there are also a Station Manager, set the command slot to None. The same menu also includes options to control what the station manager will do, Station Manager can do; the options available depends if its will depend on whether the station is a factory, dock, complex or your Headquarters.
When the station manager takes control of the stations ships, these ships become managed, they will only accept orders from the station manager, and you will no longer have much control over themheadquarters.


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Settings

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 Upgrading Ship: When  When enabled, the station manager will send it ships to gather various upgrades that will be useful for their tasks, as long as provided that the station has enough sufficient money to cover it.  This . These upgrades can include things like engine /and rudder tuningtunings, cargo extensions, various ship equipment and shields.

Replacing Ships: When  When managed ships are destroyed, the manager will attempt to replace these, either by either buying from a local shipyard , or ordering one them from your Headquarters headquarters, if you have the necessary blueprints.   The shipyard or HQ need to must be within the stations station's jump radius, and there needs to be enough money must be sufficient funds in the station account.   If the manager has been is unable to replace the ship within a reasonable time-frame, the replacement will be canceled, cancelled and you will be notified.
Repairing Ships:
When  When managed ships are demandeddamaged, the manager will send them to a local shipyards shipyard or to your Headquarters to get repaired, these headquarters for repairs. The shipyard or HQ must be within the station's jump radius of the station.

Also The Station Manager Restrictions option, also available in the stations station's command console is the Station Manager Restrictions option, this allows you additional further control over what the station manager Station Manager is allowed to do.
You can set it to ignore certain wares if you dont want them to be bought/sold, ignoring certain homebase ships so they will not be used by the station manager and to blacklist individual sectors. The blacklisted sectors are in addition to the global blacklisted sectorsIt can be used to specify wares that should not be bought or sold, to ignore certain ships to prevent them from being used by the Station Manager, and to blacklist sectors. Blacklisted sectors specified here are in addition those set globally.

Trade Ships: Any ships  Ships that have either Trade Command Software MK1 or Trade Command Software MK2 can be used are available for trade duties.
The These trade ships will be used to buy and sell the stations station's wares, the station manager will decided what action needs to be taken depending with the Station Manager determining the appropriate action based on the current status of the station.   For example, if If a factory doesn't have enough has insufficient resources to start production, for example, then buying these resources will become top a high priority.   Ships will make use of a jumpdrive, if they are installed, they dont need any auto and they do not require auto-jump settings for this to work, as they are controlled directly by the station manager.
You can also It is also possible to define a list of your own "Supply" supply stations, when the station manager needs to get some wares, they will first check any of these supply station first and get the wares from them if they have enough. which the Station Manager will prioritise for the purchase of resources, provided that those stations have sufficient stock available.