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All tasks are arduous, limiting the operational longevity of Agents. Some Agents have higher tolerance levels then others, and may be able to perform more tasks before they burn out. Once their ability to continue in such a high-pressure environment has been exhausted, they will leave the headquarters, usually retiring to their home world with their close kin.
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Detailed Info
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The amount of tasks any given Agent has, is randomly defined. Outside of plots this varies between 4 and 8 tasks. Generic Missions that allow Agents to be recruited have them listed in the briefing. This way it should be easy to know which ones will allow players to replace retired or just add Agents to the pool, with a limit of 5 Agents at any given time. There are only Hard and Very hard versions of these missions.
Agents can only perform diplomatic and espionage tasks if they have influence to spend, that has to be gathered beforehand. Influence is gathered per race and can only be spent on tasks aimed at the same race. All races will have varied bonuses that have an impact on the gathering rate. It is displayed on the right side of the diplomacy menu, and clicking on a a line will open a window breaking down the composition of the bonus.
Cultural Bonus
Race | Name | Bonus |
---|---|---|
Argon | Democratic Federation | +5% |
Boron | Boron Culture | +15% |
Goner | Goner Wisdom | +5% |
Paranid | Secretive | -20% |
Split | Split Pride | -5% |
Teladi | Greater Profit | +5% |
Terran | Isolationistic | -5% |
Relation Bonus
Rank | Bonus |
---|---|
10 | 25% |
9 | 20% |
6, 7, 8 | 10% |
-1, 0, 1, 2, 3, 4 ,5 | 5% |
-2, -3 | -5% |
-4 | -10% |
-5 | -20% |
Activity Bonus
Race | Name | Bonus | Trigger | Description |
---|---|---|---|---|
Argon | Diplomatic | Varies | Gaining any notoriety with Argon | Bonus is dependent on the amount gained (up to 10%) |
Boron | Pacifist | 10% | Not attacking anything | Opposite to other bonuses, is removed when ever player attacks ships or stations of any race |
Goner | Liberator | 5% | Releasing passengers/slaves at goner stations | |
Paranid | Worshipper of Xaar | 2% | Entering a Paranid Sector | Player ship only |
Split | Honorary Split | Varies | Killing Boron or Argon ships | Bonus is dependent on ship class |
Teladi | Profitsss | 1% | Trading with Teladi | Double bonus for the player ship |
Terran | Xenon Exterminator | Varies | Killing Xenon Ships | Bonus is dependent on ship class |
Interaction Bonus
Name | Action | Bonus | Max Bonus | Time | Notes |
---|---|---|---|---|---|
Combat | Killing Friendly Ships | -1 to -20 | -100 | 600 | Negative bonus for killing a race's ship, depends on size of ship |
Boarding | Boarding Friendly Ships | -1 to -20 | -100 | 600 | Negative bonus for boarding a race's ship |
Police | Killing Enemy Ships | 1-10 | 30 | 600 | Killing enemy ships in race territory, bonus depends on size of ship |
Trade | Trading with race | 1 | 10 | 600 | Favourable trade with a race, ie buying for more than average, or selling for less |