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Tools
- X Rebirth Catalog Tool - Egosoft
- .xmf, .xac <-> .dae Tool - arc_
- Blender Animations -> .ani Tool (WIP, can also generate regions for sectors) - tomchk
- Module Drag and Drop Tool - rjtwins
General XML
Much of X4 can be modded by tampering with X4's abundant xml files, these guides and documentation cover the best practice and means to do so.
- XML Patch Guide - theqmann
- Documentation for X4's Implementation of XPath - J. Urpalainen
- Module 2: XML - Various Contributors
Adding Wares
Adding wares is often necessary for far more than just adding new goods to X4 with other functions involving adding ships, station modules etc.
- Add Wares to X4 Guide - SpaceCadet11864
Galaxy
- Universe Creation - enenra
Scripts
Scripting in X4 is handled via the xml based Mission Director (MD) which is a derivative of the X3 MD but far more developed.
- Mission Director Guide - Egosoft
Ship Modding
- Building your own Ship for Dummies - BrummBear02
- Vertex Colour and Paintjobs - Axeface
- Port X3 ships to X Rebirth / X4 - SirFrancisDrake
- Adding Dirt Layer to Ships (video guide) - Axeface
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- Beginner's Guide to Weapons Modding - vedder1993
Character Modding
- Beginner's Guide to Making Character Skins - Axel6430
Custom Paintmods
- How to make Custom Paintmods - Manoeuvring with Difficulty
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- User Generated Logos - Usage - Various Contributors
- Custom Logo/Graphic Tutorial (video guide) - Shadowcub
Discussion Forums
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