...
Variable | Explanation | Score per | Limit | Number |
---|---|---|---|---|
base_budget | Base budget | 5 000 | 5 000 | 1 |
known_lockbox_normal | Opened a normal lockbox | 500 | 30 000 | 60 |
known_lockbox_rare | Opened a rare lockbox | 500 | 30 000 | 60 |
known_aqueduct | Target an aqueduct | 2 000 | 2 000 | 1 |
known_khaak_hive | Target a Kha'ak Hive | 3 000 | 3 000 | 1 |
known_sector | Enter a new sector | 200 | 39 000 | 195 (As of CoH and SV v4.10) |
known_sector_xenon | Enter a Xenon sector | 2 000 | 2 000 | 1 |
known_datavault | Target a Data Vault | 3 000 | 3 000 | 1 |
known_timeline_unlock | Unlock a timeline entry | 1000 | 30 000 | 30 |
Sum | 144 000 |
Personnel
Variable | Explanation | Score per | Limit | Number |
---|---|---|---|---|
base_budget | Base Budget | 1 000 | 1 000 | 1 |
people_pilot_2star | Promoted a 2 star pilot to 3 stars with a seminar | 500 | 25 000 | 50 |
people_pilot_3star | Promoted a 3 star pilot to 4 stars with a seminar | 2 500 | 75 000 | 30 |
people_pilot_4star | Promoted a 4 star pilot to 5 stars with a seminar | 5 000 | 100 000 | 20 |
people_manager_2star | Promoted a 2 star manager to 3 stars with a seminar | 500 | 25 000 | 50 |
people_manager_3star | Promoted a 3 star manager to 4 stars with a seminar | 2 500 | 75 000 | 30 |
people_manager_4star | Promoted a 4 star manager to 5 stars with a seminar | 5 000 | 100 000 | 20 |
people_pilot_4star_onload | Has a 4 star pilot | 1 500 | 30 000 | 20 |
people_pilot_5star_onload | Has a 5 star pilot | 3 000 | 60 000 | 20 |
people_manager_4star_onload | Has a 4 star manager | 1 500 | 30 000 | 20 |
people_manager_5star_onload | Has a 5 star manager | 3 000 | 60 000 | 20 |
people_crew_count | Total number of crew | 20 | 60 000 | 3000 |
Sum | 641 000 |
TODO:
- Change: In Money Has S and M storage modules → Has S or M storage modules?
- Where are the variables stored and how exactly are they updated?
userdata.xml contains all variables needed for a budgeted game start, but some personnel budget-related ones are named *_onload with the comment Crew status, checked on loading,
Test by starting the game and screenshotting the budget screen. Then load a saved game and compare the values.