...
Variable | Explanation | Score per | Limit | Number |
---|---|---|---|---|
base_budget | Base Budget | 1 000 | 1 000 | 1 |
people_pilot_2star | Promoted a 2 star pilot to 3 stars with a seminar | 500 | 25 000 | 50 |
people_pilot_3star | Promoted a 3 star pilot to 4 stars with a seminar | 2 500 | 75 000 | 30 |
people_pilot_4star | Promoted a 4 star pilot to 5 stars with a seminar | 5 000 | 100 000 | 20 |
people_manager_2star | Promoted a 2 star manager to 3 stars with a seminar | 500 | 25 000 | 50 |
people_manager_3star | Promoted a 3 star manager to 4 stars with a seminar | 2 500 | 75 000 | 30 |
people_manager_4star | Promoted a 4 star manager to 5 stars with a seminar | 5 000 | 100 000 | 20 |
people_pilot_4star_onload | Has a 4 star pilot | 1 500 | 30 000 | 20 |
people_pilot_5star_onload | Has a 5 star pilot | 3 000 | 60 000 | 20 |
people_manager_4star_onload | Has a 4 star manager | 1 500 | 30 000 | 20 |
people_manager_5star_onload | Has a 5 star manager | 3 000 | 60 000 | 20 |
people_crew_count | Total number of crew | 20 | 60 000 | 3000 |
Sum | 641 000 |
Reputation
Variable | Explanation | Score per | Limit | Number |
---|---|---|---|---|
base_budget | Base budget | 10 | 10 | 1 |
relation_war_joinedfaction | Joined a war effort | 10 | 10 | 1 |
relation_war_joinedopposition | Joined a war effort opposing another one | 20 | 20 | 1 |
relation_tradeguild | Joined a trade guild | 20 | 20 | 1 |
relation_pirateguild | Joined a pirate guild (currently only offered by the Scale Plate Pact) | 30 | 30 | 1 |
relation_leak_mission_easy | Completed an easy leak mission | 10 | 10 | 1 |
relation_leak_mission_hard | Completed a hard leak mission | 30 | 30 | 1 |
relation_ceremony_10 | First level 10 reputation ceremony bonus | 20 | 20 | 1 |
relation_ceremony_10 | Subsequent level 10 reputation ceremonies | 5 | 75 | 15 |
relation_ceremony_20 | First level 20 reputation ceremony bonus | 20 | 20 | 1 |
relation_ceremony_20 | Subsequent level 20 reputation ceremonies | 5 | 75 | 15 |
relation_27 | Reached +27 with one faction | 500 | 500 | 1 |
relation_27 | Reached +27 with subsequent factions | 75 | 525 | 7 |
Sum | 1345 |
TODO:
- Change: In Money Has S and M storage modules → Has S or M storage modules?
- Where are the variables stored and how exactly are they updated?
userdata.xml contains all variables needed for a budgeted game start, but some personnel budget-related ones are named *_onload with the comment Crew status, checked on loading,
Test by starting the game and screenshotting the budget screen. Then load a saved game and compare the values.