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This section is targeted towards modders and aspirational modders looking to get into or refine their modding.
Tools
Tool | Function | Author |
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X Rebirth Catalog Tool | Enables the decompression of game files for modification and compression of mod files for implementation in-game | Egosoft |
.xmf, .xac <-> .dae Tool |
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Allows for the conversion of X4's assets | arc_ | |
X4 Converter | Allows for the conversion of X4's assets | Cgetty |
Blender Animations -> .ani Tool |
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Can generate new animations for X4 from blender animations Enables random generation of resource regions for clusters | tomchk | |
Module Drag and Drop Tool |
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Permits users to place surface elements on objects in a graphical manner | rjtwins | |
X4 Universe Generator |
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Accelerates custom universe creation | Celludriel | |
Random Galaxy Generator Web Tool |
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Creates a random universe and some of the necessary files for its proper functioning | General Vash & Celludriel | |
X4 Editor Tool |
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Allows for tabular editing of macros like ship and station module properties | Max Bain | |
X4 Customiser |
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Miscellaneous editing abilities to streamline mod development, especially with the generation of diff xmls automatically | Sir Nukes |
General XML
Much of X4 can be modded by tampering with X4's abundant xml files, these guides and documentation cover the best practice and means to do so.
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