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Prerequisites for Terraforming
- High mass teleportation researched, and spoken to Boso Ta afterwards
- Have a module to construct M and S ships on the HQ
- Have storage capabilities for container, solid and liquid wares on the HQ
- Accept a terraforming mission
- Teleport the HQ to the sector specified by the mission briefing
- Open the terraforming menu (this is a new icon at the top of the screen, it looks like a planet with a gear) and select a project to work on
Once started, construction and delivery are automatic as long as the required resources are provided.
For more information see About Terraforming
Terraforming Rewards
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This section contains spoilers about Terraforming rewards |
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Name | Description |
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Ice Melt | The global temperature has risen enough to melt the ice in the equatorial regions. The released water vapour has had a significant effect on atmospheric pressure |
Global Warming | The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature. Although the name might suggest the temperature will lower if global warming is addressed, it is not the case in version 5.00. |
Quake | Sensors are detecting an impending seismic event. Completed facilities have been hardened and will only suffer minor damage, but any ongoing construction is still vulnerable and likely to experience a setback When a quake happens there is a chance of losing a certain percentage of progress on the current project. The chance depends on the "Seismic Activity" stat. 1 means a chance of 10% to lose 20% of progress, 2 means a chance of 20% to lose 20% of progress, 3 means a chance of 30% to lose 20% of progress plus a chance of 5% to lose 75% of progress. (source: https://forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505) |
Sources
- About Terraforming
- libraries/terraforming.xml
- libraries/jobs.xml
- md/factionlogic_stations.xml
- [Image Credit] http://mhaan.de/stuff/terraforming.html