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From adding new sectors to placing objects and features inside of them, galaxy modification can be incredibly creative
- Universe Creation - enenra
- Mechanics of X4's Map Design (beginner friendly) - Manoeuvring with Difficulty/Stoats not Goats
- Highways Modding Guide - Manoeuvring with Difficulty/Stoats not Goats
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- Mission Director Guide - Egosoft
Ship Modding
For the creation of new ship models and making them work in X4 check out the following, for changing ship macro attributes have a look at the general XML guides
- Convert XML to dae Collada File (video guide) - Zero Budget Gaming design
- Building your own Ship for Dummies - BrummBear02
- Vertex Colour and Paintjobs - Axeface
- Port X3 ships to X Rebirth / X4 - SirFrancisDrake
- Adding Dirt Layer to Ships (video guide) - Axeface
- Working with Custom 3D Models (XR) - Observe
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