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Notes copied over from Steam with credit also to http://www.starfreeze.com/ for

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the v1.17 Hotfix.

1.12 (Nov 15th 2013)

Added error message boxes at game start for certain critical errors. 
Fixed crash at start-up involving sample frequency. 
Fixed several in-game crashes. 
Fixed German voice recordings including missing and incorrect lines. 

v1.13 (Nov 18th 2013)

Fixed player occasionally being sent 1000s of km into space on leaving superhighway. 
Fixed some invalid (but harmless) values in some savegames. 
Fixed some causes of ship traders getting stuck (more to come on this).

v1.14 (Nov 19th 2013)

Fixed crash when starting game caused by attached joystick. 
Fixed several causes of crashes in-game. 
Fixed boarding failure feedback. 
Fixed problem with gate not activating. 
Fixed UI issues with buttons being active where they shouldn't. 
Fixed ware categories not being expanded in trade offers. 
Fixed problem with secondary weapon panel not being visible sometimes. 
Fixed problem with player engineers on board capital ships and stations. 
Fixed issues with ship traders not accepting orders.

v1.15 (Nov 20th 2013)

Fixed a number of crashes during start-up and in-game. 
Fixed crash when docking at certain capital ships. 
Fixed a problem with missing flight control data in savegames. 
Fixed a stall when loading savegames. 
Fixed characters crouching when you talk to them. 
Fixed ships still following you when you remove them from your squad. 
Removed "Show me your skills" option for NPCs that cannot be hired. 
Increased voice volume in videos. 
Added feedback to indicate when you cannot hire someone because your crew is full (note: Yisha tells you, but there is currently no voice, only subtitles). 
Added data to try to help nVidia Optimus software select the correct GPU. 
Added fallback to show subtitles if the voice for a text line is missing, even if subtitles are off. 
Added Simplified Chinese and Traditional Chinese localisations.

v1.16 (Nov 22nd 2013)

Fixed video stutter/crackle at start. 
Fixed several more crashes during start-up and in-game. 
Fixed specific crash when using Alt-Tab or changing shaders. 
Fixed specific crash when leaving a highway. 
Fixed several problems with trade ships being blocked from operating (more fixes to come). 
Fixed problem with not being able to see dock icons for certain ships. 
Fixed problem with certain missions potentially not working after saving and reloading.

v1.17 (Nov 23rd 2013)

  • Added autosave facility. 
  • Added button to clear trade queue. 
  • Fixed crash after displaying fatal error dialog. 
  • Fixed stall loading certain savegames. 
  • Fixed target point list growing uncontrollably in certain situations. 
  • Fixed problem with ships not joining formations. 
  • Fixed ships getting stuck during mass traffic trades. 
  • Fixed several problems with ship scripts. 
  • Fixed lipsync on Split characters. 
  • Fixed dialog choices shown in wrong language when loading savegame from another language. 
  • Fixed the primary cause of highway exit crashes. Fix for a less common crash involving highways will follow as soon as possible.


v1.17 Hotfix (Nov 23rd 2013)

  • Fixed highway crashes.

v1.18 (Dec 2nd 2013)

Fixed several causes of crashes in-game and when loading savegames. 
Fixed a specific problem resulting in periodic slow-downs. 
Improved general performance (first small improvement only, more to come). 
Fixed several problems resulting in trade ships getting stuck. 
Fixed several problems with ship/drone docking/undocking behaviour. 
Fixed problem with player drone formations. 
Fixed several small localisation issues. 
Improved skill levels for new NPCs. 
Improved readability of entries in interaction menus. 
Improved GPU listing on laptops with multiple GPUs (still some driver-related issues on certain hardware).

v1.19 (Dec 9th 2013)

Fixed major slowdown after loading savegames. 
Fixed several more causes of crashes. 
Fixed more cases of trade ships getting stuck. 
Fixed large ships being unable to trade with Canteran station in DeVries. 
Fixed undocking problems after trading. 
Fixed ammunition trade problems. 
Fixed mining drones getting stuck. 
Fixed negative number of drones in cargo. 
Fixed cargo bays containing more wares than they can hold. 
Fixed cockpit animations hanging (see note below). 
Fixed problem with targeting player-owned ships. 
Fixed incorrect player position during highway flight. 
Fixed player owned ships being assigned the wrong commander. 
Fixed ships with missing AI functionality. 
Fixed problems with Engineer functionality. 
Improved flight behaviour for boarding and claiming. 
Improved combat behaviour for capital ships. 
Fixed station defence problems. 
Fixed incorrect defence routines being used on ships. 
Fixed switching the AI mode of the Defence Officer. 
Added defend and attack mode options to Defence Officer. 
Rebalanced skills of existing NPCs in line with new ones. 
Rebalanced contents of boxes and other containers on platforms. 
Rebalanced cost of ship and station repair. 
Fixed transport passenger mission getting blocked after cutscene. 
Fixed sounds not stopping sometimes. 
Fixed buttons not working with mouse input. 
Added facility to unmap controls in control mapping menu (press Delete). 
Added video capture mode with ability to switch off cockpit (Expert settings). 
Fixed too many missing extensions breaking the load game menu. 
Several localisation improvements. 

DEV NOTE: If cockpit animations are still stuck after loading an old savegame then you may need to press Enter 5-5 and then return to the cockpit for this fix to take effect.