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With X Rebirth, player-created content used to change the way the game works is called "extensions". In earlier Egosoft games, player-created content is called scripts or mods.

 

Please note that the use of mods (e.g. Rebirth Workshop items, AKA "Extensions") extensions or save game edits can break games either of themselves, after future game updates, or via conflict with other mods extensions. Consequently, Egosoft are not generally able to support modded/save-game editted games (see here for further details).

 

Items are preceded by the Rebirth version they where either most recently adjusted or added with.

 


Mods NZ Wanderer manages a fantastic, up-to-date list of many extensions, and their status, here (on Egosoft's X Rebirth - Scripts and Modding forum). 
 

UNless noted otherwise, extensions are generally added to the Extensions extensions folder in the game's route directory s installation directory ( e.g. C:\SteamLibrary\SteamApps\common\X Rebirth\extensions ).
1.30: Mods

 


Extensions can be subscribed to via the Steam Workshop. This offers connivance for the user in that the Steam will manage installation and updating.
Mods
 

Extensions can also be found on the Nexus website.
An up-to-date list of many mods, and their status, can be found Egosoft's X Rebirth - Scripts and Modding forum here.
3.53: Loading order of mods (AKA "Extension ") can follow defined dependencies.Save Game Editing Tricks:
http://forum.egosoft.com/viewtopic.php?t=377686
This alternative route can take the player a little longer to use but it can offer the modder increased flexibility.
 


Save Game Editing Tricks are described here.