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The following table describes what's on offer and gives hints on how to find the components. In general, whether Long Range Scanning is required for the Exploration items or not, it can help since related lockoxes or loot crates have different ping sounds and colours (with a top-end scanner) than those of asteroids and ships.
Equipment | Type | Equipment | Description | Components | Tips | Credits |
---|---|---|---|---|---|---|
Rare Engine | Loot drops | Rare EngineMk5 engine that a Mechanic can build into Supercharged, Equalized or Sidewinder configurations. | 10 components that may drop as loot from destroyed ships. May be crafted repeatedly and sold for credits. | Simple really.... Kill lots of things and use the Container Magnet ("O") as you fly near wrecks. | Unknown | |
Rare Weapon | Mk3 Particle Repeater | 5 "Spacefly Eggs (authentic)" crafted into "Spacefly Egg Collection". May be crafted repeatedly and sold for credits. | Although Nvidium became commonplace, it didn't become worthless There are Spacefly items without the word "Authentic" that are not related to this. | GCU Grey Area | ||
SETASingulatity | Exploration | Singularity Engine Time Accelerator | 4 components that may drop as loot from destroyed ships. | |||
Exploration | Unique Shields | Two Mk5 shields that a Mechanic can install as Behemoth, Steady or Dashing configurations. Two craftables for two shield slots (although once one item is crafted the Mechanic offers 2 sales, so it appears that the second craftable is present to allow a change of configuration). | 5 Ancient Relics are located in unique lockboxes that do not re-spawn. | 2 are near hostile or unique stations. 3 require Long Range Scanning. | spankahontis, milytar and Jaxartes | |
5 Kha'ak Relics are located in unique lockboxes that do not re-spawn. | 4 are near hostile or unique stations. 1 requires Long Range Scanning. If you're in a plot game, try to find the one in Maelstrom before the plot has you attacking Xenon stations | spankahontis and ShoC |