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  • Ware Shortage (deliver a ware to a station: see tip below)
  • Resource Needed (mine and deliver ore or gas to station)
  • Purchase location for a discount fighter
  • Purchase location for valuable goods
  • S/M ship for sale (see below)

FIGHT

  • Assassinations (kill an escorted target)
  • Corporate espionage (destroy a non-hostile ship)
  • Station Protection (defend against incoming hostiles)
  • Patrol zones (defeat forces attacking several zones)
  • Escort Ship (protect it as it travels between stations)
  • Explosive Clearance (clear away mines)
  • Booby-trapped asteroid clearance
  • Seeking Protection (multi-stage)
  • Piracy (attack a friendly station)
  • Piracy (attack friendly ships)
  • Piracy (steal wares from a friendly station)
  • Destroy Pirate Raiders (emergent assassination mission)

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Typically harder than station defence missions since targets tend to be located in positions in zones that are relatively far from stations. Makes boarding a more realistic option though.

Ship for sale missions

Small and Medium ships will occasionally be offered for sale as part of a mission. You'll need a Pilot to claim the ship and you'll need to use Long Range Scan mode (Sidebar-1-5) to find it somewhere in a temporary zone in empty space. Tips:

  • The abandoned ships have the same ping colour as asteroids (warning) so it is easiest to find them in zones without rocks.
  • The mission marker disappears at the 50km mark. If you order a ship to your location and select it, you can use it's distance to help you move forward (wink)