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- Cargolifter URVs:
- Required for transferring wares to and from Large Extra Large ships.
- Lacking any on a station or assigned ships can lead to the ships buying needed wares they cannot unload.
- V Crushers for any installed Launchers:
- In v3.61 they are not needed but that may have changed in v4.00 alongside the new CV Supply Options menu.
- Lots of credits:
- Manager's budget is used for buying ingredients, receiving sales, and paying for Supply Options (Rebirth v4.00; see below).
- Architect's budget is used for buying wares for constructing or upgrading the station.
Manager settings (1 and 2 -3 also apply to Architects):
- "Current budget" is a definable balance for trading (Manager will ask for more or give surplus when total is +/- 50% of the defined level).
- "Restrict trade to other factions" set to "Yes" prevents other factions selling wares to the station.
- "Manage trade offer prices" allows for changing supply/demand-based automatic pricing to manual pricing.
- "Supply Options" govern the optional automatic stocking of Cargolifters, Defence Drones and Missiles.
- "Trading operation range" applies to ships that are Trading only (selectable between zone, sector or system (if a Command Relay is built)).
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