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  • Reinforced Metal Plating
  • Fusion Reactors
  • Energy Cells
  • Food Rations
  • Bio-Optic Wiring or Plasma Pumps (Albion/DeVries/Home of Light vs Argon economies)
  • Optional surface elements (weapons and Force Field Projectors)

All of the above, apart from Energy Cells, are Container wares and they are not typically needed in huge volumes for individual station build stages. Therefore you may find multiple Large ships are more helpful than a smaller number of XL ships.

Station management

Once constructed, several NPCs are needed for crew in order for the station to run smoothly and safely. Those being the Manager (trading), Architect on CV (station extensions, repairs and equipping), Defence Officer (controls surface elements to attack hostiles; will actively protect the CV when set to Attack) and optional Specialists (production yield increases).

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