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Player warehouses are unique to the Home of Light DLC <is this correct? It may change; needs checking for vanilla v4 upon release - Snafu>; the Rebirth 4.00 update also added a couple of NPC-owned warehouses to the galaxy. They are also unique in the way that instead of possessing production lines, they can be set up to buy & sell any ware. As with other stations, ships can be assigned to their crew to Protect, Trade and Mine, with harvested resources bought/sold just like other wares.
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- Trading of wares for profit.
- Ability to acquire or stockpile wares, even when hostile to major factions.
- Automation of supplies of harvested resources to other stations via Trade ships.
- Cost-effective strongholds, covered in cannons.
- Fleet resupply for drones it may purchase.
Selecting a location
As with any station, identifying a suitable location is key to keeping the Warehouse busy and helping you in whatever task(s) you plan for it.
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