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Available missions (tips below)

TRADE

  • Ware Shortage (deliver a ware to a station: see tip below)
  • Resource Needed (mine and deliver ore or gas to station)
  • Purchase location for a discount fighter
  • Purchase location for valuable goods
  • S/M ship for sale (see below)
  • Sale of the Century! (purchase approximate coordinates to loot found with Long Range Scanner)

FIGHT

  • Assassination (kill an escorted target)
  • Corporate espionage (destroy a non-hostile ship)
  • Station Protection (defend against incoming hostiles)
  • Patrol zones (defeat forces attacking several zones)
  • Escort Ship (protect it as it travels between stations)
  • Explosive Clearance (clear away mines)
  • Booby-trapped asteroid (clearance as above)
  • Seeking Protection/Protection Needed (multi-stage; 3 stages)
  • Destroy <hostile> Raiders (emergent assassination mission)

BUILD

...

THINK

  • Transport Person
  • Deliver Item
  • Corporate espionage (destroy a friendly faction's signs)
  • Corporate espionage (destroy a friendly faction's station turret(s))
  • Corporate espionage (scan a friendly faction's station)
  • Anti-Smuggler Operations (seek and destroy smugglers)  - requires Police Licence from the offering faction
  • Diplomatic Aid (multi-stage; see Egosoft guide here). 3 parts, each generally incorporating fight, escort, station protection & transport pasengers

PIRACY

  • Attack a friendly station
  • Steal wares from a friendly station
  • Random Acts of Distraction / Prison Break (create a distraction by killing civilians)

New in 4.00:

An emergent rescue mission
Availability
Type
Name
Info
4.00THINKFragile SalvageHelping to retrieve a ship
4.00THINKHacking Specialist WantedHelp pull a station heist by sabotaging a station
4.00THINKValuable Cache for SaleTake a risk of paying up front to get info on a valuable hidden cache
HoL DLC onlyTHINKScan AnomalyChecking out peculiar signals in a new system
HoL DLC onlyFIGHTShip in DistressTypeIconNamesBBS entries?Licence gateInfo
BuildBlocksStation NeededYes?Reward for building a station for yourself in the sector
BuildBlocksSupply ReassuranceYes?Reward for building a station for yourself in the sector
ChainLinksDiplomatic Aid ?Multi-stage (Kill, Escort, Protect Station &/or Transport)
ChainLinksBodyguard RequiredNoNoRepel attacks and transport a person
ChainLinksA Dangerous Business NoScan hostile station and destroy turrets
DeliveryCase<WARE> Shortage!Yes?Deliver a ware to a station
DeliveryCaseDocument CollectionNo?Travel to someone and bring back some items
DeliveryCaseOre Supply Required!Yes?Deliver a harvestable ware to a station
DeliveryCaseResource Needed!Yes?Deliver a harvestable ware to a station
DestroySkullFragile SalvageYes?Free up a small ship
DestroySkullDeactivate Station DefencesNoNoDestroy station turrets
DestroySkullDestroy station add signs ?Destroy station add signs
DestroySkullExplosive ClearanceYes?Clear away mines
DestroySkullDisarmament ?Clear away mines
DestroySkullPirate RaidersYes?Emergent assassination mission
DestroySkullIts a TrapYes?Clear away booby-trapped asteroids
DestroySkullRigged AsteroidsYes?Clear away booby-trapped asteroids
DestroySkullCapship Needs to Go!No?Piracy: Assassinate neutrals
EscortSkullEscort RequiredYes?Protect civillian travelling between stations
EscortSkullEscort Ship ?Protect civillian travelling between stations
ExploreBulkSupply RecoveryNo?Scan down the lock box and deliver contents
HackBulbHacking Specialist WantedNo?Piracy: Hack station module (needs Security ID)
KillSkullHalting Marauder ActivitiesYes?Emergent assassination mission
KillSkullOpen Bountry Collection ?Assassinate hostiles
KillSkullTake Out Enemy AgentYes?Assassinate hostiles
KillSkullCatch Dangerous CriminalYes?Assassinate hostiles
KillSkullStop the SnitchYes?Piracy: Assassinate neutrals
KillSkullCartel Boss VulnerableYes?Assassinate hostiles
KillSkullContinued Xenon ThreatsYes?Assassinate hostiles
KillSkull? Destroy a non-hostile ship ?Corporate espionage: Destroy a non-hostile ship
PatrolSkullMilitary PatrolYes?Multi-zone combat patrol
PatrolSkullSeeking Patrol PilotsYes?Multi-zone combat patrol
PatrolSkullXenon Scouts Spotted ?Multi-zone combat patrol
PiracySkull?? Attack a friendly stationNo?Piracy: Attack a friendly station
PiracySkull?? Steal wares from a friendly stationNo?Piracy: Steal wares from a friendly station
Piracy?Skull?Prison BreakNo?Piracy: Create a distraction by killing civilian ships
Piracy?Skull?Random Acts of DistractionNo?Piracy: Create a distraction by killing civilian ships
ProtectSkullSeeking ProtectionYes?A 3-stages mission chain
ProtectSkullCriminal Attack IncomingYes?Station defense
ProtectSkullXenon Attack IncomingYes?Station defense
ProtectSkullXenon Targetting This StationYes?Station defense
ProtectSkullProtection DetailYes?A 2-stage mission (Patrol and Transport)
ProtectSkullProtection Needed ?A 2-stage mission (Patrol and Transport)
Protect?Skull?Ship in Distress (HoL DLC only)Yes?An emergent rescue mission
ScanBulbInfo Collection RequiredNo?Corporate espionage: Scan a faction's station
Scan?Bulb?Scan Anomaly (HoL DLC only)Yes?Checking out peculiar signals in a new system
ThinkBulbValuable Cache for SaleYes?Purchase location for loot and scan it down
ThinkBulbValuable Items Going SpareYes?Purchase location for loot and scan it down
ThinkBulbSale of the Century!Yes?Purchase location for loot and scan it down
ThinkBulbShip for SaleYes?Purchase location for a ship and scan it down
ThinkBulbSelling Fairly Priced ShipYes?Purchase location for a ship and scan it down
ThinkBulbDeal Right Here! ?Purchase rough coordinates to a lockbox and scan it down
ThinkBulbExactly What You Need!Yes?Purchase rough coordinates to a lockbox and scan it down
ThinkBulbSale of the Century! ?Purchase rough coordinates to a lockbox and scan it down
Think?Bulb?Anti-Smuggler Operations PoliceSeek and destroy smugglers
TransportCaseMy ship left me behind!No?Transport Person to a capital ship
TransportCaseLate for meeting!Yes?Transport someone to a station
TransportCasePassenger TransportYes?Transport someone to a station

Ware shortage missions

You're asked to deliver a specific quantity of <ware> to a station, but this order won't appear in the Trade Window until the mission is accepted. The station in question will probably have a trade offer up for the same ware, but the mission will not complete unless you fulfil the mission's demand (this prevents you auto-completing the mission with a suitable trade that's already on it's way: you'll have to set up or cancel & re-set-up a new trade to fulfil the mission's requirements).

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