Work In Progress
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Introduction
The following table contains vanilla stats for capital weapons. Note that player versions of the missiles have different stats listed here.
Name | Type | DPS | Range | Speed | Acc. | Tracking | D/volley or burst s/volleybarrage | Barrage interval | Hull | Economic class | Notes | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Hailstorm | Gun | 4,200 | 1.68 | 1,400 | - | 90 | 9,000 | Advanced | ||||
HIT/MA | Gun | 1,400 | 3.57 | 900 | - | 60 | 7,000 | Standard | ||||
Plasma/MA | Gun | 3,680 | 7.04 | 600 | - | 30 | 28,000 | Standard | ||||
Plasma/JET1 | Gun | 12,050 | 7.2 | 5,200 | - | 20 | 96,000 | 8.0 | 35,000 | Advanced | ||
Ragefire | Gun | 6,600 | 4.76 | 900 | - | 30 | 26,000 | n/a | Split only | |||
IHC2 | Gun | 12,749 | 8.0 | 500 | - | n/a | 9349,255720 | 73.9 | n/a | n/a | Sucellus only | |
HIT/MA (Xe) | Gun | 2,200 | 3.99 | 1,600 | - | 60 | 6,000 | n/a | Xe K and I | |||
HIVI (Xe) | Gun | 6,000 | 8.8 | 600 | - | 20 | 21,000 | n/a | Xe K only | |||
Plas/MA (Xe) | Gun | 6,400 | 6.21 | 1,600 | - | 45 | 21,000 | n/a | Xe I only | |||
Astrobee Launcher | Missile | 41,000171 | 6.0 | 400 | 350 | 45 | 48,000 | 1241.0 | 46,000 | Advanced | Guided | |
V Launcher | Missile | 1,000565 | 6.0 | 1,500 | 375 | 45 | 1236,000 | 1223.0 | 42,000 | Standard | Dumbfire | |
Nova Dones | Missile | 21,667951 | 50.5 | 1,000 | 50 | n/a | 80,000 | 3041.0 | n/a | n/a | Integral to Balor and Xe I | |
Sunstalker missiles | Missile | 1,500 | 857 | 9.0 | 550 | 180 | n/a | 18,000 | 1221.0 | n/a | n/a | Integral to Xe I |
D: Damage
XE: Xenon
s: Seconds
ICH: Intergrated High Calibre Cannon (AKA "Insainly Huge Cannon"); 3 shots per volley.
1. Plasma/JET fires a beam that cannot track while shooting; DPS and damage/shot assume a 100% hit.
2. The spinally-mounted IHC fires a 3-shot volley of 31 k damage projectiles, every ~ 7 seconds, with an AOE (target must be in front).