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Comment: Some minor, some substantial edits overall - Snafu

Hacking with the Trojan ROV (drone) can be initiated for against both friendly and hostile targets. If you're on friendly terms with a target <target> you can also dock, where there's the option of hacking their internal computers too!

Ship Hacking

Drone hacking

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To hack a ship or station: fly within 10km of <target>* and enter the drone ('U'). Once you control the drone activate (, select the target & double-click or activate the drone's special function ('F') its special function: , then select Drone Hack on the radial menu that just popped upappeared. Now several icons will have popped up all over the surface of the target; fly to within 100m & activate (F again) one; you will be presented with a minigame. Be quick!

This minigame game requires you to match the line with the highest frequency point that is visible on the graph, just like the Smalltalk minigame; however it's a lot faster! Again, there are several areas in the chart that will result in success, and several larger ones which result in failure.

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*10Km is the maximum range from the Skunk for a Trojan <?could be any personally-controlled drone - needs checking - Snafu> drone, although it'll take a long while to get to its target from that distance. Don't forget that ships/stations are several Km in length/expanse, so an essential hack point may be just out of range! The drone range indicator is top-central of the drone screen

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Mission can be finished by drone or from control panel hack.

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Station drone hacking

Hacking a station storage module causes it to drop some ware containers into space. The station will attack <playerships> & their drones if a playership picks up those containers, unless <player> hacks the security panel(s) inside the station beforehand.

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