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NameTypeDPSRangeMax speedAcc.Tracking (o/s)D/barrageBarrage intervalHullEconomic class1Notes
HailstormGun4,2001.681,400-90  9,000Advanced 
HIT/MAGun1,4003.57900-60  7,000Standard 
HIT/MA (Xe)Gun2,2003.991,600-60  6,000n/aXe K and Xe I only
HIVI (Xe)Gun6,0008.8600-20  21,000n/aXe K only
IHC3Gun24,0008.0500-n/a192,0008.0integral (Sucellus)n/aSucellus only
Plasma/JET2Gun12,0507.25,200-2096,0008.035,000Advanced 
Plasma/MAGun3,6807.04600-30  28,000Standard 
Plas/MA (Xe)Gun6,4006.211,600-45  21,000n/aXe I only
RagefireGun6,6004.76900-30  26,000n/aSplit only
Astrobee LauncherMissile1,1712006.04003504548,00041.046,000AdvancedGuided
Nova DonesMissile12,95100050.51,00050n/a80,00041.0integral (Balor; Xenon I)n/aGuided; Balor and Xe I only
Sunstalker missilesMissile8579009.0550180n/a18,00021.0integral (Xenon I)n/aGuided; Xe I only
V Launcher (dumbfire)Missile1,7148006.01,5003754536,00021.042,000StandardDumbfire

D: Damage
XE: Xenon
s: Seconds
ICH: Intergrated High Calibre Cannon (AKA "Insainly Huge Cannon"); see point 3 below.
1. Pertaining to the Economic Logistics software groupings.
2. Plasma/JET fires a beam that cannot track while shooting; DPS and damage/shot assume a 100% hit and close range (damages reduces over distance).
3. The spinally-mounted IHC fires a 3-shot barrage of 64 k damage projectiles, every 8 seconds, with an AOE effect (target must be in front to be shot at).

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