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Starting Ship(s): Harrier Hauler (M5)

Starting Equipment/Wares: 1MJ SHield, 2x IRE, Boost Extension, Duplex Scanner, SETA, 4x Engine Tuning, 6x Rudder Optimisation and 81x Cargo Bay Extension

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Starting Ship(s): Demeter Hauler (TS)

Starting Equipment/Wares: 2x 25MJ Shield, IRE, 4x Figher Drone, Boost Extension, Duplex Scanner, Fight Command Software MK1, SETA, 7x Engine Tuning, 6x Rudder Optimisation and 1,501x Cargo Bay Extension 

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Starting Ship(s): Medusa Prototype (M3+)

Starting Equipment/Wares: 5MJ Shield, 6x PBE, 2x PAC, Boost Extension, Duplex Scanner, SETA, Video Enhancement Goggles, 4x Engine Tuning, 4x Rudder Optimisation and 71x Cargo Bay Extension 

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Starting Ship(s): Vulture (TS)

Starting Equipment/Wares: 5MJ Shield, SETA, 20x Cargo Bay Extension 

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Savage Split

Starting Ship(s): Jaguar (M5)

Starting Equipment/Wares: 2x 1MJ Shield, 2x PAC, 1x Needle, SETA, 25x Engine Tuning, 3x Rudder Optimisation and 20x Cargo Bay Extension 

Starting Credits: 1,400

Start Locations: Family Pride,

Starting Race Ranks: Argon -4, Boron -4, Paranid 0, Split 0, Teladi 0, Terran/ATF -1, Goner -3

Unlock Requirements: Fight Rank of Specialist (16)

Scenario Misson/Available Plots: Commonwealth Main Plot when Argon Race Rank is +4, Terran  Race Rank is <0 and the player is in Argon Sector 418

Fastest Unlock Method: Fly an M7M into a busy Xenon sector and wreck the place

Hints/Comments: the player starts in an agile but not very durable ship meaning any combat should focus on evasion and never against multiple opponents.   Interestingly the ship has a copy of the hard to obtain Needle missile which is probably best sold for starting capital.   The hostility to the Argon prevents the safe salvaging of missiles in the warzone unless on the Terran side.   Due to the Argon Race Rank bordering on -3 recommended that the player starts to try and become neutral with the Argon by killing Pirates and Xenon M5 ships in Getsu Fune (or in Albion Gamma if a Pirate Base spawned).   As the player is hostile to the Boron consider raiding their TS ships for starting capital and TS ships.

Anonymous Argon 

Starting Ship(s): Discoverer (M5)

Starting Equipment/Wares: 1MJ Shield, SETA, 6x Engine Tuning

Starting Credits: 2,500

Start Locations: Argon Prime,

Starting Race Ranks: Argon 0, Boron +3, Paranid -1, Split -1, Teladi 0, Terran/ATF, Goner

Unlock Requirements: Argon Race Rank of Accepted Adviser (+4)

Scenario Misson/Available Plots: Commonwealth Main Plot when Argon Race Rank is +4, Terran  Race Rank is <0 and the player is in Argon Sector 418

Fastest Unlock Method: Kill Paranid ships in Argon Space or Xenon in Getsu Fune or do random missions for Argon

Hints/Comments: the starting ship is unarmed and lightly shielded making combat impossible however it has a medium cargo class enabling it to do profitable taxi and personnel transportation missions.   Get a Cargo Lifesupport from the Pirate base in Atreus' Clouds and start upgrading the capacity of the cargo bay.   Salvaging missiles in the warzone is also an alternative for getting starting capital.   Salvaged missiles can also be used to help weaken NPC TS ships for other pieces of equipment and maybe a free ship.

 

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