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  • A zone is a box with an edge length of 100 km. A sector is a box with an edge length of 1000 km.

  • A new zone in empty space has 7 build spots. In practice you may not be able to build 7 stations in each zone, as build locations that are within a safety distance are disabled, so that fully extended stations can't overlap. Station orientation isn't possible, and doesn't matter for this purpose - the distance checks assume a spherical shape.

  • New zones in empty space will not be centred on a station you may build inside one. They are centred on whatever made the zone (e.g. player or passing ship). Therefore the placement of a station within one should take this into consideration if it is of importance to the player.

  • Mass traffic will contect every station within a zone and will not connect between zones. Even if a station's model is partially is in another zone, the build location defines which zone it belongs to. 

Station construction

Stations are built and repaired by Construction Vessels (CVs), which are sold by XL Ship Dealers and can only build the variants of stations from the CV's originating system. The CV needs an Architect NPC, in addition to the normal crew options (Captain, Engineer and Defence Officer). Remember to equip CVs with cURVs & at least 1 cargo drone before assignment, otherwise you'll be waiting a /long/ time for the station to finish!

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