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Hints/Comments: This starting scenario has a unique save mode which automatically occurs on exiting the game preventing the ability to save scum and also .   The save for this starting scenario also occupies a unique load slot.   Either trust your luck to get to a Pirate Base in Veil of Delusion or immediately dump the Space Fuel.   Head to the warzone and start salvaging missiles.   Gain Access to the Grand Exchange or PTNI Headquarters Stock Exchanges and start earning lots of credits. Start working on Terran Race Rank to get access to heavily shielded ships (bigger is better).   Do not get a Springblossom as the tail fins are a cause of avoidable deaths and docking clamp mangling.   Always use autopilot to undock from stations to avoid fatal docking clamp ejections.   Never open menus while in flight.   Start making friends with everyone by constructing a Space Fuel/Space Weed complex in Hatikvah's Faith and doing Build missions for the Pirates.   Where possible do all exploration and trading remotely.   Send a scout ship to both sides of a jump gate to look out for capital ships which might tailgate the player ship when jumping.   For the plot missions over prepare and keep the player ship away from anything that might kill it leaving other player owned ships to do most of the fighting.   Leave larger gaps between mines when assembling complexes.   Keep recruiting and training marines since losses will be unavoidable with boarding operations (yes, it is humiliating when an abandoned ship or TL mangles 21 marines with a high fighting rank).   If possible try to stay docked.  Keep a supply of Mosquito Missiles.

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