Individual ship pages will be created and updated automatically. If you will write something on individual ship pages, your changes may be overwritten.
In the X Rebirth Universe, ships comprise a large part of the game. They can Trade, they can Mine and they can also Fight. They are crewed by NPCs and may use drones, with upkeep missions generated to help guide their acquisition. There are a variety of ways to acquire ships.
Stats for ships
Performance statistics presented in the child pages for different ship classes are based on the attached spreadsheet Rebirth_4.00_Ship_Stats_v11.xlsx (updated, 26.03.2016). Capital ship weapon stats used within that spreadsheet are also presented here.
What are Ships?
Ships are spacecraft that players see or use while travelling around the X Universe in their personal ship (currently the Pride of Albion AKA Albion Skunk). Most are specialized in different ways.
* Facilitated by point-to-point boosting within a sector, and a Jumpdrive for inter-sector travel.
** Caused by reduced maneuverability and boost speed, as this is a standard multiplier of slower base speeds.
Ship construction materials
Depending on the faction that owns the shipyard, ships are composed of varying collections of wares, and more types are used than for station construction.
- The Albion/HoL Sanahar Large trade ship uses Medium ship wares (no PFRs or B-OW).
- As can be seem above, all Teladi ships uses the Medium ship wares (like the Sanahar).
- The Teladi Overwatch shipyard produces Energy Cells, Podkletnov, and Food Rations.
- While the "Total" columns do not show demand, they hint at the significance of the relatively rare RMP and FRs.
Ships are often classified by their "class". Here are the classes currently used:
Small Ships are always XS/S/M-sized ships while Capital Ships are always L/XL-sized ships. If you're unsure, look at the ship's details to see whether the ship has a jumpdrive (or fuel in its cargo). If Yes, the ship is L/XL; if No the ship is S/M (or lesser). All drones are XS
Ships are specifically designed and can complete the following purposes: (see the ship's Encyclopaedia entry for specialisation, if any)
Some capships are multi-role. Whilst their efficiency may be reduced for their assigned role, other needs (eg defensibility, cargo requirements etc) may suit <player> better for the particular situation
Different ships are available to different Star Systems' shipyards. While any suitably-sized dock can /modify/ a ship (eg equip drones or repair), only certain docks can build /specific/ ships. Ship designs are faction-specific.
- Omicron Lyrae
- (DLC: TO) Fields of Opportunity
- (DLC: HoL) Home of Light
All ships (other than <playership>) may exist as NPC ships and carry out commands designed by the game.
- Omicron Lyrae
- (DLC: TO) sectors
- (DLC: HoL) sectors
List of Ships Available
(Sorted by Ship Class)
- Construction URV
- Cargolifter URV
- Interceptor URV Mk1
- Interceptor URV Mk2
- Intrepid URV Mk1
- Intrepid URV Mk2
- Overrun URV Mk1
- Overrun URV Mk2
- Assault URV
- Beholder URV
- Traitor URV
- Shield Matrix URV
- And also various Civilian ships (AKA Mass Traffic)
- assorted fighters (needs expansion or link)
- Gigurum (all 4 variants)
- Some fighters (needs expansion or link)
- Rahanas (all 5 variants)
- Light Sul
- Heavy Sul
- Styrvok (all 6 variants)
- Xenon K
- Construction Vessel
- Gangrene Chaser
- Xenon I