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Comment: Added Asteroid Belt and Avarice templates

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The number and yields of asteroids in each sector are unvarying between game starts so the number of self-sustaining factories of each category able to be supported by the sector is consistent even if there is a lot of flexibility in the types of output wares able to be produced. This section gives template complexes for getting the most out of each sector. In general every 40 yield of silicon can utilise 50 yield of ore. To singlehandedly support a PHQ requires 8.5x (616/h Silicon productivity and an Ore asteroid with >2 yield.

Aladna Hill

General Information

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  • 32x Silicon Mine L (Teladi)
  • 30x Ore Mine L (2x58, 56, 54, 3x52, 50, 2x48, 2x46, 3x44, 4x40, 2x38, 3x34, 22, 8, 2x6 and 2x2 yields)(Teladi)
  • 12x Solar Power Plant XL (Boron)
  • 2x Solar Power Plant M (Boron)
  • 35x Crystal Fabs L (Boron)
  • 3x Crystal Fabs M (Boron)
  • 35x Bofu Chemical Plants L (Boron)
  • 35x Bio Gas Factory L (Boron)
  • 3x Bofu Chemical Plants M (Boron)
  • 3Bio Gas Factory M (Boron)
  • 4x Chip Plant (Split)
  • 1x Chelt Space Aquarium L (Split)
  • 1x Rastar Refinery L (Split)
  • 1x Computer Plant (Teladi)
  • 1x Quantum Tube Fab (Teladi)
  • 1x Flower Farm M (Teladi)
  • 1x Sun Oil Refinery M (Teladi)
  • 1x Teladianium Foundry M (Teladi)
  • 1x Wheat Farm M (Argon)
  • 1x Rimes Factory M (Argon)
  • 111.5x Food Medium (Any Race)
  • 111.5x Bio Medium (Any Race)
  • 223x Weapon/Missile/Shield Forges Small (Any Race)

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Output: 111.5x Weapon/Missile/Shield productivity, 0.85x (104/h) Crystals, 0.5x (90/h) Rastar Oil, 2x (40/h) Microchips, 1x (300/h) Cloth Rimes, 1x (240/h) Teladianium, 0.5x (75/h) Computer Components, 0.5x (36/h) Quantum Tubes, 0.5x (72/h) Silicon Wafers, 0.24x (74/h) Ore and 0.94x (1,708/h) Energy Cells productivity 

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  • 7x Silicon Mine L (Teladi)
  • 8x Ore Mine L (Teladi)
  • 2x Solar Power Plant XL (Boron)
  • 3x 1x Solar Power Plant M (Boron)
  • 1x Crystal Fabs L (Boron)
  • 1x 10x Crystal Fabs M (Boron)
  • 1x Bofu Chemical Plants L (Boron)
  • 1x Bio Gas Factory L (Boron)
  • 1x 10x Bofu Chemical Plants M (Boron)
  • 1x 10x Bio Gas Factory M (Boron)
  • 414.5x Food Medium (Any Race)(one must be for a Race compatible with the drone factory)4
  • 14.5x Bio Medium (Any Race)(one must be for a Race compatible with the drone factory)7
  • 29x Weapon/Missile/Shield Forges Small (Any Race)(one must be for a Race compatible with the drone factory)
  • 1x Fighter Drone (MKII) Production Facility (Argon/Split)/Recon Drone Construction Facility (Boron)/Keris Drone Production Facility (Terran)

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  • 2x Fighter Drone (MKII) Production Facility (Argon/Split)/Recon Drone Construction Facility (Boron)/Keris Drone Production Facility (Terran)/Advanced Satellite Production Facility (Argon/Paranid/Split)(lone food factory race determined by the factory chosen for this)
  • 1x Food Medium (Argon/Boron/Split/Terran)/Space Jewellery M (Paranid) 
  • 1x Bio Medium (Argon/Bron/Split/Terran)/Snail Ranch M (Paranid)

Output: 14.5x Weapon/Missile/Shield productivity, 1x drone/Advanced Satellite productivity and 0.84x (1,522/h) Energy Cells productivity

 

PHQ Supply And Wares Complex

 

  • 7x Silicon Mine L (Teladi)
  • 4x Ore Mine L (34, 23, 8 and 1 yields)(Teladi)
  • 1x Solar Power Plant XL (Boron)
  • 3x Solar Power Plant M (Boron)
  • 1x Crystal Fabs L (Boron)
  • 7x Crystal Fabs M (Boron)
  • 1x Bofu Chemical Plants L (Boron)
  • 1x Bio Gas Factory L (Boron)
  • 7x Bofu Chemical Plants M (Boron)
  • 7x Bio Gas Factory M (Boron)
  • 4x Chip Plant (Split)
  • 1x Chelt Space Aquarium L (Split)
  • 1x Rastar Refinery L (Split)
  • 1x Computer Plant (Teladi)
  • 1x Quantum Tube Fab (Teladi)
  • 1x Flower Farm M (Teladi)
  • 1x Sun Oil Refinery M (Teladi)
  • 1x Teladianium Foundry M (Teladi)
  • 1x Wheat Farm M (Argon)
  • 1x Rimes Factory M (Argon)
  • 6.5x Food Medium (Any Race)
  • 6.5x Bio Medium (Any Race)
  • 13x Weapon/Missile/Shield Forges Small (Any Race)

 

Output: 7.5x Weapon/Missile/Shield productivity, 0.56x (68/h) Crystals, 0.5x (90/h) Rastar Oil, 2x (40/h) Microchips, 1x (300/h) Cloth Rimes, 1x (240/h) Teladianium, 0.5x (75/h) Computer Components, 0.5x (36/h) Quantum Tubes, 1.04x (78/h) Silicon Wafers, 0.23x (70/h) Ore and 1.02x (1,846/h) Energy Cells productivity  

Barren Shores

General Information

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A very busy sector due to it being a bottleneck between the southwestern sectors and the southern Paranid sectors. The frequent military patrols mean that the complex should be built in the south of the map far from the ecliptic to avoid discovery by hostile races invading the sector and not be considered if hostile to the Boron. The large flow of traders makes this a good sector for selling products to NPCs for credits. The lack of Ore yield means this sector should be used for producing products that require Silicon Wafers like Microchips, Computer Components, satellites and drones or used to produce Crystals to supply complexes in sectors without silicon containing asteroids. This sector cannot singlehandedly support a PHQ without importing Ore.

Wares Only Complex

    • 36x Silicon Mine L (Teladi)
    • 29x Crystal Fabs M (Boron)
    • 29x Bofu Chemical Plants M (Boron)
    • 29x Bio Gas Factory M (Boron
    • 1x Solar Power Plant L (Boron)
    • 26x Solar Power Plant M (Boron)
    • 36x Food productivity (Any Race)
    • 36x Bio productivity (Any Race)
    • 36x productivity from Fighter Drone (MKII) Production Facility (Argon/Split)/Recon Drone Construction Facility (Boron)/Keris Drone Production Facility (Terran)/Advanced Satellite Production Facility (Argon/Paranid/Split)/Chip Plant (Boron recommended)/Computer Plant (Split recommended)/Crystal Fab (Boron recommended)

Output: 36x Fighter Drone MKII/Recon Drone/Keris/Advanced Satellite/Microchips/Crystals/Computer Components productivity and 3.3x (6,047/h) Energy Cells productivity 

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One of the most resource rich sectors in the game and not owned by a major race making this sector an ideal base of operations. There is enough Silicon productivity for a self sustaining complex that can support the PHQ and 198 factories for missile support/ship equipping/stock market manipulation which is enough to instantly supply most ships able to be produced by the PHQ. There is an excess of Ore asteroids so not all are used. The density of the asteroid field is so high that some asteroids need to be destroyed using missiles or a Mobile Drilling System so some mines can be moved out of the asteroid field before returning later to place mines on the asteroids when they respawn. If the player uses an M7M for combat this is one of the six sectors that will need to be used for dedicated missile production. By there being no sector owner the complex and PHQ is safe from RR ships if the player is hostile to a major race while the Yaki patrols are small enough to easily be fought off. It is advisable to place the complex hub in the south west of the sector at least 50km from the South Gate to avoid the infrequent Paranid military patrols. This sector can singlehandedly support a PHQ.

PHQ Supply And Wares Complex

  • 48x Silicon Mine L (Teladi)
  • 27x Ore Mine L (3x57, 3x51, 3x46, 3x39, 3x34, 3x32, 6x29, 2x28 and 1x5 yields)(Teladi)
  • 13x Solar Power Plant XL (Boron)
  • 1x Solar Power Plant L (Boron)
  • 4x Solar Power Plant M (Boron)
  • 32x Crystal Fabs L (Boron)
  • 32x Bofu Chemical Plants L (Boron)
  • 32x Bio Gas Factory L (Boron)
  • 4x Chip Plant (Split)
  • 1x Chelt Space Aquarium L (Split)
  • 1x Rastar Refinery L (Split)
  • 1x Computer Plant (Teladi)
  • 1x Quantum Tube Fab (Teladi)
  • 1x Flower Farm M (Teladi)
  • 1x Sun Oil Refinery M (Teladi)
  • 1x Teladianium Foundry M (Teladi)
  • 1x Wheat Farm M (Argon)
  • 1x Rimes Factory M (Argon)
  • 99x Food Medium (Any Race)
  • 99x Bio Medium (Any Race)
  • 198x Weapon/Missile/Shield Forges Small (Any Race)

Output: 99x Weapon/Missile/Shield productivity, 0.18x (22/h) Crystals, 0.5x (90/h) Rastar Oil, 2x (40/h) Microchips, 1x (300/h) Cloth Rimes, 1x (240/h) Teladianium, 0.5x (75/h) Computer Components, 0.5x (36/h) Quantum Tubes, 1x (76/h) Silicon Wafers, 0.38x (115/h) Ore and 2.2x (3,990/h) Energy Cells productivity

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A convenient sector for a complex since it is close to Hatikvah's Faith making it a useful refuelling stop for jumping due to the relative central position in the universe before ownership of the HUB is obtained and for equipping ships brought at the nearby OTAS Shipyard in Legends Home (the neighbouring sector). If hostile to the Argon it also makes a quiet base of operations for launching assaults into argon space from. The slight excess of Ore yield compared to Silicon means not all Ore asteroids are utilised. Due to the medium size of complex able to be sustained it typically makes a good second self sustaining complex. This is a good sector for having 10x Lasertower Factories for keeping other player owned stations/complexes secured. This sector cannot can singlehandedly support a PHQ.

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